Ystral, Perseguidor Invernal
Bestial
Resiliente à Torres de Gelo
Evita Incêndio
100% de chance de Evitar ser Resfriado
100% de chance de Evitar ser Congelado
Inafetado por Eletrização
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em %
Não Pode ser Empurrado
Evita Incêndio
100% de chance de Evitar ser Resfriado
100% de chance de Evitar ser Congelado
Inafetado por Eletrização
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em %
Não Pode ser Empurrado
Ystral, Winter Stalker
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, blight_boss, blight_monster, canine_beast, Conjurador, cold_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Vida
1200%
Evasão
+10%
Ailment Threshold
1200%
Resistência
40 40 40 25
Damage
300%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.14 Second
Damage Spread
±20%
Experiência
200%
Model Size
140%
Type
BlightColdAlphaWolfBoss
Metadata
BlightColdAlphaWolfBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
1,672,156
Armadura
28,790
Evasão
5,213
Escudo de Energia
0
Damage
1,276
Dano Mágico
1,905
Precisão
290
Attack Time
0.7638
Experiência
112,805
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 897–1345
Chance de Crítico: 5%
Attack Time: 1.14 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BlightWolfFrostBreath
Spell, Triggerable
Tempo de Conjuração: 1.23 seg
Causa 1498 a 2247 de Dano de Gelo
is area damage [1]
is area damage [1]
BlightWolfBossIceArmour
Triggerable, Spell
Tempo de Conjuração: 1.5 seg
Recarga: 8 seg
GeometryTriggerBlightWolfIceCascade
Triggerable, Spell
Tempo de Conjuração: 1 seg
GeometryTriggerBlightWolfIceExplode
Triggerable, Spell
Tempo de Conjuração: 1 seg
BlightDelayedBlastTriggered
Spell, Damage, Area, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Causa 931 a 1396 de Dano Físico
active skill area of effect radius +% final [-35]
is area damage [1]
active skill area of effect radius +% final [-35]
is area damage [1]
EmptyActionAttackBlightWolfIceSlam
Attack
Base Damage: 897–1345
Chance de Crítico: 5%
Attack Time: 1.14 seg
Recarga: 10 seg
GeometrySpellBlightIceWolfExplode
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1178 a 1768 de Dano de Gelo
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/alphawolf_cold.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/alphawolf_cold.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/act3/experimenter/ice_enrage.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Cold/BlightColdAlphaWolfBoss"] = { name = "Ystral, Winter Stalker", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.14, attackRange = 15, accuracy = 1, skillList = { "Melee", "BlightDelayedBlastTriggered", "GeometrySpellBlightIceWolfExplode", "EmptyActionAttackBlightWolfIceSlam", "BlightWolfFrostBreath", "BlightWolfBossIceArmour", "GeometryTriggerBlightWolfIceCascade", "GeometryTriggerBlightWolfIceExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightDelayedBlastTriggered"] = { name = "BlightDelayedBlastTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometrySpellBlightIceWolfExplode"] = { name = "GeometrySpellBlightIceWolfExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackBlightWolfIceSlam"] = { name = "EmptyActionAttackBlightWolfIceSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightWolfFrostBreath"] = { name = "BlightWolfFrostBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.23, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightWolfBossIceArmour"] = { name = "BlightWolfBossIceArmour", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerBlightWolfIceCascade"] = { name = "GeometryTriggerBlightWolfIceCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerBlightWolfIceExplode"] = { name = "GeometryTriggerBlightWolfIceExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Resiliente à Torres de Gelo
Id | BlightColdType |
---|---|
Family | BlightMonsterType |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Evita Incêndio
100% de chance de Evitar ser Resfriado
100% de chance de Evitar ser Congelado
Inafetado por Eletrização
Id | MonsterImmuneToFreezeAndChill |
---|---|
Family | AvoidStatusAilments |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em %
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode ser Empurrado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |