역병 Tower /1
Icon | 이름 | Detail | Result |
---|---|---|---|
질식의 탑 | 범위 내 적 약화 적에게 주는 피해 없음 | 비용: 500 반경: 55 |
질식의 탑
구조물
Smothering Tower
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerWeakenEnemiesRank4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightTowerAuraWeakenEnemies
[DNT] Blight Tower Aura
재사용 대기시간: 8 초
blight aura stat 1 [25]
BlightTowerAuraWeakenEnemies_buff1
[DNT] Blight Tower Aura
재사용 대기시간: 8 초
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 3 [-20]
BlightTowerAuraWeakenEnemies_buff2
[DNT] Blight Tower Aura
재사용 대기시간: 8 초
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
BlightTowerAuraWeakenEnemies_buff3
[DNT] Blight Tower Aura
재사용 대기시간: 8 초
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 5 [-15]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 5 [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded" StateMachine { on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );" on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );" create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerWeakenEnemiesRank4"] = { name = "Smothering Tower", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerAuraWeakenEnemies", "BlightTowerAuraWeakenEnemies_buff1", "BlightTowerAuraWeakenEnemies_buff2", "BlightTowerAuraWeakenEnemies_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies_buff1"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_3", }, levels = { [1] = {25, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies_buff2"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_3", "blight_aura_stat_4", }, levels = { [1] = {25, -20, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies_buff3"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_3", "blight_aura_stat_4", "blight_aura_stat_5", }, levels = { [1] = {25, -20, -20, -15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }