Blight Tower /1
Icon | Name | Detail | Result |
---|---|---|---|
Smothering Tower | Weakens Enemies in range Does not Damage Enemies | Cost: 500 Radius: 55 |
Anoint Smothering Tower /5
Type | Items | Result |
---|---|---|
Rings | Teal Oil Teal Oil | Your Smothering Towers have 25% increased Effect |
Rings | Azure Oil Black Oil | Your Smothering Towers have 25% increased Range |
Rings | Opalescent Oil Opalescent Oil | Your Smothering Towers also grant 20% reduced Movement Speed |
Rings | Crimson Oil Golden Oil | Your Smothering Towers also grant 10% reduced Damage |
Rings | Clear Oil Indigo Oil | Your Smothering Towers also grant 10% chance to be Frozen, Shocked and Ignited |
Smothering Tower
Construct
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerWeakenEnemiesRank4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightTowerAuraWeakenEnemies
[UNUSED] Blight Tower Aura
Cooldown Time: 8 sec
blight aura stat 1 [25]
BlightTowerAuraWeakenEnemies_buff1
[UNUSED] Blight Tower Aura
Cooldown Time: 8 sec
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 3 [-20]
BlightTowerAuraWeakenEnemies_buff2
[UNUSED] Blight Tower Aura
Cooldown Time: 8 sec
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
BlightTowerAuraWeakenEnemies_buff3
[UNUSED] Blight Tower Aura
Cooldown Time: 8 sec
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 5 [-15]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 5 [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded" StateMachine { on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );" on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );" create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerWeakenEnemiesRank4"] = { name = "Smothering Tower", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerAuraWeakenEnemies", "BlightTowerAuraWeakenEnemies_buff1", "BlightTowerAuraWeakenEnemies_buff2", "BlightTowerAuraWeakenEnemies_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies_buff1"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_3", }, levels = { [1] = {25, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies_buff2"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_3", "blight_aura_stat_4", }, levels = { [1] = {25, -20, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies_buff3"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_3", "blight_aura_stat_4", "blight_aura_stat_5", }, levels = { [1] = {25, -20, -20, -15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }