スタイプクローラー、ミシュネ
召喚タワーを無視
ドロップするアイテムの数量が1500%増加する
ドロップするアイテムのレアリティが2000%増加する
モンスターの付与する経験値が100%増加する
ノックバックを受けることがない
毒持続時間が100%増加する
ヒット時に毒を付与する
Mishne, Stipecrawler
SpectreN
Tagsanimal_claw_weapon, beast, blight_boss, blight_monster, キャスター, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, small_height, spider, very_slow_movement
ライフ
1800%
Ailment Threshold
1800%
耐性
0 0 75 0
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 11
Attack Time
1.56 Second
Damage Spread
±20%
経験値
200%
Model Size
150%
Type
BlightSpiderMother
Metadata
BlightMinionSpiderFastMother
レベル
68
ライフ
2,508,234
防具
28,790
回避力
4,739
エナジーシールド
0
Damage
851
スペルダメージ
1,270
命中
290
Attack Time
1.0452
経験値
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 1.56 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
SpiderWebChampion
Spell, Area, AreaSpell, Triggerable
キャストタイム: 1 秒
クールダウン時間: 10 秒
基礎持続時間は5
active skill area of effect radius +% final [-50]
movement velocity while spider +% [50]
phase through objects while spider [1]
BlightSpiderProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 5 秒
649.7から974.6の物理ダメージを与える
投射物は全ての対象を貫通する
追加の投射物を2個放つ
物理ダメージの20%を混沌ダメージに変換する
base is projectile [1]
base projectile ground caustic cloud damage per minute [33841]
base projectile ground effect duration [4000]
ground caustic art variation [6]
monster projectile variation [124]
projectile ground caustic cloud radius [10]
projectiles drop caustic cloud [1]
visual hit effect chaos is green [1]
BlightSpiderBossSummonSpiders
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [419]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GeometryTriggerBlightSpiderMassSummon
Triggerable, Spell
キャストタイム: 1 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Timer
{
	time = 1.97

	on_finish =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/burst.ao,  );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/spawn_swarm.ao );
	"
}

Life
{
	corpse_sink_delay_ms = 10000
	on_spawned_dead =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/burst.ao,  );
		HideMeshSegment( abdomenShape );
	"

	on_death =
	"
		StartTimer();
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/Blight_Spider/spawn_swarm.ao,  );
		HideMeshSegment( abdomenShape );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderFastMother"] = {
    name = "Mishne, Stipecrawler",
    life = 18,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightSpiderProjectile",
        "BlightSpiderBossSummonSpiders",
        "SpiderWebChampion",
        "GeometryTriggerBlightSpiderMassSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSpiderProjectile"] = {
    name = "BlightSpiderProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_projectile_ground_caustic_cloud_damage_per_minute",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_projectile_ground_effect_duration",
        "ground_caustic_art_variation",
        "projectile_ground_caustic_cloud_radius",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "projectiles_drop_caustic_cloud",
        "always_pierce",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2.5, 124, 2, 4000, 6, 10, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSpiderBossSummonSpiders"] = {
    name = "BlightSpiderBossSummonSpiders",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 419, -95, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderWebChampion"] = {
    name = "SpiderWebChampion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "movement_velocity_while_spider_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "phase_through_objects_while_spider",
    },
    levels = {
        [1] = {5000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerBlightSpiderMassSummon"] = {
    name = "GeometryTriggerBlightSpiderMassSummon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
召喚タワーを無視
IdBlightChaosType__
FamilyBlightMonsterType
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • is blight chaos monster Min: 1 Max: 1 Global
  • ドロップするアイテムの数量が1500%増加する
    ドロップするアイテムのレアリティが2000%増加する
    モンスターの付与する経験値が100%増加する
    IdMonsterBlightMapBoss
    FamilyMonsterMapBoss
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • ノックバックを受けることがない
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • 毒持続時間が100%増加する
    ヒット時に毒を付与する
    IdBlightSpiderMotherPoisonOnHit__
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment
    Edit

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