Capucha del termófilo

Capucha del termófilo
Borgoñota ezomita
Casco
Calidad: +20%
Armadura: (622-762)
Requiere Nivel 60, 138 Fue
Puede tener un segundo modificador de encantamiento
+(20–30) a todos los atributos
Armadura aumentada un (60–80)%
La resistencia al fuego es del 75%
Resistencia al hielo reducida un (50–55)%
Resistencia al rayo reducida un (50–55)%
(Los atributos son fuerza, destreza e inteligencia)
Los aldeanos prendieron fuego a la plaga, pero solo consiguieron que se propagara como una danza de llamas.
Cowl of the Thermophile
Capucha del termófilo Attr /8
NombreMostrar descripciones completas
Limit「Plaga」League Specific
El MercadoEl Mercado
AcronymArmadura, Resistencia, Attribute
IconArt/2DItems/Armours/Helmets/Supporter1helmetB
Icon
Release VersionPlaga
BaseTypeBorgoñota ezomita
Referencepoe.ninja, Community Wiki
Puede tener un segundo modificador de encantamiento
FamilyMultipleEnchantmentsAllowed
DomainsObjeto (1)
GenerationTypeÚnico (3)
Req. level1
Stats
  • local item can have x additional enchantments Min: 1 Max: 1 Local
  • +(20–30) a todos los atributos
    FamilyAllAttributes
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • additional all attributes Min: 20 Max: 30 Global
  • Craft Tagsattribute
    Armadura aumentada un (60–80)%
    FamilyDefencesPercent
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • local physical damage reduction rating +% Min: 60 Max: 80 Local
  • Craft Tagsdefences armour
    Resistencia al hielo reducida un (50–55)%
    FamilyIncreasedElementalResistance
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cold damage resistance +% Min: -55 Max: -50 Global
  • Craft Tagselemental cold resistance
    Resistencia al rayo reducida un (50–55)%
    FamilyIncreasedElementalResistance
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • lightning damage resistance +% Min: -55 Max: -50 Global
  • Craft Tagselemental lightning resistance
    La resistencia al fuego es del 75%
    FamilyElementalResistanceOverride
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • fire damage resistance is % Min: 75 Max: 75 Global
  • Craft Tagselemental fire resistance
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL1N1cHBvcnRlcjFoZWxtZXRCIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/3a31f05cd3/Supporter1helmetB.png", "league": "Affliction", "name": "Cowl of the Thermophile", "typeLine": "Ezomyte Burgonet", "baseType": "Ezomyte Burgonet", "rarity": "Unique", "ilvl": 82, "properties": [ { "name": "Armour", "values": [ [ "612", 1 ] ], "displayMode": 0, "type": 16 } ], "requirements": [ { "name": "Level", "values": [ [ "60", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "138", 0 ] ], "displayMode": 1, "type": 63 } ], "explicitMods": [ "Can have a second Enchantment Modifier", "+30 to all Attributes", "74% increased Armour", "Fire Resistance is 75%", "54% reduced Cold Resistance", "50% reduced Lightning Resistance" ], "flavourText": [ "The villagers seared the blight with fire, but it only spread like dancing flames.\r", "\r", "{This item can be anointed by Cassia}" ], "frameType": 3, "extended": { "base_defence_percentile": 17, "ar": 683, "ar_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1135194732", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1379411836", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1062208444", "min": 60, "max": 80 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_763311546", "min": 75, "max": 75 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4252311791", "min": -55, "max": -50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2249211872", "min": -55, "max": -50 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1135194732", [ 0 ] ], [ "explicit.stat_1379411836", [ 1 ] ], [ "explicit.stat_1062208444", [ 2 ] ], [ "explicit.stat_763311546", [ 3 ] ], [ "explicit.stat_4252311791", [ 4 ] ], [ "explicit.stat_2249211872", [ 5 ] ] ] }, "text": "Item Class: Helmets
    Rarity: Unique
    Cowl of the Thermophile
    Ezomyte Burgonet
    --------
    Armour: 612 (augmented)
    --------
    Requirements:
    Level: 60
    Str: 138
    --------
    Sockets: R
    --------
    Item Level: 82
    --------
    Can have a second Enchantment Modifier
    +30 to all Attributes
    74% increased Armour
    Fire Resistance is 75%
    54% reduced Cold Resistance
    50% reduced Lightning Resistance
    --------
    The villagers seared the blight with fire, but it only spread like dancing flames.

    This item can be anointed by Cassia
    --------
    Note: ~price 2 chaos
    " } }

    Community Wiki

    Edit

    Cowl of the Thermophile

    Mechanics

    • Can have a second Enchantment Modifier - This opens up 3 different options for the helmet.
      • 1 annointment and 1 Labyrinth Enchantment.
        • Annoint first, then find labyrinth enchantment. (See below)
      • 2 annointments
        • Anointment order doesn't matter.
      • 2 labyrinth enchantments
        • The first enchantment from a lab or anoint is permanent. The second one can replaced from future enchantments. This means rolling the lab enchantment you need on the very first enchantment of the item is necessary for crafting an item that has 2 exactly desired labyrinth enchantments on one item.
    • (#)% reduced (element) Resistance - This modifier is calculated differently than this one: -(#)% to (element) resistance
      • Flat number sources of plus or minus resist are added together first.
      • Reduced modifiers are multiplied after. When you have positive resistances, reduced modifiers make your resists less. When you have negative resistances, reduced modifers raise your resistances. At 50% reduced resistance all positive or negative resistances will require twice as much flat percentage base for players trying to reach their desired amount.
        • Example - A player that needs 75% resistance with 50% reduced resistance will need 150% base resistance from flat sources to reach a final 75%.
    • Fire Resistance is 75% - This modifiers over-rides all other flat and increased/reduced fire resistance modifiers, ignoring them completely.
      • Example A map with negative max resistance modifiers will not change the 75% fire resistance, because it ignores all other modifiers.

    Interactions

    • Damage taken as can allow characters to skip the downside of needing 75% extra resist.

    Version history

    VersionChanges
    3.8.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.