Rueda de pavor infestada
No muerto
Resistente a las Torres de rayo
El 50% del daño físico se convierte en daño de rayo
Evita Congelamiento
Evita el escarchamiento
Evita Quemadura
No te afecta la Electrocución
stance movement speed +% final [200]
Blighted Dreadwheel
SpectreN
Tagsblight_monster, bone_armour, bones, Lanzador de hechizos, extra_small_height, has_one_hand_sword, has_one_handed_melee, lightning_affinity, no_strider_mod, not_dex, skeleton, slashing_weapon, undead, uses_suicide_explode, very_slow_movement
Vida
300%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
300%
Resistencia
0 0 75 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
100%
Model Size
60%
Type
BlightLightningCorpseWheel
Metadata
BlightLightningVolatileCorpseWheel
Nivel
68
Vida
19,300
Minion Life
4,186
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
560
Daño de hechizos
560
Precisión
0
Attack Time
1.605
Experiencia
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
BlightCorpseWheelSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 0.63 seg
Inflige de 1862 a 2793 de daño de rayo
active skill area of effect radius +% final [-25]
grant kill to target when exploding self [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningVolatileCorpseWheel"] = {
    name = "Blighted Dreadwheel",
    life = 3,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "BlightCorpseWheelSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightCorpseWheelSuicideExplosion"] = {
    name = "BlightCorpseWheelSuicideExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.63,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "grant_kill_to_target_when_exploding_self",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Resistente a las Torres de rayo
IdBlightLightningType
FamilyBlightMonsterType
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • is blight lightning monster Min: 1 Max: 1 Global
  • El 50% del daño físico se convierte en daño de rayo
    IdMonsterElementalSkeletonLightning
    FamilyLightningDamageAsPortionOfDamage
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base physical damage % to convert to lightning Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    Evita Congelamiento
    Evita el escarchamiento
    Evita Quemadura
    No te afecta la Electrocución
    IdMonsterImmuneToShock
    FamilyAvoidStatusAilments
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base avoid chill % Min: 0 Max: 0 Global
  • base avoid freeze % Min: 0 Max: 0 Global
  • base avoid ignite % Min: 0 Max: 0 Global
  • unaffected by shock Min: 1 Max: 1 Global
  • Craft Tagselemental fire cold lightning ailment
    IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    stance movement speed +% final [200]
    IdStanceBlightWheelRun
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 200 Max: 200 Global
  • Craft Tagsspeed
    Edit

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