锤地者亚科斯霍恩
恶魔
怪物提供的经验值提高 100%
掉落的物品稀有度提高 %
无法被击退
掉落的物品稀有度提高 %
无法被击退
Axehorn, Earth Flattener
幽魂 | N |
---|---|
标签 | beast, blight_boss, blight_monster, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
生命
1800%
护甲
+100%
异常状态临界值
1800%
抗性
40 40 40 25
伤害
320%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 14
攻击间隔
1.335 秒
伤害分布
±20%
经验值
200%
Model Size
130%
类型
BlightBullBoss
Metadata
BullBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
2,508,234
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
1,362
法术伤害
2,032
命中
290
攻击间隔
0.89445
经验值
112,805
异常状态临界值
1,580,188
冰缓
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 956–1434
暴击几率: 5%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlightBullBossMoveDaemon
法术可重复, 可触发
冷却时间: 10 秒
BlightBullBossStomp
可触发, 攻击
基本伤害: 956–1434
暴击几率: 5%
攻击间隔: 1.335 秒
is area damage [1]
BlightBullCharge
攻击
基本伤害: 956–1434
暴击几率: 5%
攻击间隔: 1.335 秒
冷却时间: 8 秒
伤害总增 60%
攻击速度总增 30%
攻击速度总增 30%
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Render { //turn_duration = 0.4 visual_size_index = 1 } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Blight/Bull/on_act/ground_slam/ping.epk" } Animated { on_event_ping_for_groundslam = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Bull/on_act/ground_slam/ping.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/BullBoss"] = { name = "Axehorn, Earth Flattener", life = 18, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.2, damageSpread = 0.2, attackTime = 1.335, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "BlightBullCharge", "BlightBullBossMoveDaemon", "BlightBullBossStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightBullCharge"] = { name = "BlightBullCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.75, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", }, levels = { [1] = {60, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightBullBossMoveDaemon"] = { name = "BlightBullBossMoveDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightBullBossStomp"] = { name = "BlightBullBossStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 %
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |