불안정한 좀비
Unstable Risen
SpectreN
Modmonster no drops or experience [1]
Immuneemerge speed +% [-30,30]
Tagsblight_monster, 시전, fire_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, undead, uses_suicide_explode, zombie
108%생명력
+50%방어구
108%Ailment Threshold
0 40 0 0저항
90%Damage
100%정확도
+5%치명타 확률
+130%치명타 피해 배율
6 ~ 8Attack Distance
1.17 SecondAttack Time
±30%Damage Spread
90%경험치
100%Model Size
BlightZombieBossMinionType
38,119생명력
24,398방어구
8,120회피
0에너지 보호막
858Damage
538정확도
1.17Attack Time
11,925경험치
38,119Ailment Threshold
121Chill
121Shock
682Brittle
121Scorch
333Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 601–1115
치명타 확률: 5%
Attack Time: 1.17 Second
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
BlightZombieSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
치명타 확률: 0%
시전 속도: 1.5 Second
3515~5273 화염 피해
grant kill to target when exploding self [1]
is area damage [1]
30,846생명력
21,638방어구
7,608회피
0에너지 보호막
765Damage
499정확도
1.17Attack Time
11,705경험치
30,846Ailment Threshold
98Chill
98Shock
552Brittle
98Scorch
269Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 536–995
치명타 확률: 5%
Attack Time: 1.17 Second
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
BlightZombieSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
치명타 확률: 0%
시전 속도: 1.5 Second
3120~4680 화염 피해
grant kill to target when exploding self [1]
is area damage [1]
19,697생명력
16,992방어구
6,667회피
0에너지 보호막
608Damage
428정확도
1.17Attack Time
11,139경험치
19,697Ailment Threshold
62Chill
62Shock
352Brittle
62Scorch
172Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 425–790
치명타 확률: 5%
Attack Time: 1.17 Second
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
BlightZombieSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
치명타 확률: 0%
시전 속도: 1.5 Second
2455~3683 화염 피해
grant kill to target when exploding self [1]
is area damage [1]
11,721생명력
12,522방어구
5,633회피
0에너지 보호막
453Damage
352정확도
1.17Attack Time
10,249경험치
11,721Ailment Threshold
37Chill
37Shock
210Brittle
37Scorch
102Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 317–589
치명타 확률: 5%
Attack Time: 1.17 Second
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
BlightZombieSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
치명타 확률: 0%
시전 속도: 1.5 Second
1814~2721 화염 피해
grant kill to target when exploding self [1]
is area damage [1]
6,948생명력
9,191방어구
4,739회피
0에너지 보호막
336Damage
290정확도
1.17Attack Time
9,230경험치
6,948Ailment Threshold
22Chill
22Shock
124Brittle
22Scorch
61Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 235–437
치명타 확률: 5%
Attack Time: 1.17 Second
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
BlightZombieSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
치명타 확률: 0%
시전 속도: 1.5 Second
1336~2003 화염 피해
grant kill to target when exploding self [1]
is area damage [1]
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
SuicideExplosion BlightZombieSuicideExplosion-1FightIsInState=1 ShiftAttack

Object Type

version 2
extends "Metadata/Monsters/Zombies/Zombie"

BaseEvents { }

Actor
{
	basic_action = "Emerge"
}


Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Zombies/Zombie"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/flame_dash/corsair/burning_Corsair.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/flame_dash/corsair/burning_Corsair.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieBossMinions"] = {
    name = "Unstable Risen",
    life = 1.08,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.3,
    attackTime = 1.17,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightZombieSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightZombieSuicideExplosion"] = {
    name = "BlightZombieSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
monster no drops or experience [1]

monster no drops or experience [1]

Mod IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • emerge speed +% [-30,30]

    emerge speed +% [-30,30]

    Mod IdVariableEmergeSpeed
    FamilyVariableEmergeSpeed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • emerge speed +% Min: -30 Max: 30 Global
  • Wiki Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.