Split Arrow
Level: (1–20)
Cost: (6–10) Mana
Attack Speed: 110% of base
Attack Damage: (100–119)% of base
Effectiveness of Added Damage: (100–119)%
Projectile Speed: 3260
Requires Level (1–70), (10–155) Dex
Fires multiple arrows at different targets.
(1–56) to (2–85) Added Attack Physical Damage
Fires (5–9) Arrows
Fires (5–9) Arrows
Additional Effects From Quality:
Fires +(0–4) Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
1 | Enemy at the Gate | Quest Reward | Scion · Ranger |
1 | Enemy at the Gate | Nessa | Duelist · Ranger · Scion · Shadow |
Split Arrow /6 ⍟
A simple projectile attack that fires multiple arrows.Name | Show Full Descriptions |
---|---|
Added Fire Damage Support | Grants additional fire damage based on your physical damage. |
Mirage Archer Support | When Split Arrow hits an enemy, an apparition is created above you that fires a copy of Split Arrow at enemies, at a reduced rate and with less damage. |
Vicious Projectiles Support | Grants more physical damage with Split Arrow. It also provides more damage with inflicted bleeds and poisons. |
Pierce Support | Allows projectiles from Split Arrow to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles. |
Faster Attacks Support | Increases the attack speed of Split Arrow, allowing players to fire arrows more frequently |
Chance to Bleed Support | Increases the chance of inflicting the bleed ailment on enemies with Split Arrow. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Split Arrow. |
Level Effect /40
Level | Requires Level | Dex | Cost | Base Damage | 1 to 2 Added Attack Physical Damage | Fires 5 Arrows | Experience |
---|---|---|---|---|---|---|---|
1 | 1 | 10 | 6 | 100% | 1, 2 | 5, 1 | 70 |
2 | 2 | 12 | 6 | 101% | 2, 3 | 5, 1 | 308 |
3 | 4 | 16 | 6 | 102% | 2, 3 | 5, 1 | 1,554 |
4 | 7 | 22 | 7 | 103% | 3, 4 | 6, 1 | 6,667 |
5 | 11 | 31 | 7 | 104% | 4, 6 | 6, 1 | 26,047 |
6 | 16 | 41 | 7 | 105% | 5, 8 | 6, 1 | 49,725 |
7 | 20 | 50 | 7 | 106% | 7, 10 | 6, 1 | 95,714 |
8 | 24 | 58 | 8 | 107% | 8, 12 | 7, 1 | 169,595 |
9 | 28 | 67 | 8 | 108% | 10, 15 | 7, 1 | 283,759 |
10 | 32 | 75 | 8 | 109% | 12, 18 | 7, 1 | 453,996 |
11 | 36 | 83 | 8 | 110% | 15, 22 | 7, 1 | 703,128 |
12 | 40 | 92 | 8 | 111% | 18, 26 | 8, 1 | 1,061,223 |
13 | 44 | 100 | 9 | 112% | 21, 31 | 8, 1 | 2,065,870 |
14 | 48 | 109 | 9 | 113% | 25, 37 | 8, 1 | 2,507,110 |
15 | 52 | 117 | 9 | 114% | 29, 43 | 8, 1 | 5,798,936 |
16 | 56 | 125 | 9 | 115% | 34, 50 | 8, 1 | 15,083,919 |
17 | 60 | 134 | 9 | 116% | 39, 59 | 9, 1 | 27,792,735 |
18 | 64 | 142 | 10 | 117% | 45, 68 | 9, 1 | 43,869,739 |
19 | 67 | 148 | 10 | 118% | 51, 76 | 9, 1 | 242,081,556 |
20 | 70 | 155 | 10 | 119% | 56, 85 | 9, 1 | |
21 | 72 | 10 | 120% | 60, 91 | 10, 1 | ||
22 | 74 | 10 | 121% | 65, 97 | 10, 1 | ||
23 | 76 | 11 | 122% | 70, 104 | 10, 1 | ||
24 | 78 | 11 | 123% | 75, 112 | 10, 1 | ||
25 | 80 | 11 | 124% | 80, 120 | 11, 1 | ||
26 | 82 | 11 | 125% | 85, 128 | 11, 1 | ||
27 | 84 | 11 | 126% | 91, 137 | 11, 1 | ||
28 | 86 | 12 | 127% | 98, 147 | 11, 1 | ||
29 | 88 | 12 | 128% | 105, 157 | 11, 1 | ||
30 | 90 | 12 | 129% | 112, 168 | 12, 1 | ||
31 | 91 | 12 | 129.5% | 115, 173 | 12, 1 | ||
32 | 92 | 12 | 130% | 119, 179 | 12, 1 | ||
33 | 93 | 13 | 130.5% | 123, 185 | 12, 1 | ||
34 | 94 | 13 | 131% | 127, 191 | 12, 1 | ||
35 | 95 | 13 | 131.5% | 132, 197 | 12, 1 | ||
36 | 96 | 13 | 132% | 136, 204 | 12, 1 | ||
37 | 97 | 13 | 132.5% | 140, 211 | 13, 1 | ||
38 | 98 | 14 | 133% | 145, 218 | 13, 1 | ||
39 | 99 | 14 | 133.5% | 150, 225 | 13, 1 | ||
40 | 100 | 14 | 134% | 155, 232 | 13, 1 |
Attribute /9
Split Arrow
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xScroll of Wisdom |
Acronym | Hit, Ailment, Shock |
BaseType | Split Arrow |
Class | Skill Gems |
Weapon | Bows |
TargetTypes | Ground, Enemy |
Type | Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable, Physical |
ItemType | Metadata/Items/Gems/SkillGemSplitArrow |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /1
Weight | Desc |
---|---|
1000 (T5) | Trigger Level 20 Tornado when you Attack with Split Arrow or Tornado Shot |
Split Arrow Monster /24 ⍟
Name | Modifiers | Spectre |
---|---|---|
Stag Acolyte | Y | |
Ralakesh's Horn | Y | |
Elder-Blessed Acolyte | visual attached elder tentacles [1] | Y |
Fallen Azmeri | Y | |
The Animal Pack | Y | |
Ironpoint the Forsaken | Y | |
Ironpoint the Forsaken | 40% increased Attack Speed 40% increased Global Accuracy Rating monster fires a rain of arrows text [1] monster fires split arrows text [1] | Y |
Ancient Archer | undead description [1] | Y |
Restless Skeletal Archer | undead description [1] corpse cannot be destroyed [1] | Y |
Brittle Archer | undead description [1] monster fires split arrows text [1] | Y |
Restless Skeletal Split Shooter | undead description [1] monster fires split arrows text [1] corpse cannot be destroyed [1] | Y |
Azmeri Ancestor | undead description [1] | Y |
Steelpoint the Avenger | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] corpse cannot be destroyed [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Steelpoint the Avenger | 40% increased Attack Speed 40% increased Global Accuracy Rating monster fires a rain of arrows text [1] monster fires split arrows text [1] Monsters grant 100% increased Experience monster dropped item rarity +% [15000] corpse cannot be destroyed [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Antonio Bravadi | monster base type attack cast speed +% and damage -% final [33] Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] | Y |
Kall Foxfly | monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
Nightsight | monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster no map drops [1] monster is invasion boss [1] | Y |
Bameth, Shifting Darkness | 50% of Physical Damage Converted to Chaos Damage display monster mod nemesis test [0] monster no beyond portal [1] display monster casts vaal detonate dead text [1] Hexproof monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster is beyond boss [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Stonebeak, Battle Fowl | +1 to maximum number of Summoned Totems Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Lieutenant of the Bow | damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] immune to labyrinth degen effect [1] immune to lava damage [1] 50% of Physical Damage Converted to Lightning Damage | Y |
Xuatl, Cutting Wind | 20% increased Movement Speed monster dropped item rarity +% [0] monster no map drops [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] | Y |
Stag Acolyte | undead description [1] | Y |
Effigy of the Wilderness | Y | |
Effigy of Virulent Undeath | Y |
Microtransactions /2 ⍟
Verdant Split Arrow Effect
Your Split Arrow becomes a verdant effect.
Demonic Split Arrow Effect
Your Split Arrow becomes a demonic effect.
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Split Arrow Damage 1 | 25% increased Split Arrow Damage | 100 |
The Eternal Labyrinth | Enchantment Split Arrow Damage 2 | 40% increased Split Arrow Damage | 100 |
The Merciless Labyrinth | Enchantment Split Arrow Critical Strike Chance 1 | 60% increased Split Arrow Critical Strike Chance | 100 |
The Eternal Labyrinth | Enchantment Split Arrow Critical Strike Chance 2 | 90% increased Split Arrow Critical Strike Chance | 100 |
The Merciless Labyrinth | Enchantment Split Arrow Num Of Additional Projectiles 1 | Split Arrow fires 2 additional Projectiles | 100 |
The Eternal Labyrinth | Enchantment Split Arrow Num Of Additional Projectiles 2 | Split Arrow fires 3 additional Projectiles | 100 |
Supported By /111 ⍟
Split Arrow Unique /1 ⍟
(7–10)% increased Projectile Damage
With at least 40 Dexterity in Radius, Split Arrow fires Projectiles in Parallel
local unique jewel split arrow projectiles fire in parallel y dist with 40 dex in radius [5]
With at least 40 Dexterity in Radius, Split Arrow fires Projectiles in Parallel
local unique jewel split arrow projectiles fire in parallel y dist with 40 dex in radius [5]
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Split Arrow
Split Arrow is a ranged attack skill, firing multiple arrows in a spread pattern.
Skill functions and interactions
Additional Projectiles: Like all bow attacks which fire more than one projectile simultaneously, a single enemy cannot be hit by more than one projectile per attack. If multiple arrows are on course to impact any given monster, all but one will ignore that monster and travel past to potentially hit enemies behind the first one encountered.
Arrow Spread: The angular spread of Split Arrow's projectiles can be controlled by aiming closer to or farther away from the player. The spread will be smaller when aiming further away and larger when aiming closer.
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.9.0 |
|
3.8.0 |
|
2.1.0 |
|
2.0.0 |
|
1.3.1 |
|
1.0.0 |
|
0.10.0 |
|
0.9.12qq |
|
0.9.12j |
|
0.9.5c |
|
0.9.5 |
|
0.9.3c |
|
0.9.1 |
|
0.9.0 |
|
0.6.13 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.