Ystral, Winter Stalker
Beast
Resilient to Cold Towers
Avoids Ignited
100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
Unaffected by Shock
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
Avoids Ignited
100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
Unaffected by Shock
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, blight_boss, blight_monster, canine_beast, caster, cold_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Life
1200%
Evasion
+10%
Ailment Threshold
1200%
Resistance
40 40 40 25
Damage
300%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
1.14 Second
Damage Spread
±20%
Experience
200%
Model Size
140%
Type
BlightColdAlphaWolfBoss
Metadata
BlightColdAlphaWolfBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
1,672,156
Armour
28,790
Evasion
5,213
Energy Shield
0
Damage
1,276
Spell Damage
1,905
Accuracy
290
Attack Time
0.7638
Experience
112,805
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 897–1345
Critical Strike Chance: 5%
Attack Time: 1.14 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BlightWolfFrostBreath
Spell, Triggerable
Cast Time: 1.23 sec
Deals 1498 to 2247 Cold Damage
is area damage [1]
is area damage [1]
BlightWolfBossIceArmour
Triggerable, Spell
Cast Time: 1.5 sec
Cooldown Time: 8 sec
GeometryTriggerBlightWolfIceCascade
Triggerable, Spell
Cast Time: 1 sec
GeometryTriggerBlightWolfIceExplode
Triggerable, Spell
Cast Time: 1 sec
BlightDelayedBlastTriggered
Spell, Damage, Area, Triggerable, AreaSpell
Cast Time: 1 sec
Deals 931 to 1396 Physical Damage
active skill area of effect radius +% final [-35]
is area damage [1]
active skill area of effect radius +% final [-35]
is area damage [1]
EmptyActionAttackBlightWolfIceSlam
Attack
Base Damage: 897–1345
Critical Strike Chance: 5%
Attack Time: 1.14 sec
Cooldown Time: 10 sec
GeometrySpellBlightIceWolfExplode
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1178 to 1768 Cold Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/alphawolf_cold.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/alphawolf_cold.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/act3/experimenter/ice_enrage.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Cold/BlightColdAlphaWolfBoss"] = { name = "Ystral, Winter Stalker", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.14, attackRange = 15, accuracy = 1, skillList = { "Melee", "BlightDelayedBlastTriggered", "GeometrySpellBlightIceWolfExplode", "EmptyActionAttackBlightWolfIceSlam", "BlightWolfFrostBreath", "BlightWolfBossIceArmour", "GeometryTriggerBlightWolfIceCascade", "GeometryTriggerBlightWolfIceExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightDelayedBlastTriggered"] = { name = "BlightDelayedBlastTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightIceWolfExplode"] = { name = "GeometrySpellBlightIceWolfExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackBlightWolfIceSlam"] = { name = "EmptyActionAttackBlightWolfIceSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightWolfFrostBreath"] = { name = "BlightWolfFrostBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.23, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightWolfBossIceArmour"] = { name = "BlightWolfBossIceArmour", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerBlightWolfIceCascade"] = { name = "GeometryTriggerBlightWolfIceCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerBlightWolfIceExplode"] = { name = "GeometryTriggerBlightWolfIceExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Resilient to Cold Towers
Id | BlightColdType |
---|---|
Family | BlightMonsterType |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Avoids Ignited
100% chance to Avoid being Chilled
100% chance to Avoid being Frozen
Unaffected by Shock
Id | MonsterImmuneToFreezeAndChill |
---|---|
Family | AvoidStatusAilments |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |