菌潮冰霜泰坦
构造体
复原冰霜防御塔
Blighted Frozen Titan
幽魂N
标签blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
生命
800%
护甲
+50%
异常状态临界值
800%
抗性
0 40 0 0
伤害
163%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 10
攻击间隔
1.17 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
BlightColdMossMonsterIce
Metadata
BlightMossMonsterIce
等级
68
生命
51,467
护甲
43,185
闪避值
4,739
能量护盾
0
伤害
609
法术伤害
609
命中
290
攻击间隔
1.17
经验值
10,255
异常状态临界值
51,467
冰缓
163
Shock
163
Brittle
921
Scorch
163
Sap
450
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 487–731
暴击几率: 5%
攻击间隔: 1.17 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
    //turn_duration = 0.6
	visual_size_index = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Cold/BlightMossMonsterIce"] = {
    name = "Blighted Frozen Titan",
    life = 8,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.63,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
复原冰霜防御塔
IdBlightColdType
FamilyBlightMonsterType
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • is blight cold monster Min: 1 Max: 1 全域
  • 菌潮冰霜泰坦
    构造体
    复原冰霜防御塔
    Blighted Frozen Titan
    幽魂N
    标签blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement
    生命
    350%
    护甲
    +50%
    异常状态临界值
    350%
    抗性
    0 40 0 0
    伤害
    98%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    5 ~ 12
    攻击间隔
    1.17 秒
    伤害分布
    ±20%
    经验值
    70%
    Model Size
    65%
    类型
    BlightColdMossMonsterIceMinion
    Metadata
    BlightMossMonsterIceBossMinion
    等级
    68
    生命
    22,517
    护甲
    43,185
    闪避值
    4,739
    能量护盾
    0
    伤害
    366
    法术伤害
    366
    命中
    290
    攻击间隔
    1.17
    经验值
    7,179
    异常状态临界值
    22,517
    冰缓
    71
    Shock
    71
    Brittle
    403
    Scorch
    71
    Sap
    197
    AddBuffToTargetBlightIceMonsterConglomerate
    增益, 持续时间, 法术, 可触发
    施放间隔: 3.83 秒
    角色体型增大 2%
    基础持续时间为 1000
    伤害提高 2%
    EmptyActionBlightIceMonsterConglomerate
    法术
    施放间隔: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
        //turn_duration = 0.6
    	visual_size_index = 1
    }
    
    Preload
    {
    	preload_misc_beam = "BlightIceMonsterSacrificeBeam"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Cold/BlightMossMonsterIceBossMinion"] = {
        name = "Blighted Frozen Titan",
        life = 3.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.98,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "AddBuffToTargetBlightIceMonsterConglomerate",
            "EmptyActionBlightIceMonsterConglomerate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetBlightIceMonsterConglomerate"] = {
        name = "AddBuffToTargetBlightIceMonsterConglomerate",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.83,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_actor_scale_+%",
            "damage_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {2, 2, 1000000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionBlightIceMonsterConglomerate"] = {
        name = "EmptyActionBlightIceMonsterConglomerate",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    复原冰霜防御塔
    IdBlightColdType
    FamilyBlightMonsterType
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • is blight cold monster Min: 1 Max: 1 全域
  • Edit

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