蠕動蕨蕈.米斯尼
野獸
無視召喚塔
怪物增加 100% 經驗值
增加 % 物品掉落稀有度
不能被擊退
增加 100% 中毒持續時間
擊中時使目標中毒
Mishne, Stipecrawler
幽魂N
標籤animal_claw_weapon, beast, blight_boss, blight_monster, 法術, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, small_height, spider, very_slow_movement
生命
1800%
異常狀態臨界值
1800%
抗性
0 0 75 0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 11
攻擊間隔
1.56 秒
傷害分佈
±20%
經驗值
200%
Model Size
150%
類型
BlightSpiderMother
Metadata
BlightMinionSpiderFastMother
等級
68
生命
2,508,234
護甲
28,790
閃避
4,739
能量護盾
0
傷害
851
法術傷害
1,270
命中
0
攻擊間隔
1.0452
經驗值
112,805
異常狀態臨界值
1,580,188
冰緩
4,997
感電
4,997
易碎
28,268
焦灼
4,997
殘喘
13,805
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.56 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
SpiderWebChampion
法術, 範圍, 範圍法術, 可觸發
施放時間: 1 秒
冷卻時間: 10 秒
+5 秒基礎持續時間
active skill area of effect radius +% final [-50]
movement velocity while spider +% [50]
phase through objects while spider [1]
BlightSpiderProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 5 秒
造成 649.7974.6 物理傷害
投射物穿透全部目標
發射 2 個額外投射物
20% 物理傷害轉化至混沌傷害
base is projectile [1]
base projectile ground caustic cloud damage per minute [33841]
base projectile ground effect duration [4000]
ground caustic art variation [6]
monster projectile variation [124]
projectile ground caustic cloud radius [10]
projectiles drop caustic cloud [1]
visual hit effect chaos is green [1]
BlightSpiderBossSummonSpiders
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [419]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GeometryTriggerBlightSpiderMassSummon
可觸發, 法術
施放時間: 1 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Timer
{
	time = 1.97

	on_finish =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/burst.ao,  );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/spawn_swarm.ao );
	"
}

Life
{
	corpse_sink_delay_ms = 10000
	on_spawned_dead =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/burst.ao,  );
		HideMeshSegment( abdomenShape );
	"

	on_death =
	"
		StartTimer();
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/spawn_swarm.ao,  );
		HideMeshSegment( abdomenShape );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderFastMother"] = {
    name = "Mishne, Stipecrawler",
    life = 18,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightSpiderProjectile",
        "BlightSpiderBossSummonSpiders",
        "SpiderWebChampion",
        "GeometryTriggerBlightSpiderMassSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSpiderProjectile"] = {
    name = "BlightSpiderProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_projectile_ground_caustic_cloud_damage_per_minute",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_projectile_ground_effect_duration",
        "ground_caustic_art_variation",
        "projectile_ground_caustic_cloud_radius",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "projectiles_drop_caustic_cloud",
        "always_pierce",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2.5, 124, 2, 4000, 6, 10, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSpiderBossSummonSpiders"] = {
    name = "BlightSpiderBossSummonSpiders",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 419, -95, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderWebChampion"] = {
    name = "SpiderWebChampion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "movement_velocity_while_spider_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "phase_through_objects_while_spider",
    },
    levels = {
        [1] = {5000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerBlightSpiderMassSummon"] = {
    name = "GeometryTriggerBlightSpiderMassSummon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
無視召喚塔
IdBlightChaosType__
FamilyBlightMonsterType
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • is blight chaos monster Min: 1 Max: 1 全域
  • 怪物增加 100% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterBlightMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • 不能被擊退
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 增加 100% 中毒持續時間
    擊中時使目標中毒
    IdBlightSpiderMotherPoisonOnHit__
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 全域
  • base poison duration +% Min: 100 Max: 100 全域
  • Craft Tagspoison chaos ailment
    Edit

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