Axehorn, Earth Flattener
Demon
Monsters grant 100% increased Experience
1500% increased Quantity of Items Dropped
2000% increased Rarity of Items Dropped
Cannot be Knocked Back
SpectreN
Tagsbeast, blight_boss, blight_monster, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Life
1800%
Armour
+100%
Ailment Threshold
1800%
Resistance
40 40 40 25
Damage
320%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.335 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
BlightBullBoss
Metadata
BullBoss
Level
68
Life
2,508,234
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
1,362
Spell Damage
2,032
Accuracy
290
Attack Time
0.89445
Experience
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 956–1434
Critical Strike Chance: 5%
Attack Time: 1.335 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlightBullBossMoveDaemon
Multicastable, Triggerable
Cooldown Time: 10 sec
BlightBullBossStomp
Triggerable, Attack
Base Damage: 956–1434
Critical Strike Chance: 5%
Attack Time: 1.335 sec
is area damage [1]
BlightBullCharge
Attack
Base Damage: 956–1434
Critical Strike Chance: 5%
Attack Time: 1.335 sec
Cooldown Time: 8 sec
Deals 60% more Damage
30% more Attack Speed

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Render
{
     //turn_duration = 0.4
     visual_size_index = 1
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Blight/Bull/on_act/ground_slam/ping.epk"
}

Animated
{
	on_event_ping_for_groundslam = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Bull/on_act/ground_slam/ping.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BullBoss"] = {
    name = "Axehorn, Earth Flattener",
    life = 18,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3.2,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "BlightBullCharge",
        "BlightBullBossMoveDaemon",
        "BlightBullBossStomp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightBullCharge"] = {
    name = "BlightBullCharge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.75,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {60, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightBullBossMoveDaemon"] = {
    name = "BlightBullBossMoveDaemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightBullBossStomp"] = {
    name = "BlightBullBossStomp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Monsters grant 100% increased Experience
1500% increased Quantity of Items Dropped
2000% increased Rarity of Items Dropped
IdMonsterBlightMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • Cannot be Knocked Back
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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