Mishne, Stipecrawler
Beast
Ignores Summoning Towers
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
100% increased Poison Duration
Poison on Hit
SpectreN
Tagsanimal_claw_weapon, beast, blight_boss, blight_monster, caster, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, small_height, spider, very_slow_movement
Life
1800%
Ailment Threshold
1800%
Resistance
0 0 75 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.56 Second
Damage Spread
±20%
Experience
200%
Model Size
150%
Type
BlightSpiderMother
Metadata
BlightMinionSpiderFastMother
Level
68
Life
2,508,234
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
851
Spell Damage
1,270
Accuracy
0
Attack Time
1.0452
Experience
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.56 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
SpiderWebChampion
Spell, Area, AreaSpell, Triggerable
Cast Time: 1 sec
Cooldown Time: 10 sec
Base duration is 5 seconds
active skill area of effect radius +% final [-50]
movement velocity while spider +% [50]
phase through objects while spider [1]
BlightSpiderProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 5 sec
Deals 649.7 to 974.6 Physical Damage
Projectiles Pierce all Targets
Fires 2 additional Projectiles
20% of Physical Damage Converted to Chaos Damage
base is projectile [1]
base projectile ground caustic cloud damage per minute [33841]
base projectile ground effect duration [4000]
ground caustic art variation [6]
monster projectile variation [124]
projectile ground caustic cloud radius [10]
projectiles drop caustic cloud [1]
visual hit effect chaos is green [1]
BlightSpiderBossSummonSpiders
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [419]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GeometryTriggerBlightSpiderMassSummon
Triggerable, Spell
Cast Time: 1 sec

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Timer
{
	time = 1.97

	on_finish =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/burst.ao,  );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/spawn_swarm.ao );
	"
}

Life
{
	corpse_sink_delay_ms = 10000
	on_spawned_dead =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/burst.ao,  );
		HideMeshSegment( abdomenShape );
	"

	on_death =
	"
		StartTimer();
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/spawn_swarm.ao,  );
		HideMeshSegment( abdomenShape );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderFastMother"] = {
    name = "Mishne, Stipecrawler",
    life = 18,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightSpiderProjectile",
        "BlightSpiderBossSummonSpiders",
        "SpiderWebChampion",
        "GeometryTriggerBlightSpiderMassSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSpiderProjectile"] = {
    name = "BlightSpiderProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_projectile_ground_caustic_cloud_damage_per_minute",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_projectile_ground_effect_duration",
        "ground_caustic_art_variation",
        "projectile_ground_caustic_cloud_radius",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "projectiles_drop_caustic_cloud",
        "always_pierce",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2.5, 124, 2, 4000, 6, 10, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSpiderBossSummonSpiders"] = {
    name = "BlightSpiderBossSummonSpiders",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 419, -95, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderWebChampion"] = {
    name = "SpiderWebChampion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "movement_velocity_while_spider_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "phase_through_objects_while_spider",
    },
    levels = {
        [1] = {5000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerBlightSpiderMassSummon"] = {
    name = "GeometryTriggerBlightSpiderMassSummon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Ignores Summoning Towers
IdBlightChaosType__
FamilyBlightMonsterType
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • is blight chaos monster Min: 1 Max: 1 Global
  • Monsters grant 100% increased Experience
    % increased Rarity of Items Dropped
    IdMonsterBlightMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Cannot be Knocked Back
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • 100% increased Poison Duration
    Poison on Hit
    IdBlightSpiderMotherPoisonOnHit__
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment
    Edit

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