凋落的冰凍石像
創造物
適應冰冷塔
Blighted Frozen Titan
幽魂N
標籤blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
生命
800%
護甲
+50%
異常狀態臨界值
800%
抗性
0 40 0 0
傷害
163%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 10
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
BlightColdMossMonsterIce
Metadata
BlightMossMonsterIce
等級
68
生命
51,467
護甲
28,790
閃避
4,739
能量護盾
0
傷害
609
法術傷害
609
命中
0
攻擊間隔
1.17
經驗值
10,255
異常狀態臨界值
51,467
冰緩
163
感電
163
易碎
921
焦灼
163
殘喘
450
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 487–731
暴擊率: 5%
攻擊間隔: 1.17 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
    //turn_duration = 0.6
	visual_size_index = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Cold/BlightMossMonsterIce"] = {
    name = "Blighted Frozen Titan",
    life = 8,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.63,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
適應冰冷塔
IdBlightColdType
FamilyBlightMonsterType
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • is blight cold monster Min: 1 Max: 1 全域
  • 凋落的冰凍石像
    創造物
    適應冰冷塔
    Blighted Frozen Titan
    幽魂N
    標籤blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement
    生命
    350%
    護甲
    +50%
    異常狀態臨界值
    350%
    抗性
    0 40 0 0
    傷害
    98%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    5 ~ 12
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    70%
    Model Size
    65%
    類型
    BlightColdMossMonsterIceMinion
    Metadata
    BlightMossMonsterIceBossMinion
    等級
    68
    生命
    22,517
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    366
    法術傷害
    366
    命中
    0
    攻擊間隔
    1.17
    經驗值
    7,179
    異常狀態臨界值
    22,517
    冰緩
    71
    感電
    71
    易碎
    403
    焦灼
    71
    殘喘
    197
    AddBuffToTargetBlightIceMonsterConglomerate
    增益, 持續時間, 法術, 可觸發
    施放時間: 3.83 秒
    增加 2% 角色體型
    +1000 秒基礎持續時間
    增加 2% 傷害
    EmptyActionBlightIceMonsterConglomerate
    法術
    施放時間: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
        //turn_duration = 0.6
    	visual_size_index = 1
    }
    
    Preload
    {
    	preload_misc_beam = "BlightIceMonsterSacrificeBeam"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Cold/BlightMossMonsterIceBossMinion"] = {
        name = "Blighted Frozen Titan",
        life = 3.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.98,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "AddBuffToTargetBlightIceMonsterConglomerate",
            "EmptyActionBlightIceMonsterConglomerate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetBlightIceMonsterConglomerate"] = {
        name = "AddBuffToTargetBlightIceMonsterConglomerate",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.83,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_actor_scale_+%",
            "damage_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {2, 2, 1000000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionBlightIceMonsterConglomerate"] = {
        name = "EmptyActionBlightIceMonsterConglomerate",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    適應冰冷塔
    IdBlightColdType
    FamilyBlightMonsterType
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • is blight cold monster Min: 1 Max: 1 全域
  • Edit

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