菌潮冰霜泰坦
构造体
复原冰霜防御塔
Blighted Frozen Titan
幽魂 | N |
---|---|
标签 | blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
生命
800%
护甲
+50%
异常状态临界值
800%
抗性
0 40 0 0
伤害
163%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 10
攻击间隔
1.17 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
BlightColdMossMonsterIce
Metadata
BlightMossMonsterIce
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
51,467
护甲
43,185
闪避值
4,739
能量护盾
0
伤害
609
法术伤害
609
命中
290
攻击间隔
1.17
经验值
10,255
异常状态临界值
51,467
冰缓
163
Shock
163
Brittle
921
Scorch
163
Sap
450
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 487–731
暴击几率: 5%
攻击间隔: 1.17 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Render { //turn_duration = 0.6 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Cold/BlightMossMonsterIce"] = { name = "Blighted Frozen Titan", life = 8, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.63, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
复原冰霜防御塔
Id | BlightColdType |
---|---|
Family | BlightMonsterType |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
菌潮冰霜泰坦
构造体
复原冰霜防御塔
Blighted Frozen Titan
幽魂 | N |
---|---|
标签 | blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
生命
350%
护甲
+50%
异常状态临界值
350%
抗性
0 40 0 0
伤害
98%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 12
攻击间隔
1.17 秒
伤害分布
±20%
经验值
70%
Model Size
65%
类型
BlightColdMossMonsterIceMinion
Metadata
BlightMossMonsterIceBossMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
22,517
护甲
43,185
闪避值
4,739
能量护盾
0
伤害
366
法术伤害
366
命中
290
攻击间隔
1.17
经验值
7,179
异常状态临界值
22,517
冰缓
71
Shock
71
Brittle
403
Scorch
71
Sap
197
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AddBuffToTargetBlightIceMonsterConglomerate
增益, 持续时间, 法术, 可触发
施放间隔: 3.83 秒
角色体型增大 2%
基础持续时间为 1000 秒
伤害提高 2%
基础持续时间为 1000 秒
伤害提高 2%
EmptyActionBlightIceMonsterConglomerate
法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Render { //turn_duration = 0.6 visual_size_index = 1 } Preload { preload_misc_beam = "BlightIceMonsterSacrificeBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Cold/BlightMossMonsterIceBossMinion"] = { name = "Blighted Frozen Titan", life = 3.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.98, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "AddBuffToTargetBlightIceMonsterConglomerate", "EmptyActionBlightIceMonsterConglomerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetBlightIceMonsterConglomerate"] = { name = "AddBuffToTargetBlightIceMonsterConglomerate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_actor_scale_+%", "damage_+%", "base_skill_effect_duration", }, levels = { [1] = {2, 2, 1000000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionBlightIceMonsterConglomerate"] = { name = "EmptyActionBlightIceMonsterConglomerate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
复原冰霜防御塔
Id | BlightColdType |
---|---|
Family | BlightMonsterType |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |