Blight Tower /3
Icon | Name | Detail | Result |
---|---|---|---|
Fireball Tower Mk I | Damage: Medium Casts a Fireball Ineffective against Blighted Monsters of the same type | Cost: 100 Radius: 45 | |
Fireball Tower Mk II | Casts 3 Fireballs | Cost: 150 Radius: 60 | |
Fireball Tower Mk III | Casts 5 Fireballs | Cost: 300 Radius: 75 |
Anoint Fireball Tower /5
Type | Items | Result |
---|---|---|
Rings | Clear Oil Amber Oil | Your Fireball Towers deal 25% increased Damage |
Rings | Sepia Oil Violet Oil | Your Fireball Towers have 25% increased Range |
Rings | Azure Oil Crimson Oil | Your Fireball Towers have 15% increased Cast Speed |
Rings | Sepia Oil Opalescent Oil | Your Fireball Towers fire an additional 2 Projectiles |
Rings | Opalescent Oil Golden Oil | Your Fireball Towers fire an additional 8 Projectiles Your Fireball Towers Projectiles fire in a circle |
Fireball Tower Mk II
Construct
blight tower damage +% final vs fire monster [-99]
Spectre | N |
---|---|
Tags | caster, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerFlameRank2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionBlightFireballTower
Spell
Cast Time: 3 sec
GeometrySpellBlightTowerFireballExplode2
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 33358 to 50037 Fire Damage
is area damage [1]
is area damage [1]
GeometrySpellBlightTowerFireballExplode2_buff1
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 33358 to 50037 Fire Damage
active skill area of effect radius +% final [20]
is area damage [1]
active skill area of effect radius +% final [20]
is area damage [1]
GeometrySpellBlightTowerFireballExplode2_buff2
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 33358 to 50037 Fire Damage
active skill area of effect radius +% final [40]
is area damage [1]
active skill area of effect radius +% final [40]
is area damage [1]
GeometrySpellBlightTowerFireballExplode2_buff3
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 33358 to 50037 Fire Damage
active skill area of effect radius +% final [60]
is area damage [1]
active skill area of effect radius +% final [60]
is area damage [1]
BlightTowerFireball2
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Projectiles Pierce all Targets
Deals 22.42 to 33.63 Fire Damage
Fires 2 additional Projectiles
base deal no damage [1]
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
Deals 22.42 to 33.63 Fire Damage
Fires 2 additional Projectiles
base deal no damage [1]
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
BlightTowerFireball2_buff1
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Projectiles Pierce all Targets
Deals 22.42 to 33.63 Fire Damage
Fires 2 additional Projectiles
base deal no damage [1]
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
Deals 22.42 to 33.63 Fire Damage
Fires 2 additional Projectiles
base deal no damage [1]
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
BlightTowerFireball2_buff2
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Projectiles Pierce all Targets
Deals 22.42 to 33.63 Fire Damage
Fires 2 additional Projectiles
base deal no damage [1]
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
Deals 22.42 to 33.63 Fire Damage
Fires 2 additional Projectiles
base deal no damage [1]
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
BlightTowerFireball2_buff3
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Projectiles Pierce all Targets
Deals 22.42 to 33.63 Fire Damage
Fires 2 additional Projectiles
base deal no damage [1]
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
Deals 22.42 to 33.63 Fire Damage
Fires 2 additional Projectiles
base deal no damage [1]
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerFlameRank2"] = { name = "Fireball Tower Mk II", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerFireball2", "BlightTowerFireball2_buff1", "BlightTowerFireball2_buff2", "BlightTowerFireball2_buff3", "GeometrySpellBlightTowerFireballExplode2", "GeometrySpellBlightTowerFireballExplode2_buff1", "GeometrySpellBlightTowerFireballExplode2_buff2", "GeometrySpellBlightTowerFireballExplode2_buff3", "EmptyActionBlightFireballTower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFireball2"] = { name = "BlightTowerFireball2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 121, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFireball2_buff1"] = { name = "BlightTowerFireball2_buff1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 121, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFireball2_buff2"] = { name = "BlightTowerFireball2_buff2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 121, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFireball2_buff3"] = { name = "BlightTowerFireball2_buff3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 121, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightTowerFireballExplode2"] = { name = "GeometrySpellBlightTowerFireballExplode2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightTowerFireballExplode2_buff1"] = { name = "GeometrySpellBlightTowerFireballExplode2_buff1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightTowerFireballExplode2_buff2"] = { name = "GeometrySpellBlightTowerFireballExplode2_buff2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightTowerFireballExplode2_buff3"] = { name = "GeometrySpellBlightTowerFireballExplode2_buff3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionBlightFireballTower"] = { name = "EmptyActionBlightFireballTower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
blight tower damage +% final vs fire monster [-99]
Id | BlightLessDamageAgainstFireType |
---|---|
Family | BlightLessDamageAgainstType |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |