菌潮 Tower /1
图示 | 名字 | Detail | Result |
---|---|---|---|
窒息之塔 | 削弱范围内的敌人 不对敌人造成伤害 | 需求: 500 范围: 55 |
窒息之塔
构造体
Smothering Tower
幽魂 | N |
---|---|
标签 | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
BlightTower
Metadata
BlightTowerWeakenEnemiesRank4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightTowerAuraWeakenEnemies
[DNT] Blight Tower Aura
冷却时间: 8 秒
blight aura stat 1 [25]
BlightTowerAuraWeakenEnemies_buff1
[DNT] Blight Tower Aura
冷却时间: 8 秒
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 3 [-20]
BlightTowerAuraWeakenEnemies_buff2
[DNT] Blight Tower Aura
冷却时间: 8 秒
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
BlightTowerAuraWeakenEnemies_buff3
[DNT] Blight Tower Aura
冷却时间: 8 秒
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 5 [-15]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 5 [-15]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded" StateMachine { on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );" on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );" create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerWeakenEnemiesRank4"] = { name = "Smothering Tower", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerAuraWeakenEnemies", "BlightTowerAuraWeakenEnemies_buff1", "BlightTowerAuraWeakenEnemies_buff2", "BlightTowerAuraWeakenEnemies_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies_buff1"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_3", }, levels = { [1] = {25, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies_buff2"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_3", "blight_aura_stat_4", }, levels = { [1] = {25, -20, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraWeakenEnemies_buff3"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_3", "blight_aura_stat_4", "blight_aura_stat_5", }, levels = { [1] = {25, -20, -20, -15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }