Unstable Risen
Undead
monster no drops or experience [1]
emerge speed +% [-30,30]
SpectreN
Tagsblight_monster, caster, fire_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, uses_suicide_explode, zombie
Life
108%
Armour
+50%
Ailment Threshold
108%
Resistance
0 40 0 0
Damage
90%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.17 Second
Damage Spread
±30%
Experience
90%
Model Size
100%
Type
BlightZombieBossMinion
Metadata
BlightGenericZombieBossMinions
Level
68
Life
6,948
Armour
43,185
Evasion
4,739
Energy Shield
0
Damage
336
Spell Damage
336
Accuracy
290
Attack Time
1.17
Experience
9,230
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 235–437
Critical Strike Chance: 5%
Attack Time: 1.17 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BlightZombieSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 1.5 sec
Deals 1336 to 2003 Fire Damage
grant kill to target when exploding self [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Zombies/Zombie"

BaseEvents { }

Actor
{
	basic_action = "Emerge"
}


Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Zombies/Zombie"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/flame_dash/corsair/burning_Corsair.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/flame_dash/corsair/burning_Corsair.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieBossMinions"] = {
    name = "Unstable Risen",
    life = 1.08,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.3,
    attackTime = 1.17,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightZombieSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightZombieSuicideExplosion"] = {
    name = "BlightZombieSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "grant_kill_to_target_when_exploding_self",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • emerge speed +% [-30,30]
    IdVariableEmergeSpeed
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% Min: -30 Max: 30 Global
  • Edit

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