凋落禁地 Tower /1
圖示 | 名字 | Detail | Result |
---|---|---|---|
禁閉塔 | 弱化範圍內的敵人 不對敵人產生傷害 | 需求: 500 範圍: 55 |
禁閉塔
創造物
Smothering Tower
幽魂 | N |
---|---|
標籤 | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
BlightTower
Metadata
BlightTowerWeakenEnemiesRank4
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BlightTowerAuraWeakenEnemies
[UNUSED] Blight Tower Aura
冷卻時間: 8 秒
blight aura stat 1 [25]
BlightTowerAuraWeakenEnemies_buff1
[UNUSED] Blight Tower Aura
冷卻時間: 8 秒
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 3 [-20]
BlightTowerAuraWeakenEnemies_buff2
[UNUSED] Blight Tower Aura
冷卻時間: 8 秒
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
BlightTowerAuraWeakenEnemies_buff3
[UNUSED] Blight Tower Aura
冷卻時間: 8 秒
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 5 [-15]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 5 [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded" StateMachine { on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );" on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );" create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerWeakenEnemiesRank4"] = { name = "Smothering Tower", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerAuraWeakenEnemies", "BlightTowerAuraWeakenEnemies_buff1", "BlightTowerAuraWeakenEnemies_buff2", "BlightTowerAuraWeakenEnemies_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies_buff1"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_3", }, levels = { [1] = {25, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies_buff2"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_3", "blight_aura_stat_4", }, levels = { [1] = {25, -20, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies_buff3"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_3", "blight_aura_stat_4", "blight_aura_stat_5", }, levels = { [1] = {25, -20, -20, -15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }