Blighted Dreadwheel
Undead
Resilient to Lightning Towers
50% of Physical Damage Converted to Lightning Damage
Avoids Frozen
Avoids Chilled
Avoids Ignited
Unaffected by Shock
stance movement speed +% final [200]
monster no map drops [1]
SpectreN
Tagsblight_monster, bone_armour, bones, caster, extra_small_height, has_one_hand_sword, has_one_handed_melee, lightning_affinity, no_strider_mod, not_dex, skeleton, slashing_weapon, undead, uses_suicide_explode, very_slow_movement
Life
300%
Energy Shield From Life
50%
Armour
+50%
Ailment Threshold
300%
Resistance
0 0 75 0
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Experience
100%
Model Size
60%
Type
BlightLightningCorpseWheel
Metadata
BlightLightningVolatileCorpseWheel
Level
68
Life
19,300
Armour
43,185
Evasion
4,739
Energy Shield
3,064
Damage
560
Spell Damage
560
Accuracy
290
Attack Time
1.605
Experience
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
BlightCorpseWheelSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 0.63 sec
Deals 1862 to 2793 Lightning Damage
active skill area of effect radius +% final [-25]
grant kill to target when exploding self [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningVolatileCorpseWheel"] = {
    name = "Blighted Dreadwheel",
    life = 3,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "BlightCorpseWheelSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightCorpseWheelSuicideExplosion"] = {
    name = "BlightCorpseWheelSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.63,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "grant_kill_to_target_when_exploding_self",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Resilient to Lightning Towers
IdBlightLightningType
FamilyBlightMonsterType
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • is blight lightning monster Min: 1 Max: 1 Global
  • 50% of Physical Damage Converted to Lightning Damage
    IdMonsterElementalSkeletonLightning
    FamilyLightningDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base physical damage % to convert to lightning Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    Avoids Frozen
    Avoids Chilled
    Avoids Ignited
    Unaffected by Shock
    IdMonsterImmuneToShock
    FamilyAvoidStatusAilments
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base avoid chill % Min: 0 Max: 0 Global
  • base avoid freeze % Min: 0 Max: 0 Global
  • base avoid ignite % Min: 0 Max: 0 Global
  • unaffected by shock Min: 1 Max: 1 Global
  • Craft Tagselemental fire cold lightning ailment
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [200]
    IdStanceBlightWheelRun
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 200 Max: 200 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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