(47–203) to (70–304) Base Off Hand Physical Damage
(3–5) to (4–7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 3 additional Projectiles
Primary Projectile Chains +3 Times
Additional Effects From Quality:


Unusual Gems /4 ⍟
Type | Stats | Weight |
---|---|---|
Superior | (0–40)% increased Projectile Speed | 50 |
Anomalous | (0–20)% increased Damage | 100 |
Divergent | (0–10)% increased Attack Speed | 100 |
Phantasmal | +(0–20)% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield | 20 |
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Siren's Cadence | Nessa | Marauder · Ranger · Scion · Templar |
3 | Sever the Right Hand | Quest Reward | Duelist |
Weapon /2
Weight | Desc |
---|---|
1000 (T5) | Shield Crush and Spectral Shield Throw do not gain Added Physical Damage based on Armour or Evasion on shield Shield Crush and Spectral Shield Throw gains 30 to 50 Added Lightning Damage per 15 Energy Shield on Shield 100% of Shield Crush and Spectral Shield Throw Physical Damage Converted to Lightning Damage |
1000 (T5) | Shield Crush and Spectral Shield Throw do not gain Added Physical Damage based on Armour or Evasion on shield Shield Crush and Spectral Shield Throw gains 15 to 25 Added Lightning Damage per 15 Energy Shield on Shield 100% of Shield Crush and Spectral Shield Throw Physical Damage Converted to Lightning Damage |
Level Effect /40
Implicit |
---|
Fires 3 additional Projectiles Shard Projectiles Deal 50% less Damage Primary Projectile Chains +3 Times |
Level | Requires Level | Strength | Dexterity | Cost | 47 to 70 Base Off Hand Physical Damage | 3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield | Experience |
---|---|---|---|---|---|---|---|
1 | 28 | 29 | 42 | 7 | 47, 70 | 3, 4 | 199,345 |
2 | 31 | 32 | 46 | 7 | 53, 80 | 3, 4 | 285,815 |
3 | 34 | 35 | 50 | 7 | 60, 90 | 3, 4 | 401,344 |
4 | 37 | 37 | 54 | 7 | 67, 101 | 3, 4 | 554,379 |
5 | 40 | 40 | 58 | 7 | 76, 113 | 3, 4 | 477,437 |
6 | 42 | 42 | 60 | 7 | 81, 122 | 4, 5 | 583,786 |
7 | 44 | 44 | 63 | 8 | 87, 131 | 4, 5 | 710,359 |
8 | 46 | 46 | 66 | 8 | 94, 141 | 4, 5 | 1,355,511 |
9 | 48 | 48 | 68 | 8 | 101, 151 | 4, 5 | 1,138,877 |
10 | 50 | 49 | 71 | 8 | 108, 162 | 4, 5 | 1,368,233 |
11 | 52 | 51 | 74 | 8 | 115, 173 | 4, 5 | 1,638,338 |
12 | 54 | 53 | 76 | 8 | 123, 185 | 4, 6 | 1,956,648 |
13 | 56 | 55 | 79 | 9 | 131, 197 | 4, 6 | 3,655,184 |
14 | 58 | 57 | 82 | 9 | 140, 210 | 4, 6 | 3,017,327 |
15 | 60 | 59 | 84 | 9 | 149, 224 | 4, 6 | 7,759,995 |
16 | 62 | 60 | 87 | 9 | 159, 238 | 4, 6 | 15,138,193 |
17 | 64 | 62 | 90 | 9 | 169, 254 | 4, 6 | 26,083,825 |
18 | 66 | 64 | 92 | 9 | 180, 270 | 5, 7 | 62,620,247 |
19 | 68 | 66 | 95 | 10 | 191, 286 | 5, 7 | 211,708,088 |
20 | 70 | 68 | 98 | 10 | 203, 304 | 5, 7 | |
21 | 72 | 10 | 215, 322 | 5, 7 | |||
22 | 74 | 10 | 228, 342 | 5, 7 | |||
23 | 76 | 10 | 241, 362 | 5, 7 | |||
24 | 78 | 10 | 256, 384 | 6, 8 | |||
25 | 80 | 11 | 271, 406 | 6, 8 | |||
26 | 82 | 11 | 286, 430 | 6, 8 | |||
27 | 84 | 11 | 303, 454 | 6, 8 | |||
28 | 86 | 11 | 320, 480 | 6, 8 | |||
29 | 88 | 11 | 338, 507 | 6, 8 | |||
30 | 90 | 11 | 357, 536 | 6, 8 | |||
31 | 91 | 11 | 367, 550 | 6, 8 | |||
32 | 92 | 12 | 377, 565 | 6, 8 | |||
33 | 93 | 12 | 387, 581 | 6, 8 | |||
34 | 94 | 12 | 398, 597 | 7, 9 | |||
35 | 95 | 12 | 409, 613 | 7, 9 | |||
36 | 96 | 12 | 420, 629 | 7, 9 | |||
37 | 97 | 12 | 431, 646 | 7, 9 | |||
38 | 98 | 13 | 442, 664 | 7, 9 | |||
39 | 99 | 13 | 454, 681 | 7, 9 | |||
40 | 100 | 13 | 466, 700 | 7, 9 |
Spectral Shield Throw
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Projectile, Chain, Armour, Evasion |
DropLevel | 28 |
BaseType | Spectral Shield Throw |
Class | Skill Gems |
Weapon | Shields |
TargetTypes | Enemy, Ground |
Type | Attack, RangedAttack, Projectile, ProjectilesFromUser, SingleMainProjectile, Physical |
Metadata | Metadata/Items/Gems/SkillGemThrownShieldProjectile |
Reference | ![]() |
Spectral Shield Throw Monster /7 ⍟
Name | Modifiers | Spectre |
---|---|---|
Justicar Casticus | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | Y |
Executioner Bloodwing | monster dropped item rarity +% [15000] monster slain experience +% [100] 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Dawn, Harbinger of Solaris | monster base type attack cast speed +% and damage -% final [22] monster dropped item rarity +% [6000] monster slain experience +% [250] 15% Chance to Block Attack Damage 15% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
Dawn, Harbinger of Solaris | monster base type attack cast speed +% and damage -% final [22] monster dropped item rarity +% [6000] monster slain experience +% [250] 15% Chance to Block Attack Damage 15% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Jorus, Sky's Edge | monster base type attack cast speed +% and damage -% final [22] monster dropped item rarity +% [15000] monster slain experience +% [100] 15% Chance to Block Attack Damage 15% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Opid, Helial's Herald | monster base type attack cast speed +% and damage -% final [22] monster dropped item rarity +% [15000] monster slain experience +% [100] 15% Chance to Block Attack Damage 15% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Guff "Tiny" Grenn | Action Speed cannot be modified to below 70% of base value 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Microtransactions /1 ⍟
Icon | Name |
---|---|
![]() | Stygian Spectral Shield Throw Your Spectral Shield Throw becomes a Stygian Effect. |
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Spectral Shield Throw Damage 1 | 25% increased Spectral Shield Throw Damage | 100 |
The Eternal Labyrinth | Enchantment Spectral Shield Throw Damage 2 | 40% increased Spectral Shield Throw Damage | 100 |
The Merciless Labyrinth | Enchantment Spectral Shield Throw Projectile Speed 1 | 20% increased Spectral Shield Throw Projectile Speed | 100 |
The Eternal Labyrinth | Enchantment Spectral Shield Throw Projectile Speed 2 | 30% increased Spectral Shield Throw Projectile Speed | 100 |
The Merciless Labyrinth | Enchantment Spectral Shield Throw Num Of Additional Projectiles 1 | Spectral Shield Throw fires 2 additional Shard Projectiles | 100 |
The Eternal Labyrinth | Enchantment Spectral Shield Throw Num Of Additional Projectiles 2 | Spectral Shield Throw fires 3 additional Shard Projectiles | 100 |
Supported By /102 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Faster Attacks Support Supports attack skills. |
![]() | Greater Multiple Projectiles Support Supports projectile skills. |
![]() | Lesser Multiple Projectiles Support Supports projectile skills. |
![]() | Faster Projectiles Support Supports projectile skills. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Additional Accuracy Support Supports attack skills. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Pierce Support Supports projectile skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Damage with Attacks Support Supports attack skills. |
![]() | Life Gain on Hit Support Supports attack skills. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Point Blank Support Supports projectile skills. |
![]() | Iron Grip Support Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage. |
![]() | Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. |
![]() | Returning Projectiles Support Supports projectile skills. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Slower Projectiles Support Supports projectile skills. |
![]() | Vicious Projectiles Support Supports projectile attack skills. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Bleed Support Supports attack skills. Cannot support skills that create minions. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Maim Support Supports attack skills, or other skills that can maim enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Momentum Support Supports attack skills that aren't triggered. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Withering Touch Support Supports attack skills. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | Impale Support Supports attack skills. |
![]() | Nightblade Support Supports attack skills. Cannot support skills which create minions. |
![]() | Arrow Nova Support Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions. |
![]() | Barrage Support Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Elemental Damage with Attacks Support Supports attack skills. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Arrow Nova Support Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions. |
![]() | Awakened Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Awakened Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it. |
![]() | Awakened Greater Multiple Projectiles Support Supports projectile skills. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Vicious Projectiles Support Supports projectile attack skills. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Bloodthirst Support Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines. |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Overcharge Support Supports any skill that hits enemies. |
![]() | Prismatic Burst Support Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions. |
![]() | Devour Support Supports any skill that hits enemies. |
![]() | Sadism Support Supports any skill that hits enemies. |
![]() | Volatility Support Supports attack skills. |
Community Wiki
Spectral Shield Throw
Spectral Shield Throw is an attack skill. The user tosses their shield at an enemy. On impact, it deals physical damage to the enemy and releases shards that deals damage to nearby enemies. Unlike most attack skills, Spectral Shield Throw uses your shield's stats to calculate damage.
Skill functions and interactions
Projectile Modifiers: The initial projectile from Spectral Shield Throw can be modified to chain and fork, but not to have additional projectiles or pierce. Support gems that add these effects will have their appropriate damage modifiers applied to all part of Spectral Shield Throw's damage.
Fork: Fork splits the initial shield throw into two projectiles, which can then each individually chain or hit. Secondary projectiles (Shards) pierce by default and therefor are unmodifiable in functionality.
Shards: The shield will only explode into shards after it is done forking and chaining. The shards can pierce.
Projectile Speed: Increased projectile speed will increase the velocity of the initial shield throw. Similarly to Ethereal Knives, the distance the shards travel is affected by projectile speed.
Increased Defences from Equipped Shield Passives: Despite raising the Defences of the equipped shield when taking passives of this nature, these passives do not raise the intrinsic values present on your shield and thus do NOT increase the damage of Spectral Shield Throw.
Totems: Spectral Shield Throw cannot be supported by Ballista Totem Support.
Attack Speed Modifiers: May not be acting as intended, with many modifiers not applying at 100% of their value.
Unarmed: Facebreaker and Doryani's Fist provide no damage bonus to Spectral Shield Throw.
Wands: Can be used with a wand, as long as there is a shield in the offhand.
Gloves: Sinistral Gloves increase damage with offhand, which includes shield offhand damage
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.15.0 |
|
3.13.0 |
|
3.12.0 |
|
3.7.0 |
|
3.6.0 |
|
3.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.