冬の追跡者、イストラル
冷気タワーに耐性
確率で発火無効化
100%の確率で冷却を無効化する
100%の確率で凍結を無効化する
感電の効果を受けない
ドロップするアイテムの数量が1500%増加する
ドロップするアイテムのレアリティが2000%増加する
モンスターの付与する経験値が100%増加する
ノックバックを受けることがない
Ystral, Winter Stalker
SpectreN
Tagsanimal_claw_weapon, beast, blight_boss, blight_monster, canine_beast, キャスター, cold_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement
ライフ
1200%
防具
+10%
回避力
+10%
Ailment Threshold
1200%
耐性
40 40 40 25
Damage
300%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
1.14 Second
Damage Spread
±20%
経験値
200%
Model Size
140%
Type
BlightColdAlphaWolfBoss
Metadata
BlightColdAlphaWolfBoss
レベル
68
ライフ
1,672,156
防具
31,669
回避力
5,213
エナジーシールド
0
Damage
1,276
スペルダメージ
1,905
命中
290
Attack Time
0.7638
経験値
112,805
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 897–1345
クリティカル率: 5%
Attack Time: 1.14 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
BlightWolfFrostBreath
Spell, Triggerable
キャストタイム: 1.23 秒
1498から2247の冷気ダメージを与える
is area damage [1]
BlightWolfBossIceArmour
Triggerable, Spell
キャストタイム: 1.5 秒
クールダウン時間: 8 秒
GeometryTriggerBlightWolfIceCascade
Triggerable, Spell
キャストタイム: 1 秒
GeometryTriggerBlightWolfIceExplode
Triggerable, Spell
キャストタイム: 1 秒
BlightDelayedBlastTriggered
Spell, Damage, Area, Triggerable, AreaSpell
キャストタイム: 1 秒
931から1396の物理ダメージを与える
active skill area of effect radius +% final [-35]
is area damage [1]
EmptyActionAttackBlightWolfIceSlam
Attack
Base Damage: 897–1345
クリティカル率: 5%
Attack Time: 1.14 秒
クールダウン時間: 10 秒
GeometrySpellBlightIceWolfExplode
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
1178から1768の冷気ダメージを与える
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/alphawolf_cold.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Mind_Control_Epk/boss/alphawolf_cold.epk );"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/act3/experimenter/ice_enrage.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Cold/BlightColdAlphaWolfBoss"] = {
    name = "Ystral, Winter Stalker",
    life = 12,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.14,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightDelayedBlastTriggered",
        "GeometrySpellBlightIceWolfExplode",
        "EmptyActionAttackBlightWolfIceSlam",
        "BlightWolfFrostBreath",
        "BlightWolfBossIceArmour",
        "GeometryTriggerBlightWolfIceCascade",
        "GeometryTriggerBlightWolfIceExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightDelayedBlastTriggered"] = {
    name = "BlightDelayedBlastTriggered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometrySpellBlightIceWolfExplode"] = {
    name = "GeometrySpellBlightIceWolfExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBlightWolfIceSlam"] = {
    name = "EmptyActionAttackBlightWolfIceSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightWolfFrostBreath"] = {
    name = "BlightWolfFrostBreath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.23,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightWolfBossIceArmour"] = {
    name = "BlightWolfBossIceArmour",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerBlightWolfIceCascade"] = {
    name = "GeometryTriggerBlightWolfIceCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerBlightWolfIceExplode"] = {
    name = "GeometryTriggerBlightWolfIceExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
冷気タワーに耐性
IdBlightColdType
FamilyBlightMonsterType
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • is blight cold monster Min: 1 Max: 1 Global
  • 確率で発火無効化
    100%の確率で冷却を無効化する
    100%の確率で凍結を無効化する
    感電の効果を受けない
    IdMonsterImmuneToFreezeAndChill
    FamilyAvoidStatusAilments
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • base avoid chill % Min: 100 Max: 100 Global
  • base avoid freeze % Min: 100 Max: 100 Global
  • base avoid ignite % Min: 0 Max: 0 Global
  • unaffected by shock Min: 0 Max: 0 Global
  • Craft Tagselemental fire cold lightning ailment
    ドロップするアイテムの数量が1500%増加する
    ドロップするアイテムのレアリティが2000%増加する
    モンスターの付与する経験値が100%増加する
    IdMonsterBlightMapBoss
    FamilyMonsterMapBoss
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • ノックバックを受けることがない
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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