火球塔 II

blight tower damage +% final vs fire monster [-99]
Fireball Tower Mk II
幽魂 | N |
---|---|
標籤 | 法術, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
生命
100%
異常狀態臨界值
100%
抗性




傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
BlightTower
Metadata
BlightTowerFlameRank2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
6,433
護甲
28,790
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
Minion Life
1,395
Minion Damage
298
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EmptyActionBlightFireballTower
法術
施放時間: 3 秒
GeometrySpellBlightTowerFireballExplode2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 33358 至 50037 火焰傷害
is area damage [1]
GeometrySpellBlightTowerFireballExplode2_buff1
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 33358 至 50037 火焰傷害
active skill area of effect radius +% final [20]
is area damage [1]
GeometrySpellBlightTowerFireballExplode2_buff2
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 33358 至 50037 火焰傷害
active skill area of effect radius +% final [40]
is area damage [1]
GeometrySpellBlightTowerFireballExplode2_buff3
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 33358 至 50037 火焰傷害
active skill area of effect radius +% final [60]
is area damage [1]
BlightTowerFireball2
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 2 秒
投射物穿透全部目標
造成 22.42 至 33.63 火焰傷害
發射 2 個額外投射物
base deal no damage [1]
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
BlightTowerFireball2_buff1
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 2 秒
投射物穿透全部目標
造成 22.42 至 33.63 火焰傷害
發射 2 個額外投射物
base deal no damage [1]
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
BlightTowerFireball2_buff2
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 2 秒
投射物穿透全部目標
造成 22.42 至 33.63 火焰傷害
發射 2 個額外投射物
base deal no damage [1]
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
BlightTowerFireball2_buff3
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 2 秒
投射物穿透全部目標
造成 22.42 至 33.63 火焰傷害
發射 2 個額外投射物
base deal no damage [1]
base is projectile [1]
monster projectile variation [121]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerFlameRank2"] = { name = "Fireball Tower Mk II", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerFireball2", "BlightTowerFireball2_buff1", "BlightTowerFireball2_buff2", "BlightTowerFireball2_buff3", "GeometrySpellBlightTowerFireballExplode2", "GeometrySpellBlightTowerFireballExplode2_buff1", "GeometrySpellBlightTowerFireballExplode2_buff2", "GeometrySpellBlightTowerFireballExplode2_buff3", "EmptyActionBlightFireballTower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFireball2"] = { name = "BlightTowerFireball2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 121, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFireball2_buff1"] = { name = "BlightTowerFireball2_buff1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 121, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFireball2_buff2"] = { name = "BlightTowerFireball2_buff2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 121, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFireball2_buff3"] = { name = "BlightTowerFireball2_buff3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 121, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightTowerFireballExplode2"] = { name = "GeometrySpellBlightTowerFireballExplode2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightTowerFireballExplode2_buff1"] = { name = "GeometrySpellBlightTowerFireballExplode2_buff1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightTowerFireballExplode2_buff2"] = { name = "GeometrySpellBlightTowerFireballExplode2_buff2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightTowerFireballExplode2_buff3"] = { name = "GeometrySpellBlightTowerFireballExplode2_buff3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionBlightFireballTower"] = { name = "EmptyActionBlightFireballTower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
blight tower damage +% final vs fire monster [-99]
Id | BlightLessDamageAgainstFireType |
---|---|
Family | BlightLessDamageAgainstType |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.