凋落的冰凍石像
生物
適應冰冷塔
monster no map drops [1]
Blighted Frozen Titan
幽魂N
標籤blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
生命
800%
護甲
+50%
異常狀態臨界值
800%
抗性
0 40 0 0
傷害
163%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 10
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
BlightColdMossMonsterIce
Metadata
BlightMossMonsterIce
等級
68
生命
51,467
護甲
43,185
閃避
4,739
能量護盾
0
傷害
609
法術傷害
609
命中
290
攻擊間隔
1.17
經驗值
10,255
異常狀態臨界值
51,467
冰緩
163
感電
163
易碎
921
焦灼
163
殘喘
450
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 487–731
暴擊率: 5%
攻擊間隔: 1.17 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
    //turn_duration = 0.6
	visual_size_index = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Cold/BlightMossMonsterIce"] = {
    name = "Blighted Frozen Titan",
    life = 8,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.63,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
適應冰冷塔
IdBlightColdType
FamilyBlightMonsterType
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • is blight cold monster Min: 1 Max: 1 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 凋落的冰凍石像
    生物
    適應冰冷塔
    monster no map drops [1]
    Blighted Frozen Titan
    幽魂N
    標籤blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement
    生命
    350%
    護甲
    +50%
    異常狀態臨界值
    350%
    抗性
    0 40 0 0
    傷害
    98%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    5 ~ 12
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    70%
    Model Size
    65%
    類型
    BlightColdMossMonsterIceMinion
    Metadata
    BlightMossMonsterIceBossMinion
    等級
    68
    生命
    22,517
    護甲
    43,185
    閃避
    4,739
    能量護盾
    0
    傷害
    366
    法術傷害
    366
    命中
    290
    攻擊間隔
    1.17
    經驗值
    7,179
    異常狀態臨界值
    22,517
    冰緩
    71
    感電
    71
    易碎
    403
    焦灼
    71
    殘喘
    197
    AddBuffToTargetBlightIceMonsterConglomerate
    增益, 持續時間, 法術, 可觸發
    施放時間: 3.83 秒
    增加 2% 角色體型
    +1000 秒基礎持續時間
    增加 2% 傷害
    EmptyActionBlightIceMonsterConglomerate
    法術
    施放時間: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
        //turn_duration = 0.6
    	visual_size_index = 1
    }
    
    Preload
    {
    	preload_misc_beam = "BlightIceMonsterSacrificeBeam"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Cold/BlightMossMonsterIceBossMinion"] = {
        name = "Blighted Frozen Titan",
        life = 3.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.98,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "AddBuffToTargetBlightIceMonsterConglomerate",
            "EmptyActionBlightIceMonsterConglomerate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetBlightIceMonsterConglomerate"] = {
        name = "AddBuffToTargetBlightIceMonsterConglomerate",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.83,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_actor_scale_+%",
            "damage_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {2, 2, 1000000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionBlightIceMonsterConglomerate"] = {
        name = "EmptyActionBlightIceMonsterConglomerate",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    適應冰冷塔
    IdBlightColdType
    FamilyBlightMonsterType
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • is blight cold monster Min: 1 Max: 1 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • Edit

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