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Split Arrow
Level: (1—20)
Cost: (5—9) Mana
Attack Speed: 110% of base
Attack Damage: (120—143)% of base
Effectiveness of Added Damage: (120—143)%
Projectile Speed: 32.6 metres per Second
Requires Level (1—70), (0—155) Dex
Requires Bows
Fires multiple arrows at different targets.
Fires (5—9) Arrows

Additional Effects From Quality:
Fires +(0—4) Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Skills Tutorial /6
A simple projectile attack that fires multiple arrows.
AddedFireDamage
Added Fire Damage Support
Grants additional fire damage based on your physical damage.
MirageArcher
Mirage Archer Support
When Split Arrow hits an enemy, an apparition is created above you that fires a copy of Split Arrow at enemies, at a reduced rate and with less damage.
RangedPhysicalAttackDamage
Vicious Projectiles Support
Grants more physical damage with Split Arrow. It also provides more damage with inflicted bleeds and poisons.
Pierce
Pierce Support
Allows projectiles from Split Arrow to travel through extra numbers of enemies, ensuring that more enemies in a pack will be hit by the projectiles.
FasterAttacks
Faster Attacks Support
Increases the attack speed of Split Arrow, allowing players to fire arrows more frequently
ChanceToBleed
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Split Arrow. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Split Arrow.
Level Effect /40
LevelRequires LevelDexManaBase DamageFires 5 ArrowsExperience
1105120%, 120%, 120%5, 170
2205121.2%, 121.2%, 121.2%5, 1308
34165122.4%, 122.4%, 122.4%5, 11,554
47225123.6%, 123.6%, 123.6%6, 16,667
511316124.8%, 124.8%, 124.8%6, 126,047
616416126%, 126%, 126%6, 149,725
720506127.2%, 127.2%, 127.2%6, 195,714
824586128.4%, 128.4%, 128.4%7, 1169,595
928677129.6%, 129.6%, 129.6%7, 1283,759
1032757130.8%, 130.8%, 130.8%7, 1453,996
1136837132%, 132%, 132%7, 1703,128
1240927133.2%, 133.2%, 133.2%8, 11,061,223
13441008134.4%, 134.4%, 134.4%8, 12,065,870
14481098135.6%, 135.6%, 135.6%8, 12,507,110
15521178136.8%, 136.8%, 136.8%8, 15,798,936
16561258138%, 138%, 138%8, 115,083,919
17601349139.2%, 139.2%, 139.2%9, 127,792,735
18641429140.4%, 140.4%, 140.4%9, 143,869,739
19671489141.6%, 141.6%, 141.6%9, 1242,081,556
20701559142.8%, 142.8%, 142.8%9, 1
21729144%, 144%, 144%10, 1
22749145.2%, 145.2%, 145.2%10, 1
23769146.4%, 146.4%, 146.4%10, 1
247810147.6%, 147.6%, 147.6%10, 1
258010148.8%, 148.8%, 148.8%11, 1
268210150%, 150%, 150%11, 1
278410151.2%, 151.2%, 151.2%11, 1
288610152.4%, 152.4%, 152.4%11, 1
298810153.6%, 153.6%, 153.6%11, 1
309010154.8%, 154.8%, 154.8%12, 1
319110155.4%, 155.4%, 155.4%12, 1
329210156%, 156%, 156%12, 1
339310156.6%, 156.6%, 156.6%12, 1
349411157.2%, 157.2%, 157.2%12, 1
359511157.8%, 157.8%, 157.8%12, 1
369611158.4%, 158.4%, 158.4%12, 1
379711159%, 159%, 159%13, 1
389811159.6%, 159.6%, 159.6%13, 1
399911160.2%, 160.2%, 160.2%13, 1
4010011160.8%, 160.8%, 160.8%13, 1
Attribute /10

Split Arrow

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
IdSplitArrow
BaseType Split Arrow
Class Skill Gems
WeaponBows
TargetTypesGround, Enemy
TypeAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable
ItemTypeMetadata/Items/Gems/SkillGemSplitArrow
ActiveSkillsCodesplit_arrow
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Trigger Level 20 Tornado when you Attack with Split Arrow or Tornado Shot
Version history /8
VersionChanges
3.25.0
  • The following Skills no longer have the Physical tag: Blade Flurry, Blade Flurry of Incision, Cleave, Cleave of Rage, Cyclone, Cyclone of Tumult, Lancing Steel of Spraying, Perforate, Perforate of Duality, Shrapnel Ballista, Split Arrow, Sweep, Vaal Blade Flurry, Vaal Cleave, and Vaal Cyclone.
  • Split Arrow: No longer has Added Attack Physical Damage at all gem levels. It now has 120% Effectiveness of Base and Added Damage at gem level 1 (previously 100%), scaling up to 142% at gem level 20 (previously 119%). Now has a Mana cost of 5 at gem level 1 (previously 6), scaling up to 9 at gem level 20 (previously 10).
  • Split Arrow of Splitting: Now has a Mana cost of 6 at gem level 1 (previously 7), scaling up to 10 at gem level 20 (previously 11).
  • 3.23.0
    Split Arrow:
    3.15.0

    Split Arrow:
  • Added values for Splitting Steel. The note for this was mistakenly placed under Split Arrow.
  • 3.14.0
  • Split Arrow no longer has a damage bonus.
  • 3.9.0

    Split Arrow
    3.8.0
    Split Arrow
    2.1.0
  • The number of additional arrows that Split Arrow grants at level 20 has been reduced from 8 to 6. It still starts at four additional arrows at level 1, with the levels in between interpolated.
  • 2.0.0
  • Split Arrow: Fires 4 additional projectiles at level 1 and fires one additional projectile every 4 gem levels. Base Damage has been increased from 80% to 90%.
  • Split Arrow
    Level: (1—20)
    Cost: (5—9) Mana
    Attack Speed: 110% of base
    Attack Damage: (120—143)% of base
    Effectiveness of Added Damage: (120—143)%
    Projectile Speed: 32.6 metres per Second
    Requires Level (1—70), (0—155) Dex
    Requires Bows
    Fires multiple arrows at different targets.
    Fires (5—9) Arrows
    active skill projectile speed +% variation final [50]
    skill can fire arrows [1]

    Additional Effects From Quality:
    Fires +(0—4) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Supported By /134
  • Active Type: Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Triggerable
  • AddedFireDamage
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Knockback
    Knockback Support
    Supports any skill that hits enemies.
    LifeLeech
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Stun
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    ColdtoFire
    Cold to Fire Support
    Supports any skill that hits enemies.
    LifeonHit
    Life Gain on Hit Support
    Supports attack skills.
    IronGrip
    Iron Grip Support
    Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
    MeleeDamageonFullLife
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    RangedAttackTotem
    Ballista Totem Support
    Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
    FirePenetration
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    IncreasedBurnDuration
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Empower
    Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    ChanceToBleed
    Chance to Bleed Support
    Supports attack skills.
    Maim
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Brutality
    Brutality Support
    Supports any skill that deals damage.
    AddedFireDamagePlus
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    BrutalityPlus
    Awakened Brutality Support
    Supports any skill that deals damage.
    IncreasedBurnDurationPlus
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    FirePenetrationPlus
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    EmpowerPlus
    Awakened Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    BloodPriceSupportGem
    Bloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Fragility
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    LifeTap
    Lifetap Support
    Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
    Volatility
    Volatility Support
    Supports attack skills.
    ObliterationSupport
    Annihilation Support
    Supports any skill that hits enemies.
    FasterAttacks
    Faster Attacks Support
    Supports attack skills.
    GreaterMultipleProjectiles
    Greater Multiple Projectiles Support
    Supports projectile skills.
    LesserMultipleProjectiles
    Multiple Projectiles Support
    Supports projectile skills.
    FasterProjectiles
    Faster Projectiles Support
    Supports projectile skills.
    AddedColdDamage
    Added Cold Damage Support
    Supports any skill that hits enemies.
    IncreasedAccuracy
    Additional Accuracy Support
    Supports attack skills.
    ManaLeech
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Pierce
    Pierce Support
    Supports projectile skills.
    Trap
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    CullingStrike
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    PointBlank
    Point Blank Support
    Supports projectile skills.
    ChancetoFlee
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind
    Blind Support
    Supports any skill that hits enemies.
    ColdPenetration
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    chain
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Fork
    Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    ReturnProjectiles
    Returning Projectiles Support
    Supports projectile skills.
    CastOnCrit
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    SlowerProjectiles
    Slower Projectiles Support
    Supports projectile skills.
    enhance
    Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    RangedPhysicalAttackDamage
    Vicious Projectiles Support
    Supports projectile attack skills.
    BreakBlock
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    FrenzyChargeOnShatter
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    DamageAgainstChilled
    Hypothermia Support
    Supports any skill that deals damage.
    Poison
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    VoidManipulation
    Void Manipulation Support
    Supports any skill that deals damage.
    SupportRapidDecayGem
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    LesserPoison
    Chance to Poison Support
    Supports any skill that hits enemies.
    DeadlyAilments
    Deadly Ailments Support
    Supports any skill that hits enemies.
    VileToxins
    Vile Toxins Support
    Supports any skill that hits enemies.
    MomentumSupportGem
    Momentum Support
    Supports attack skills that aren't triggered.
    ParallelProjectile
    Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    MirageArcher
    Mirage Archer Support
    Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
    WitherGemSupport
    Withering Touch Support
    Supports attack skills.
    impale
    Impale Support
    Supports attack skills.
    Nightblade
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    GreenRainSupportGem
    Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    GreenBarrageSupportGem
    Barrage Support
    Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
    GreaterVolleySupport
    Greater Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    AddedColdDamagePlus
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    GreenRainPlus
    Awakened Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    CastOnCritPlus
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    ChainPlus
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    ColdPenetrationPlus
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    DeadlyAilmentsPlus
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    ForkPlus
    Awakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    SupportRapidDecayPlus
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    VoidManipulationPlus
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    RangedPhysicalAttackDamagePlus
    Awakened Vicious Projectiles Support
    Supports projectile attack skills.
    enhanceplus
    Awakened Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    ArcaneArcherSupportGem
    Manaforged Arrows Support
    Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
    LocusMine
    Locus Mine Support
    Supports attack skills that use bows or wands and fire projectiles ahead. Instead of using that skill, you will throw mines that will use the skill for you when you detonate them, targeting your location. Mines cannot use channelling skills.
    Sadism
    Sadism Support
    Supports any skill that hits enemies.
    RuptureSupport
    Rupture Support
    Supports attack skills.
    Machinations
    Machinations Support
    Supports skills that hit enemies. Cannot modify the skills of minions.
    CullingStrike
    Cull the Weak Support
    Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
    Fork
    Greater Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    chain
    Greater Chain Support
    Supports projectile skills, and any other skills that chain.
    LethalDoseSupport
    Lethal Dose Support
    Supports any skill that hits enemies.
    UnholyTrinitySupport
    Unholy Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    TornadosSupportGem
    Windburst Support
    Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
    AddedLightningDamage
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    IncreasedCriticalStrikes
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    IncreasedCriticalDamage
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    AddedChaosDamage
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    IncreasedQuality
    Item Rarity Support
    Supports any skill that can kill enemies.
    ChancetoIgnite
    Combustion Support
    Supports any skill that hits enemies.
    ElementalProliferation
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    RemoteMine
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    LightningPenetration
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    ElementalPenetration
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    PowerCharges
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    CurseOnHit
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Enlighten
    Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    PhysicalToLightning
    Physical to Lightning Support
    Supports any skill that hits enemies.
    OnslaughtOnSlayingShocked
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    ControlledDestructionGem
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    ElementalFocus
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    IgniteProliferation
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Decay
    Decay Support
    Supports any skill that hits enemies.
    Efficacy
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Immolate
    Immolate Support
    Supports any skill that hits enemies.
    UnboundAilments
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    SummonPhantasm
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    BoneChillSupport
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    EnergyShieldLeechsupport
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    AltRemoteMineSupportGem
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    AddedChaosDamagePlus
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    AddedLightningDamagePlus
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    ControlledDestructionPlus
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    CurseOnHitPlus
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    ElementalFocusPlus
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    LightningPenetrationPlus
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    UnboundAilmentPlus
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Enlightenplus
    Awakened Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    TrinitySupportGem
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    PureShockSupportGem
    Overcharge Support
    Supports any skill that hits enemies.
    ElementalBurstSupportGem
    Prismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour
    Devour Support
    Supports any skill that hits enemies.
    WandWispSupport
    Sacred Wisps Support
    Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
    InverttheRules
    Invert the Rules Support
    Supports any skill that hits enemies.
    KineticInstabilitySupportGem
    Greater Kinetic Instability Support
    Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
    Devour
    Greater Devour Support
    Supports any skill that hits enemies.
    KineticInstabilitySupportGem
    Kinetic Instability Support
    Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
    LivingLightningSupportGem
    Living Lightning Support
    Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
    Eclipse
    Eclipse Support
    Supports any skill gem. Cannot support skills that don't come from gems.
    Microtransactions /2
    GreenSplitArrow
    Verdant Split Arrow Effect
    Your Split Arrow becomes a verdant effect.
    DemonicSplitArrow
    Demonic Split Arrow Effect
    Your Split Arrow becomes a demonic effect.
    Split Arrow Unique /1
    SplitArrowThreshold
    (7—10)% increased Projectile Damage
    With at least 40 Dexterity in Radius, Split Arrow fires Projectiles in Parallel
    local unique jewel split arrow projectiles fire in parallel y dist with 40 dex in radius [5]
    Split Arrow Monster /24
    NameModifiersSpectre
    Stag AcolyteY
    Ralakesh's HornY
    Elder-Blessed Acolytevisual attached elder tentacles [1]Y
    Fallen AzmeriY
    The Animal PackY
    Ironpoint the ForsakenY
    Ironpoint the Forsaken40% increased Attack Speed
    40% increased Global Accuracy Rating
    monster fires a rain of arrows text [1]
    monster fires split arrows text [1]
    Y
    Ancient Archerundead description [1]Y
    Restless Skeletal Archerundead description [1]
    corpse cannot be destroyed [1]
    Y
    Brittle Archerundead description [1]
    monster fires split arrows text [1]
    Y
    Restless Skeletal Split Shooterundead description [1]
    monster fires split arrows text [1]
    corpse cannot be destroyed [1]
    Y
    Azmeri Ancestorundead description [1]Y
    Steelpoint the Avenger15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    corpse cannot be destroyed [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Steelpoint the Avenger40% increased Attack Speed
    40% increased Global Accuracy Rating
    monster fires a rain of arrows text [1]
    monster fires split arrows text [1]
    15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    corpse cannot be destroyed [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Antonio Bravadimonster base type attack cast speed +% and damage -% final [33]
    Traps cannot be Damaged for +2 seconds after being Thrown
    Mines cannot be Damaged for +2 seconds after being thrown
    kill traps mines and totems on death [1]
    Y
    Kall Foxfly300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    Traps cannot be Damaged for +4 seconds after being Thrown
    Mines cannot be Damaged for +4 seconds after being thrown
    monster is invasion boss [1]
    kill traps mines and totems on death [1]
    Y
    Nightsight300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Bameth, Shifting Darkness50% of Physical Damage Converted to Chaos Damage
    display monster mod nemesis test [0]
    monster no beyond portal [1]
    display monster casts vaal detonate dead text [1]
    Hexproof
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster is beyond boss [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Stonebeak, Battle Fowl+1 to maximum number of Summoned Totems
    15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Lieutenant of the Bowdamage taken +% from spike traps final [-100]
    damage taken +% from arrow traps final [-100]
    immune to labyrinth degen effect [1]
    immune to lava damage [1]
    50% of Physical Damage Converted to Lightning Damage
    Y
    Xuatl, Cutting Wind20% increased Movement Speed
    % increased Rarity of Items Dropped
    monster no map drops [1]
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    Y
    Stag Acolyteundead description [1]Y
    Effigy of the WildernessY
    Effigy of Virulent UndeathY

    Community Wiki

    Edit

    Split Arrow


    Split Arrow is a ranged attack skill, firing multiple arrows in a spread pattern.

    Skill functions and interactions

    Additional Projectiles: Like all bow attacks which fire more than one projectile simultaneously, a single enemy cannot be hit by more than one projectile per attack. If multiple arrows are on course to impact any given monster, all but one will ignore that monster and travel past to potentially hit enemies behind the first one encountered.

    Arrow Spread: The angular spread of Split Arrow's projectiles can be controlled by aiming closer to or farther away from the player. The spread will be smaller when aiming further away and larger when aiming closer.

    Version history

    VersionChanges
    3.15.0
  • Now has an Attack Speed of 110% of Base.
  • 3.9.0
  • Now adds 1 to 2 Attack Physical Damage at gem level 1, up to 56 to 85 at gem level 20.
  • 3.8.0
  • Now deals 100% of base damage at gem level 1 (from 90%), up to 119% at gem level 20 (from 109%).
  • Now fires additional arrows as the gem levels up, up to 8 additional arrows at gem level 20 (from 6).
  • 2.1.0
  • The number of additional arrows that Split Arrow grants at level 20 has been reduced from 8 to 6. It still starts at four additional arrows at level 1, with the levels in between interpolated.
  • 2.0.0
  • Fires 4 additional projectiles at level 1 (up from 2 additional) and fires one additional projectile every 4 gem levels.
  • Base Damage has been increased from 80% to 90%. Instead of gaining 3% Physical Damage per level, Split Arrow now gains 1% Base Damage per level.
  • 1.3.1
  • (PVP) Split Arrow damage has been increased by 10%.
  • 1.0.0
  • Reduced the mana cost.
  • 0.10.0
  • Is now player level 1 (was 4).
  • 0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
  • From 1% attack speed per quality point to 0.35%.
  • 0.9.12j
  • Fixed a bug where firing a Split Arrow when you are out of mana would not correctly fall back to a normal attack.
  • 0.9.5c
  • Reduced the mana cost so that it increases by 3 per arrow rather than by 6.
  • 0.9.5
  • Mana costs increased based on number of arrows.
  • 0.9.3c
  • Fixed a bug that caused damage bonuses to not appear
  • Increased damage by raising its flat damage penalty from -30% to -20%.
  • 0.9.1
  • Split Arrow now fires additional arrows at higher levels.
  • 0.9.0
  • Increased Split Arrow damage.
  • 0.6.13
  • Added Split Arrow skill

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