Plaga Tower /1
IconNombreDetailResult
Torre asfixianteDebilita a los enemigos que están en su rango de acción
No inflige daño a los enemigos
Costo: 500
Radio: 55
Ungir Smothering Tower /5
TypeItemsResult
AnillosAceite verde azulado
Aceite verde azulado
Tus Torres asfixiantes tienen su efecto aumentado un 25%
AnillosAceite azur
Aceite negro
Tus torres asfixiantes tienen su alcance aumentado un 25%
AnillosAceite opalescente
Aceite opalescente
Tus Torres asfixiantes también otorgan velocidad de movimiento reducida un 20%
AnillosAceite carmín
Aceite dorado
Tus Torres asfixiantes también otorgan daño reducido en un 10%
AnillosAceite claro
Aceite índigo
Tus torres asfixiantes también otorgan un 10% de probabilidad de congelar, electrocutar y quemar
Torre asfixiante
Constructo
Smothering Tower
SpectreN
Tagsconstruct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour
Vida
100%
Ailment Threshold
100%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerWeakenEnemiesRank4
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BlightTowerAuraWeakenEnemies
[UNUSED] Blight Tower Aura
Tiempo de recarga: 8 seg
blight aura stat 1 [25]
BlightTowerAuraWeakenEnemies_buff1
[UNUSED] Blight Tower Aura
Tiempo de recarga: 8 seg
blight aura stat 1 [25]
blight aura stat 3 [-20]
BlightTowerAuraWeakenEnemies_buff2
[UNUSED] Blight Tower Aura
Tiempo de recarga: 8 seg
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
BlightTowerAuraWeakenEnemies_buff3
[UNUSED] Blight Tower Aura
Tiempo de recarga: 8 seg
blight aura stat 1 [25]
blight aura stat 3 [-20]
blight aura stat 4 [-20]
blight aura stat 5 [-15]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"

StateMachine
{
	on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );"
	on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );"
	
	create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/debuff_enemy.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerWeakenEnemiesRank4"] = {
    name = "Smothering Tower",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerAuraWeakenEnemies",
        "BlightTowerAuraWeakenEnemies_buff1",
        "BlightTowerAuraWeakenEnemies_buff2",
        "BlightTowerAuraWeakenEnemies_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraWeakenEnemies"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
    },
    levels = {
        [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraWeakenEnemies_buff1"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_3",
    },
    levels = {
        [1] = {25, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraWeakenEnemies_buff2"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_3",
        "blight_aura_stat_4",
    },
    levels = {
        [1] = {25, -20, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraWeakenEnemies_buff3"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_3",
        "blight_aura_stat_4",
        "blight_aura_stat_5",
    },
    levels = {
        [1] = {25, -20, -20, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}