Mishne, Stängelkriecherin
Bestie
Ignoriert beschwörende Türme
Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
100% verlängerte Giftdauer
Vergiftet bei Treffer
Mishne, Stipecrawler
SpectreN
Tagsanimal_claw_weapon, beast, blight_boss, blight_monster, Zauberer, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, small_height, spider, very_slow_movement
Leben
1800%
Ailment Threshold
1800%
Widerstand
0 0 75 0
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.56 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
150%
Type
BlightSpiderMother
Metadata
BlightMinionSpiderFastMother
Stufe
68
Leben
2,508,234
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
851
Zauberschaden
1,270
Genauigkeit
290
Attack Time
1.0452
Erfahrung
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 598–897
Kritische Trefferchance: 5%
Attack Time: 1.56 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
SpiderWebChampion
Spell, Area, AreaSpell, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
Basisdauer beträgt 5 Sekunden
active skill area of effect radius +% final [-50]
movement velocity while spider +% [50]
phase through objects while spider [1]
BlightSpiderProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 5 Sek.
Verursacht 649.7 bis 974.6 physischen Schaden
Projektile durchbohren alle Ziele
Feuert 2 zusätzliche Projektile
20% des physischen Schadens werden in Chaosschaden umgewandelt
base is projectile [1]
base projectile ground caustic cloud damage per minute [33841]
base projectile ground effect duration [4000]
ground caustic art variation [6]
monster projectile variation [124]
projectile ground caustic cloud radius [10]
projectiles drop caustic cloud [1]
visual hit effect chaos is green [1]
BlightSpiderBossSummonSpiders
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [419]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GeometryTriggerBlightSpiderMassSummon
Triggerable, Spell
Zauberzeit: 1 Sek.

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Timer
{
	time = 1.97

	on_finish =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/burst.ao,  );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/spawn_swarm.ao );
	"
}

Life
{
	corpse_sink_delay_ms = 10000
	on_spawned_dead =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/burst.ao,  );
		HideMeshSegment( abdomenShape );
	"

	on_death =
	"
		StartTimer();
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/spawn_swarm.ao,  );
		HideMeshSegment( abdomenShape );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderFastMother"] = {
    name = "Mishne, Stipecrawler",
    life = 18,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightSpiderProjectile",
        "BlightSpiderBossSummonSpiders",
        "SpiderWebChampion",
        "GeometryTriggerBlightSpiderMassSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSpiderProjectile"] = {
    name = "BlightSpiderProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_projectile_ground_caustic_cloud_damage_per_minute",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_projectile_ground_effect_duration",
        "ground_caustic_art_variation",
        "projectile_ground_caustic_cloud_radius",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "projectiles_drop_caustic_cloud",
        "always_pierce",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2.5, 124, 2, 4000, 6, 10, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSpiderBossSummonSpiders"] = {
    name = "BlightSpiderBossSummonSpiders",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 419, -95, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderWebChampion"] = {
    name = "SpiderWebChampion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "movement_velocity_while_spider_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "phase_through_objects_while_spider",
    },
    levels = {
        [1] = {5000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerBlightSpiderMassSummon"] = {
    name = "GeometryTriggerBlightSpiderMassSummon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Ignoriert beschwörende Türme
IdBlightChaosType__
FamilyBlightMonsterType
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • is blight chaos monster Min: 1 Max: 1 Global
  • Monster gewähren 100% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterBlightMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Kann nicht zurückgestoßen werden
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • 100% verlängerte Giftdauer
    Vergiftet bei Treffer
    IdBlightSpiderMotherPoisonOnHit__
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment
    Edit

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