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Ystral, Winterpirscher
Bestie
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Widerstandsfähig gegenüber Kältetürmen
Vermeidet Entzünden
100% Chance, Unterkühlen zu vermeiden
100% Chance, Einfrieren zu vermeiden
Unbeeinträchtigt von Schock
monster dropped item rarity +% [0]
monster slain experience +% [100]
Kann nicht zurückgestoßen werden
Ystral, Winter Stalker
Spectre
Tagsanimal_claw_weapon, beast, blight_boss, blight_monster, canine_beast, Zauberer, cold_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Leben
1200%
Ausweichen
+10%
Ailment Threshold
1200%
Widerstand
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
300%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.14 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
140%
Type
BlightColdAlphaWolfBoss
Metadata
BlightColdAlphaWolfBoss
Stufe
68
Leben
1,672,156
Rüstung
28,790
Ausweichwert
5,213
Damage
1,276
Zauberschaden
1,905
Genauigkeit
580
Attack Time
0.7638
Erfahrung
112,805
Minion Life
362,705
Minion Damage
1,019
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 8971345
Kritische Trefferchance: 5%
Attack Time: 1.14 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
BlightWolfFrostBreath
Spell, Triggerable
Zauberzeit: 1.23 Sek.
is area damage [1]
spell maximum base cold damage [2247]
spell minimum base cold damage [1498]
BlightWolfBossIceArmour
Triggerable, Spell
Zauberzeit: 1.5 Sek.
Abklingzeit: 8 Sek.
GeometryTriggerBlightWolfIceCascade
Triggerable, Spell
Zauberzeit: 1 Sek.
GeometryTriggerBlightWolfIceExplode
Triggerable, Spell
Zauberzeit: 1 Sek.
BlightDelayedBlastTriggered
Spell, Damage, Area, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum base physical damage [1396]
spell minimum base physical damage [931]
EmptyActionAttackBlightWolfIceSlam
Attack
Base Damage: 8971345
Kritische Trefferchance: 5%
Attack Time: 1.14 Sek.
Abklingzeit: 10 Sek.
cast time overrides attack duration [1]
GeometrySpellBlightIceWolfExplode
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
is area damage [1]
spell maximum base cold damage [1768]
spell minimum base cold damage [1178]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Cold/BlightColdAlphaWolfBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Ystral, Winter Stalker",
    life = 12,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.14,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightDelayedBlastTriggered",
        "GeometrySpellBlightIceWolfExplode",
        "EmptyActionAttackBlightWolfIceSlam",
        "BlightWolfFrostBreath",
        "BlightWolfBossIceArmour",
        "GeometryTriggerBlightWolfIceCascade",
        "GeometryTriggerBlightWolfIceExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightDelayedBlastTriggered"] = {
    name = "BlightDelayedBlastTriggered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometrySpellBlightIceWolfExplode"] = {
    name = "GeometrySpellBlightIceWolfExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBlightWolfIceSlam"] = {
    name = "EmptyActionAttackBlightWolfIceSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightWolfFrostBreath"] = {
    name = "BlightWolfFrostBreath",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.23,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightWolfBossIceArmour"] = {
    name = "BlightWolfBossIceArmour",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerBlightWolfIceCascade"] = {
    name = "GeometryTriggerBlightWolfIceCascade",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerBlightWolfIceExplode"] = {
    name = "GeometryTriggerBlightWolfIceExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Widerstandsfähig gegenüber Kältetürmen
FamilyBlightMonsterType
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • is blight cold monster 1 1 Global — Nicht skalierbarer Wert
  • Vermeidet Entzünden
    100% Chance, Unterkühlen zu vermeiden
    100% Chance, Einfrieren zu vermeiden
    Unbeeinträchtigt von Schock
    FamilyAvoidStatusAilments
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base avoid chill % 100 100 Global
  • base avoid freeze % 100 100 Global
  • base avoid ignite % 0 0 Global
  • unaffected by shock 0 0 Global — Nicht skalierbarer Wert
  • Craft TagsElementar Feuer Kälte Blitz Beeinträchtigung
    monster dropped item rarity +% [0]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 0 0 Global
  • Kann nicht zurückgestoßen werden
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • Edit

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