Rueda de pavor infestada
No muerto
Resistente a las Torres de rayo
El 50% del daño físico se convierte en daño de rayo
Evita Congelamiento
Evita el escarchamiento
Evita Quemadura
No te afecta la Electrocución
stance movement speed +% final [200]
monster no map drops [1]
Blighted Dreadwheel
SpectreN
Tagsblight_monster, bone_armour, bones, Lanzador de hechizos, extra_small_height, has_one_hand_sword, has_one_handed_melee, lightning_affinity, no_strider_mod, not_dex, skeleton, slashing_weapon, undead, uses_suicide_explode, very_slow_movement
Vida
300%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
300%
Resistencia
0 0 75 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
4 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
100%
Model Size
60%
Type
BlightLightningCorpseWheel
Metadata
BlightLightningVolatileCorpseWheel
Nivel
68
Vida
19,300
Armadura
43,185
Evasión
4,739
Escudo de energía
3,064
Damage
560
Daño de hechizos
560
Precisión
290
Attack Time
1.605
Experiencia
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
BlightCorpseWheelSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 0.63 seg
Inflige de 1862 a 2793 de daño de rayo
active skill area of effect radius +% final [-25]
grant kill to target when exploding self [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningVolatileCorpseWheel"] = {
    name = "Blighted Dreadwheel",
    life = 3,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "BlightCorpseWheelSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightCorpseWheelSuicideExplosion"] = {
    name = "BlightCorpseWheelSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.63,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "grant_kill_to_target_when_exploding_self",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Resistente a las Torres de rayo
IdBlightLightningType
FamilyBlightMonsterType
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • is blight lightning monster Min: 1 Max: 1 Global
  • El 50% del daño físico se convierte en daño de rayo
    IdMonsterElementalSkeletonLightning
    FamilyLightningDamageAsPortionOfDamage
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • base physical damage % to convert to lightning Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    Evita Congelamiento
    Evita el escarchamiento
    Evita Quemadura
    No te afecta la Electrocución
    IdMonsterImmuneToShock
    FamilyAvoidStatusAilments
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • base avoid chill % Min: 0 Max: 0 Global
  • base avoid freeze % Min: 0 Max: 0 Global
  • base avoid ignite % Min: 0 Max: 0 Global
  • unaffected by shock Min: 1 Max: 1 Global
  • Craft Tagselemental fire cold lightning ailment
    IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    stance movement speed +% final [200]
    IdStanceBlightWheelRun
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 200 Max: 200 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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