Reliquienhüterin Ascendancy /29
Reliquienhüterin
Charakter: Adelstochter
Reliquarian
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
-5% zu allen maximalen Elementarwiderständen
Elementarwiderstände werden stattdessen durch Euren höchsten maximalen Elementarwiderstand gedeckelt
(Die maximalen Widerstände können 90% nicht überschreiten)
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Kann nicht betäubt werden
20% des maximalen Lebens in Energieschild umgewandelt
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Fertigkeiten verketten sich +1 Mal
Verkettete Projektile verursachen 20% des Schadens (Chaosschaden ausgenommen) als extra Chaosschaden
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
-1 zu maximaler Anzahl von Raserei-Ladungen
20% mehr Treffgenauigkeit während des Maximums an Raserei-Ladungen
+100% zu Multiplikator für kritische Treffer, während Ihr über keine Raserei-Ladungen verfügt
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Löst beim Wirken eines Zaubers 'Schwebende Zeit' Stufe 1 aus
create sand mirage on contact for damaging non channel spells [1]
(Erzeugt eine 'Schwebende Illusion' – ein astral-verstärkter sandiger Klon von Euch selbst, der sich schwebend in der Zeit befindet, bevor das Wirken des Zaubers, der ihn erzeugt hat, entfesselt wurde. Sobald drei Schwebende Illusionen erzeugt wurden, werden alle aktiven Schwebenden Illusionen entfesselt und lösen jeweils den Zauber aus, der sie erzeugt hat. Schwebende Illusionen werden nicht durch Vaal-Zauber, kanalisierte Zauber, sofort gewirkte Zauber und Zauber, die Kreaturen erzeugen, erzeugt)
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Entfernt gesamten Energieschild
Erhaltet maximales Leben statt maximalen Energieschild von ausgerüsteten Rüstungsgegenständen
-12 zu maximalem Leben pro Stufe
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
+1 zur Stufe aller Zauber-Fertigkeitengemmen
30% Chance, dass die Energieschild-Wiederaufladung beginnt, wenn Ihr blockt
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
+8% zu Multiplikator für kritische Treffer pro Energie-Ladung
+0.3% zu kritischer Trefferchance pro Energie-Ladung
+3% Chance, Zauberschaden zu blocken pro Energie-Ladung
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
+1% Chance, pro beschworenem Skelett Angriffsschaden zu blocken
2% erhöhte Angriffs- und Zaubergeschwindigkeit pro beschworenem Flammenschädel
Regeneriert 0.6% des Lebens pro Sekunde für jeden erweckten Zombie
30% erhöhte Manaregenerations-Rate pro erwecktem Schemen
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Eure Treffer schocken immer
Verursacht keinen physischen Schaden
'Herold des Donners' hat 100% erhöhte Stärkungswirkung
'Herold des Donners' hat 100% erhöhte Mana-Reservierungseffizienz
(Schock erhöht den erlittenen Schaden um bis zu 50 % für 2 Sekunden und ist abhängig vom Blitzschaden des Treffers)
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Gegner, die durch Eure Kriegsschreie verspottet werden, explodieren bei Tod und verursachen 8% ihres maximalen Lebens als Chaosschaden
Abklingzeit von Kriegsschrei-Fertigkeiten beträgt 4 Sekunden
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Löst bei Nahkampftreffer 'Lavaprojektile' Stufe 20 aus
Schaden durchdringt 20% Feuerwiderstand
(Lavaprojektile feuert Projektile aus Lava ab, die bei Gegnern im Wirkungsbereich der Einschlagstelle Angriffsschaden zufügt)
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
+100 zu maximalem Leben
Kann nicht zurückgestoßen werden
Aktionsgeschwindigkeit kann nicht unter den Basiswert modifiziert werden
Ihr könnt gegnerischen Angriffen nicht ausweichen
Ihr könnt nicht betäubt werden
Ihr könnt nicht betäubt werden
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Ihr erhaltet Ansturm für 20 Sekunden bei Nutzung einer Vaal-Fertigkeit
+2 zur Stufe aller Vaal-Fertigkeitengemmen
(Ansturm gewährt 20% erhöhte Angriffs-, Zauber- und Bewegungsgeschwindigkeit)
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
+25% Chance, Zauberschaden zu unterdrücken
25% Chance, elementare Beeinträchtigungen zu vermeiden
Stellt 200 Leben wieder her, wenn Ihr Zauberschaden unterdrückt
(Elementare Beeinträchtigungen sind: entzündet, versengt, unterkühlt, eingefroren, zerbrechlich, geschockt und ausgelaugt)
(40% des Schadens von unterdrückten Treffern und Beeinträchtigungen, die sie verursachen, werden verhindert)
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Ihr habt die Stärkung des Schreins der Undurchdringlichkeit, während keine Fläschchen auf Euch wirken
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
40% verlängerte Dauer von Beeinträchtigungen bei Gegnern
Bedeckt Gegner für 5 Sekunden mit Asche, wenn Ihr sie entzündet
Bedeckt Gegner für 5 Sekunden mit Frost, wenn Ihr sie einfriert
(Beeinträchtigungen sind: blutend, entzündet, versengt, unterkühlt, eingefroren, zerbrechlich, geschockt, ausgelaugt und vergiftet)
(Mit Asche bedeckt zu sein wendet 20% weniger Bewegungsgeschwindigkeit und 20% erhöhten erlittenen Feuerschaden an)
(Mit Frost bedeckt wendet 50% weniger kritische Trefferchance und 20% erhöhten erlittenen Kälteschaden an)
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Radius: 60
15% erhöhte Stärke
Gegner im Umkreis wandeln 25% ihres physischen Schadens in Feuerschaden um
base from enemy physical damage % to convert to fire [25]
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Löst bei Tötung 'Spinnen erwecken' Stufe 20 aus
(Erweckt zwei spektrale Spinnen aus jedem Leichnam im Umkreis, die Eure Gegner mit 'Vipernschlag' angreifen. Jede Spinne gewährt Euch erhöhte Angriffsgeschwindigkeit und erhöhten Schaden mit Gift. Gegner greifen die Spinnen, die immun gegen Schaden sind, nicht direkt an)
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Jedes beschworene Phantasma gewährt Euch Phantasmische Macht
(Phantasmische Macht gewährt zusätzlichen physischen Zauberschaden, der auf der Stufe des Phantasmas basiert. Es können mehrere Instanzen der Phantasmischen Macht gestapelt werden)
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Gewährt die Fertigkeit 'Großen Vorboten der Richtungen beschwören'
+40 zu Stärke und Geschick
(Beschwört eine unsterbliche Vorboten-Kreatur. Diese Kreatur wendet eine zufällige Stärkung auf Euch an, die einen der oder alle folgenden Effekte gewährt: 'Feuert 2 zusätzliche Projektile', 'Verkettet 2 zusätzliche Male', 'Projektile durchbohren 2 zusätzliche Ziele', oder 'Projektile gabeln sich auf und gabeln sich dann ein zusätzliches Mal auf')
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Erhaltet 1 Fläschchenfüllungen bei kritischem Treffer
Verursacht 20% des physischen Schadens als extra Kälteschaden, wenn Ihr
kürzlich ein Saphirfläschchen benutzt habt
kürzlich ein Saphirfläschchen benutzt habt
Verursacht 20% des physischen Schadens als extra Feuerschaden, wenn Ihr
kürzlich ein Rubinfläschchen benutzt habt
kürzlich ein Rubinfläschchen benutzt habt
Verursacht 20% des physischen Schadens als extra Blitzschaden, wenn Ihr
kürzlich ein Topasfläschchen benutzt habt
kürzlich ein Topasfläschchen benutzt habt
(Kürzlich bezieht sich auf die letzten 4 Sekunden)
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Erleidet 25% des Kälteschadens als Feuerschaden
Erleidet 25% des Blitschadens als Feuerschaden
Erleidet 25% des physischen Schadens als Feuerschaden
Reliquienhüterin
Aszendenz: Reliquienhüterin
Charakter: Adelstochter
Reliquarian
Reliquienhüterin Attr /5
| Name | Vollständige Beschreibung zeigen |
|---|---|
| ID | AscendancyReliquarianStart |
| Icon | |
| AscendancyID | Reliquienhüterin |
| PassiveSkillsHash | 10108 |
| Tags | isAscendancyStart: true isUsed: true |
Reliquienhüter
Reliquarian
| Spectre | |
|---|---|
| Area | Das ewige Laboratorium |
| Tags | animal_claw_weapon, Zauberer, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
| Packs |
Leben
113%
Energy Shield From Life
75%
Ailment Threshold
113%
Widerstand
Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
Erfahrung
125%
Model Size
100%
Type
ReliquaryMonster
Metadata
ReliquaryMonster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,270
Rüstung
28,790
Ausweichwert
4,739
Energieschild
5,193
Damage
467
Zauberschaden
467
Genauigkeit
580
Attack Time
1.755
Erfahrung
12,819
Minion Life
1,577
Minion Energy Shield
1,126
Minion Damage
373
Ailment Threshold
7,270
Chill
23
Shock
23
Brittle
130
Scorch
23
Sap
64
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 467
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
ReliquaryMonsterFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Zauberzeit: 1.63 Sek.
Abklingzeit: 6.5 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Basisdauer beträgt 1.2 Sekunden
Ein Aufprall alle 0.3 Sekunden
Basisradius beträgt 1 Meter
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum base physical damage [286.6]
spell minimum base physical damage [191.1]
ReliquaryMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Zauberzeit: 2.5 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 1207 bis 1810 Feuerschaden
Feuert 3 Projektile in einer Spirale
167% erhöhter Brandschaden bei Gegnern
Basisradius beträgt 0.9 Meter
active skill area of effect radius +% final [-40]
always ignite [1]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Object Type
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReliquaryMonster/ReliquaryMonster"] = {
fireResist = 0,
coldResist = 30,
lightningResist = 30,
chaosResist = 0,
name = "Reliquarian",
life = 1.13,
energyShield = 0.75,
damage = 1.25,
damageSpread = 0,
attackTime = 1.755,
attackRange = 11,
accuracy = 1,
skillList = {
"ReliquaryMonsterFireball",
"Melee",
"ReliquaryMonsterFirestorm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFireball"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"burn_damage_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, 80, 167, -40, 9, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.63,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, 300, -55, -30, 30, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
spell maximum action distance +% [-50]
| Family | SpellMaximumActionDistance |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
Reliquienhüter
Dämonspell maximum action distance +% [-50]
Reliquarian
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/ReliquaryMonster/ReliquaryMonsterEmergeSpectre |
| Tags | animal_claw_weapon, Zauberer, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Leben
300%
Energy Shield From Life
75%
Ailment Threshold
300%
Widerstand
Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
100%
Type
ReliquaryMonsterEmerge
Metadata
ReliquaryMonsterEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
19,300
Rüstung
28,790
Ausweichwert
4,739
Energieschild
13,786
Damage
467
Zauberschaden
467
Genauigkeit
580
Attack Time
1.755
Erfahrung
20,510
Minion Life
4,186
Minion Energy Shield
2,990
Minion Damage
373
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 467
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
ReliquaryMonsterFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Zauberzeit: 1.63 Sek.
Abklingzeit: 6.5 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Basisdauer beträgt 1.2 Sekunden
Ein Aufprall alle 0.3 Sekunden
Basisradius beträgt 1 Meter
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum base physical damage [286.6]
spell minimum base physical damage [191.1]
ReliquaryMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Zauberzeit: 2.5 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 1207 bis 1810 Feuerschaden
Feuert 3 Projektile in einer Spirale
167% erhöhter Brandschaden bei Gegnern
Basisradius beträgt 0.9 Meter
active skill area of effect radius +% final [-40]
always ignite [1]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Object Type
version 2
extends "Metadata/Monsters/ReliquaryMonster/ReliquaryMonster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ReliquaryMonster/ReliquaryMonsterEmerge"] = {
fireResist = 0,
coldResist = 30,
lightningResist = 30,
chaosResist = 0,
name = "Reliquarian",
life = 3,
energyShield = 0.75,
damage = 1.25,
damageSpread = 0,
attackTime = 1.755,
attackRange = 11,
accuracy = 1,
skillList = {
"ReliquaryMonsterFireball",
"Melee",
"ReliquaryMonsterFirestorm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFireball"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"burn_damage_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, 80, 167, -40, 9, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.63,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, 300, -55, -30, 30, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
spell maximum action distance +% [-50]
| Family | SpellMaximumActionDistance |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
Reliquienhüter
Dämonspell maximum action distance +% [-50]
Reliquarian
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, Zauberer, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Leben
300%
Energy Shield From Life
75%
Ailment Threshold
300%
Widerstand
Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
100%
Type
ReliquaryMonsterEmerge
Metadata
ReliquaryMonsterEmergeStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
19,300
Rüstung
28,790
Ausweichwert
4,739
Energieschild
13,786
Damage
467
Zauberschaden
467
Genauigkeit
580
Attack Time
1.755
Erfahrung
20,510
Minion Life
4,186
Minion Energy Shield
2,990
Minion Damage
373
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 467
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
ReliquaryMonsterFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Zauberzeit: 1.63 Sek.
Abklingzeit: 6.5 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Basisdauer beträgt 1.2 Sekunden
Ein Aufprall alle 0.3 Sekunden
Basisradius beträgt 1 Meter
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum base physical damage [286.6]
spell minimum base physical damage [191.1]
ReliquaryMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Zauberzeit: 2.5 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 1207 bis 1810 Feuerschaden
Feuert 3 Projektile in einer Spirale
167% erhöhter Brandschaden bei Gegnern
Basisradius beträgt 0.9 Meter
active skill area of effect radius +% final [-40]
always ignite [1]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Object Type
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReliquaryMonster/ReliquaryMonsterEmergeStandalone_"] = {
fireResist = 0,
coldResist = 30,
lightningResist = 30,
chaosResist = 0,
name = "Reliquarian",
life = 3,
energyShield = 0.75,
damage = 1.25,
damageSpread = 0,
attackTime = 1.755,
attackRange = 11,
accuracy = 1,
skillList = {
"ReliquaryMonsterFireball",
"Melee",
"ReliquaryMonsterFirestorm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFireball"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"burn_damage_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, 80, 167, -40, 9, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.63,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, 300, -55, -30, 30, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
spell maximum action distance +% [-50]
| Family | SpellMaximumActionDistance |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Reliquienhüter
Dämon
Reliquarian
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, Zauberer, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Leben
300%
Energy Shield From Life
75%
Ailment Threshold
300%
Widerstand
Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
100%
Type
ReliquaryMonsterEmerge
Metadata
ReliquaryMonsterEmergeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
19,300
Rüstung
28,790
Ausweichwert
4,739
Energieschild
13,786
Damage
467
Zauberschaden
467
Genauigkeit
580
Attack Time
1.755
Erfahrung
20,510
Minion Life
4,186
Minion Energy Shield
2,990
Minion Damage
373
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 467
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
ReliquaryMonsterFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Zauberzeit: 1.63 Sek.
Abklingzeit: 6.5 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Basisdauer beträgt 1.2 Sekunden
Ein Aufprall alle 0.3 Sekunden
Basisradius beträgt 1 Meter
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum base physical damage [286.6]
spell minimum base physical damage [191.1]
ReliquaryMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Zauberzeit: 2.5 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 1207 bis 1810 Feuerschaden
Feuert 3 Projektile in einer Spirale
167% erhöhter Brandschaden bei Gegnern
Basisradius beträgt 0.9 Meter
active skill area of effect radius +% final [-40]
always ignite [1]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Object Type
version 2
extends "Metadata/Monsters/ReliquaryMonster/ReliquaryMonster"
BaseEvents { } -- src\Data\Spectres.lua
minions["Metadata/Monsters/ReliquaryMonster/ReliquaryMonsterEmergeSpectre"] = {
fireResist = 0,
coldResist = 30,
lightningResist = 30,
chaosResist = 0,
name = "Reliquarian",
life = 3,
energyShield = 0.75,
damage = 1.25,
damageSpread = 0,
attackTime = 1.755,
attackRange = 11,
accuracy = 1,
skillList = {
"ReliquaryMonsterFireball",
"Melee",
"ReliquaryMonsterFirestorm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFireball"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"projectile_spiral_nova_starting_angle_offset",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"burn_damage_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, 80, 167, -40, 9, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReliquaryMonsterFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.63,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, 300, -55, -30, 30, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |





















