MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Mishne, la Trepadora de Tallos
Bestia
IconEnemyResistanceLightningStrong
Ignora las Torres de invocación
monster dropped item rarity +% [0]
monster slain experience +% [100]
No puede ser empujado
Duración del veneno aumentada un 100%
Envenena con cada Golpe
Mishne, Stipecrawler
Spectre
Tagsanimal_claw_weapon, beast, blight_boss, blight_monster, Lanzador de hechizos, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, small_height, spider, very_slow_movement
Vida
1800%
Ailment Threshold
1800%
Resistencia
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong75% IconEnemyResistanceChaos0%
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.56 Second
Damage Spread
±20%
Experiencia
200%
Model Size
150%
Type
BlightSpiderMother
Metadata
BlightMinionSpiderFastMother
Nivel
68
Vida
2,508,234
Armadura
28,790
Evasión
4,739
Damage
851
Daño de hechizos
1,270
Precisión
580
Attack Time
1.0452
Experiencia
112,805
Minion Life
544,058
Minion Damage
680
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 598897
Probabilidad de golpe crítico: 5%
Attack Time: 1.56 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
SpiderWebChampion
Spell, Area, AreaSpell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
La duración base es de 5 segundos
active skill area of effect radius +% final [-50]
movement velocity while spider +% [50]
phase through objects while spider [1]
BlightSpiderProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 5 seg
Dispara 2 proyectiles adicionales
El 20% del daño físico se convierte en daño de caos
always pierce [1]
base is projectile [1]
base projectile ground caustic cloud damage per minute [33841]
base projectile ground effect duration [4000]
ground caustic art variation [6]
monster projectile variation [124]
projectile ground caustic cloud radius [10]
projectiles drop caustic cloud [1]
spell maximum base physical damage [974.6]
spell minimum base physical damage [649.7]
visual hit effect chaos is green [1]
BlightSpiderBossSummonSpiders
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [419]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GeometryTriggerBlightSpiderMassSummon
Triggerable, Spell
Tiempo de lanzamiento: 1 seg

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderFastMother"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    name = "Mishne, Stipecrawler",
    life = 18,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightSpiderProjectile",
        "BlightSpiderBossSummonSpiders",
        "SpiderWebChampion",
        "GeometryTriggerBlightSpiderMassSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSpiderProjectile"] = {
    name = "BlightSpiderProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_projectile_ground_caustic_cloud_damage_per_minute",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_projectile_ground_effect_duration",
        "ground_caustic_art_variation",
        "projectile_ground_caustic_cloud_radius",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "projectiles_drop_caustic_cloud",
        "always_pierce",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2.5, 124, 2, 4000, 6, 10, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSpiderBossSummonSpiders"] = {
    name = "BlightSpiderBossSummonSpiders",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 419, -95, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderWebChampion"] = {
    name = "SpiderWebChampion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "movement_velocity_while_spider_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "phase_through_objects_while_spider",
    },
    levels = {
        [1] = {5000, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerBlightSpiderMassSummon"] = {
    name = "GeometryTriggerBlightSpiderMassSummon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Ignora las Torres de invocación
FamilyBlightMonsterType
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • is blight chaos monster 1 1 Global — Valor fijo
  • monster dropped item rarity +% [0]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 0 0 Global
  • No puede ser empujado
    FamilyCannotBeKnockedBack
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor fijo
  • Duración del veneno aumentada un 100%
    Envenena con cada Golpe
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • global poison on hit 1 1 Global — Valor fijo
  • base poison duration +% 100 100 Global
  • Craft Tagspoison Caos Estado alterado
    Edit

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