修女卡西亞
人形
monster base type attack cast speed +% and damage -% final [33]
master damage +% final vs unique monsters [-90]
master damage +% final vs unique monsters [-90]
Sister Cassia
幽魂 | N |
---|---|
標籤 | 法術, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, physical_affinity, red_blood, slashing_weapon |
生命
1100%
生命轉為護盾
33%
護甲
+33%
閃避
+33%
異常狀態臨界值
1100%
抗性
37
37
37
0
傷害
143%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
220%
Model Size
100%
類型
BlightBuilder
Metadata
BlightBuilderWild
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
70,767
護甲
28,790
閃避
4,739
能量護盾
0
傷害
534
法術傷害
534
命中
0
攻擊間隔
1.605
經驗值
22,561
異常狀態臨界值
70,767
冰緩
224
感電
224
易碎
1,266
焦灼
224
殘喘
618
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BlightNPCProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 3 秒
造成 1178 至 1768 物理傷害
base is projectile [1]
monster projectile variation [120]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [120]
projectile uses contact position [1]
BlightNPCFirestorm
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
烈炎風暴
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 5 秒
呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
+1.2 秒基礎持續時間
造成 294.6 至 294.6 火焰傷害
25% 機率點燃敵人
每 0.1 秒撞擊一次
基礎範圍為 1 米
is area damage [1]
spell maximum action distance +% [-50]
造成 294.6 至 294.6 火焰傷害
25% 機率點燃敵人
每 0.1 秒撞擊一次
基礎範圍為 1 米
is area damage [1]
spell maximum action distance +% [-50]
BlightNPCEmptyActionSpellBuildTower
法術
施放時間: 1 秒
AddBuffToTargetBlightNPCTowerBuff
增益, 持續時間, 法術
施放時間: 1.17 秒
冷卻時間: 8 秒
+8 秒基礎持續時間
增加 50% 傷害
增加 50% 傷害
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" Animated { animated_object = "Metadata/NPC/League/Blight/BlightBuilderWild.ao" } Stats { life_regeneration_rate_per_minute_% = 30 projectile_uses_contact_position = 1 untargetable_by_monster_ai = 1 set_phase_through_objects = 1 set_suppress_phasing_visual = 1 set_eligible_to_grant_kill_bonuses = 1 } StateMachine { define_shared_state = " intro; build; " } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/npc/nun_light.ao,);" } Render { has_light = false } Animated { on_end_idle_pre_fight_01_to_idle_01 = " FaceNearestPlayer(); " on_idle_pre_fight_01_to_idle_01 = " FadeOutDialogue(200); PlayTextAudio( CassiaSingInterrupt1 , Metadata/Monsters/Masters/BlightBuilderWild, 50); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Blight/npc/teleport.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Blight/npc/tower_buff.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Blight/npc/buff_tower_beam.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Blight/npc/tower_buff_01.epk" } StateMachine { create_state_intro_0 = "FadeOutDialogue(200); PlayTextAudio( CassiaSingFar1 , Metadata/Monsters/Masters/BlightBuilderWild, 50);" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/BlightBuilderWild"] = { name = "Sister Cassia", life = 11, energyShield = 0.33, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.605, attackRange = 10, accuracy = 1, skillList = { "BlightNPCProjectile", "BlightNPCFirestorm", "BlightNPCEmptyActionSpellBuildTower", "AddBuffToTargetBlightNPCTowerBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightNPCProjectile"] = { name = "BlightNPCProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 120, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightNPCFirestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.20000000298023, 0.20000000298023, 1200, 100, 25, -50, 10, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightNPCEmptyActionSpellBuildTower"] = { name = "BlightNPCEmptyActionSpellBuildTower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetBlightNPCTowerBuff"] = { name = "AddBuffToTargetBlightNPCTowerBuff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "damage_+%", "base_skill_effect_duration", }, levels = { [1] = {50, 8000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
master damage +% final vs unique monsters [-90]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
卡西亞 Topic /9
NPC | 名字 |
---|---|
指揮官基拉克 | 她很漂亮-我只有一隻眼,但不是瞎子-但她{太}緊張了。在聖宗活動期間,我曾與她合作過。她不會記得。過於沉浸在她的上帝和她的工作中。我們的士兵死了,她把這視為神聖。希望我能把她那該死的歌聲從腦海中清除。 |
潰逃之靴 | 冷酷無情。不多也不少。 |
酷寒斗篷 | 村民們用冰霜灼燒了凋落,但它只開了無數的刺矛。 |
嗜炎斗篷 | 村民們用火灼燒了凋落,但它只是像跳舞的火焰一樣蔓延開來。 |
狂雷斗篷 | 村民們用雷電灼燒了凋落,但它只分叉成無數的捲須。 |
偷息 | 最後一次喘息並不總是最後一次。 |
毒孢守衛 | 籠罩著種子,傳染病的管道, 然而,敗血症的來源仍然未知。 |
贗品.潰逃之靴 | “壓制部隊七,“發光的信徒”通過將 他們的箭頭劃在他的爆炸破折號之間,成功地擊落了逃脫的測試對象。” |
不休萃取器 | - 修女卡西亞} |
修女卡西亞 Text Audio /103
修女卡西亞
Category: 功能
Sister Cassia
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.