Blighted Frozen Titan
Construct
Resilient to Cold Towers
monster no map drops [1]
SpectreN
Tagsblight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Life
800%
Armour
+50%
Ailment Threshold
800%
Resistance
0 40 0 0
Damage
163%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
BlightColdMossMonsterIce
Metadata
BlightMossMonsterIce
Level
68
Life
51,467
Armour
43,185
Evasion
4,739
Energy Shield
0
Damage
609
Spell Damage
609
Accuracy
290
Attack Time
1.17
Experience
10,255
Ailment Threshold
51,467
Chill
163
Shock
163
Brittle
921
Scorch
163
Sap
450
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 487–731
Critical Strike Chance: 5%
Attack Time: 1.17 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
    //turn_duration = 0.6
	visual_size_index = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Cold/BlightMossMonsterIce"] = {
    name = "Blighted Frozen Titan",
    life = 8,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.63,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Resilient to Cold Towers
IdBlightColdType
FamilyBlightMonsterType
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • is blight cold monster Min: 1 Max: 1 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Blighted Frozen Titan
    Construct
    Resilient to Cold Towers
    monster no map drops [1]
    SpectreN
    Tagsblight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement
    Life
    350%
    Armour
    +50%
    Ailment Threshold
    350%
    Resistance
    0 40 0 0
    Damage
    98%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 12
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experience
    70%
    Model Size
    65%
    Type
    BlightColdMossMonsterIceMinion
    Metadata
    BlightMossMonsterIceBossMinion
    Level
    68
    Life
    22,517
    Armour
    43,185
    Evasion
    4,739
    Energy Shield
    0
    Damage
    366
    Spell Damage
    366
    Accuracy
    290
    Attack Time
    1.17
    Experience
    7,179
    Ailment Threshold
    22,517
    Chill
    71
    Shock
    71
    Brittle
    403
    Scorch
    71
    Sap
    197
    AddBuffToTargetBlightIceMonsterConglomerate
    Buff, Duration, Spell, Triggerable
    Cast Time: 3.83 sec
    2% increased Character Size
    Base duration is 1000 seconds
    2% increased Damage
    EmptyActionBlightIceMonsterConglomerate
    Spell
    Cast Time: 1 sec

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
        //turn_duration = 0.6
    	visual_size_index = 1
    }
    
    Preload
    {
    	preload_misc_beam = "BlightIceMonsterSacrificeBeam"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Cold/BlightMossMonsterIceBossMinion"] = {
        name = "Blighted Frozen Titan",
        life = 3.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.98,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "AddBuffToTargetBlightIceMonsterConglomerate",
            "EmptyActionBlightIceMonsterConglomerate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetBlightIceMonsterConglomerate"] = {
        name = "AddBuffToTargetBlightIceMonsterConglomerate",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.83,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_actor_scale_+%",
            "damage_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {2, 2, 1000000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionBlightIceMonsterConglomerate"] = {
        name = "EmptyActionBlightIceMonsterConglomerate",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Resilient to Cold Towers
    IdBlightColdType
    FamilyBlightMonsterType
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • is blight cold monster Min: 1 Max: 1 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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