大地を均す者、アックスホーン
悪魔
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが%増加する
ノックバックを受けることがない
ドロップするアイテムのレアリティが%増加する
ノックバックを受けることがない
Axehorn, Earth Flattener
Spectre | N |
---|---|
Tags | beast, blight_boss, blight_monster, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
ライフ
1800%
アーマー
+100%
Ailment Threshold
1800%
耐性
40 40 40 25
Damage
320%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 14
Attack Time
1.335 Second
Damage Spread
±20%
経験値
200%
Model Size
130%
Type
BlightBullBoss
Metadata
BullBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
2,508,234
アーマー
57,580
回避力
4,739
エナジーシールド
0
Damage
1,362
スペルダメージ
2,032
命中
290
Attack Time
0.89445
経験値
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 956–1434
クリティカル率: 5%
Attack Time: 1.335 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlightBullBossMoveDaemon
Multicastable, Triggerable
クールダウン時間: 10 秒
BlightBullBossStomp
Triggerable, Attack
Base Damage: 956–1434
クリティカル率: 5%
Attack Time: 1.335 秒
is area damage [1]
BlightBullCharge
Attack
Base Damage: 956–1434
クリティカル率: 5%
Attack Time: 1.335 秒
クールダウン時間: 8 秒
ダメージが60%上昇する
アタックスピードが30%上昇する
アタックスピードが30%上昇する
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Render { //turn_duration = 0.4 visual_size_index = 1 } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Blight/Bull/on_act/ground_slam/ping.epk" } Animated { on_event_ping_for_groundslam = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Bull/on_act/ground_slam/ping.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/BullBoss"] = { name = "Axehorn, Earth Flattener", life = 18, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.2, damageSpread = 0.2, attackTime = 1.335, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "BlightBullCharge", "BlightBullBossMoveDaemon", "BlightBullBossStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightBullCharge"] = { name = "BlightBullCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.75, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", }, levels = { [1] = {60, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightBullBossMoveDaemon"] = { name = "BlightBullBossMoveDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightBullBossStomp"] = { name = "BlightBullBossStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが%増加する
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |