Spectral Shield Throw
Attack, Projectile, Physical
Level: 1–20
Cost: 7–10 Mana
Attack Time: 0.65 sec
Critical Strike Chance: 5.00%
Requires Level 28
Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.
Shard Projectiles Deal 50% less Damage
(47–203) to (70–304) Base Off Hand Physical Damage
(3–5) to (4–7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 3 additional Projectiles
Primary Projectile Chains +3 Times


Additional Effects From Quality:
(0–40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–40)% increased Projectile Speed50
Anomalous (0–20)% increased Damage100
Divergent (0–10)% increased Attack Speed100
Phantasmal +(0–20)% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield20
Quest /2

Quest /2

Level Effect /40

Level Effect /40

Implicit
Fires 3 additional Projectiles
Shard Projectiles Deal 50% less Damage
Primary Projectile Chains +3 Times
LevelRequires LevelStrengthDexterityCost47 to 70 Base Off Hand Physical Damage3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on ShieldExperience
1282942747, 703, 4199,345
2313246753, 803, 4285,815
3343550760, 903, 4401,344
4373754767, 1013, 4554,379
5404058776, 1133, 4477,437
6424260781, 1224, 5583,786
7444463887, 1314, 5710,359
8464666894, 1414, 51,355,511
94848688101, 1514, 51,138,877
105049718108, 1624, 51,368,233
115251748115, 1734, 51,638,338
125453768123, 1854, 61,956,648
135655799131, 1974, 63,655,184
145857829140, 2104, 63,017,327
156059849149, 2244, 67,759,995
166260879159, 2384, 615,138,193
176462909169, 2544, 626,083,825
186664929180, 2705, 762,620,247
1968669510191, 2865, 7211,708,088
2070689810203, 3045, 7
217210215, 3225, 7
227410228, 3425, 7
237610241, 3625, 7
247810256, 3846, 8
258011271, 4066, 8
268211286, 4306, 8
278411303, 4546, 8
288611320, 4806, 8
298811338, 5076, 8
309011357, 5366, 8
319111367, 5506, 8
329212377, 5656, 8
339312387, 5816, 8
349412398, 5977, 9
359512409, 6137, 9
369612420, 6297, 9
379712431, 6467, 9
389813442, 6647, 9
399913454, 6817, 9
4010013466, 7007, 9

Spectral Shield Throw

Referencepoe.ninja, Community Wiki
AcronymProjectile, Chain, Armour, Evasion
DropLevel 28
BaseType Spectral Shield Throw
Class Active Skill Gems
WeaponShields
TargetTypesEnemy, Ground
TypeAttack, RangedAttack, Projectile, ProjectilesFromUser, SingleMainProjectile, Physical
MetadataMetadata/Items/Gems/SkillGemThrownShieldProjectile
Spectral Shield Throw Monster /6

Spectral Shield Throw Monster /6

NameModifiersSpectre
Justicar Casticus30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Y
Executioner Bloodwingmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Dawn, Harbinger of Solarismonster base type attack cast speed +% and damage -% final [22]
monster dropped item quantity +% [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
Blocks Attacks and Spells
You take 15% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Jorus, Sky's Edgemonster base type attack cast speed +% and damage -% final [22]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
Blocks Attacks and Spells
You take 15% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Opid, Helial's Heraldmonster base type attack cast speed +% and damage -% final [22]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
Blocks Attacks and Spells
You take 15% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Guff "Tiny" GrennAction Speed cannot be modified to below 70% base value
unique boss curse effect on self +% final [-33]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Microtransactions /1

Microtransactions /1

IconName
Stygian Spectral Shield Throw
Your Spectral Shield Throw becomes a Stygian Effect.
Labyrinth Enchantment helmet /6

Labyrinth Enchantment helmet /6

LevelNameModWeight
The Merciless LabyrinthEnchantment Spectral Shield Throw Damage 125% increased Spectral Shield Throw Damage100
The Eternal LabyrinthEnchantment Spectral Shield Throw Damage 240% increased Spectral Shield Throw Damage100
The Merciless LabyrinthEnchantment Spectral Shield Throw Projectile Speed 120% increased Spectral Shield Throw Projectile Speed100
The Eternal LabyrinthEnchantment Spectral Shield Throw Projectile Speed 230% increased Spectral Shield Throw Projectile Speed100
The Merciless LabyrinthEnchantment Spectral Shield Throw Num Of Additional Projectiles 1Spectral Shield Throw fires 2 additional Shard Projectiles100
The Eternal LabyrinthEnchantment Spectral Shield Throw Num Of Additional Projectiles 2Spectral Shield Throw fires 3 additional Shard Projectiles100
Supported By /97

Supported By /97

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Greater Multiple Projectiles SupportSupports projectile skills.
Lesser Multiple Projectiles SupportSupports projectile skills.
Faster Projectiles SupportSupports projectile skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Pierce SupportSupports projectile skills.
Item Rarity SupportSupports any skill that can kill enemies.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Point Blank SupportSupports projectile skills.
Iron Grip SupportSupports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain SupportSupports projectile skills, and any other skills that chain.
Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Slower Projectiles SupportSupports projectile skills.
Vicious Projectiles SupportSupports projectile attack skills.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Impale SupportSupports attack skills.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
Arrow Nova SupportSupports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Barrage SupportSupports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Arrow Nova SupportSupports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Chain SupportSupports projectile skills, and any other skills that chain.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles SupportSupports projectile skills.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Vicious Projectiles SupportSupports projectile attack skills.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst SupportSupports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Spectral Shield Throw

Thrown%20ShieldSpectral Shield Throw is an attack skill. The user tosses their shield at an enemy. On impact, it deals physical damage to the enemy and releases shards that deals damage to nearby enemies. Unlike most attack skills, Spectral Shield Throw uses your shield's stats to calculate damage.

Skill functions and interactions

  • Projectile Modifiers: The initial projectile from Spectral Shield Throw can be modified to chain and fork, but not to have additional projectiles or pierce. Support gems that add these effects will have their appropriate damage modifiers applied to all part of Spectral Shield Throw's damage.

  • Fork: Fork splits the initial shield throw into two projectiles, which can then each individually chain or hit. Secondary projectiles (Shards) pierce by default and therefor are unmodifiable in functionality.

  • Shards: The shield will only explode into shards after it is done forking and chaining. The shards can pierce.

  • Projectile Speed: Increased projectile speed will increase the velocity of the initial shield throw. Similarly to EtherealKnivesEthereal Knives, the distance the shards travel is affected by projectile speed.

  • Increased Defences from Equipped Shield Passives: Despite raising the Defences of the equipped shield when taking passives of this nature, these passives do not raise the intrinsic values present on your shield and thus do NOT increase the damage of Spectral Shield Throw.

  • Totems: Spectral Shield Throw cannot be supported by RangedAttackTotemBallista Totem Support.

  • Attack Speed Modifiers: May not be acting as intended, with many modifiers not applying at 100% of their value.

  • Unarmed: GlovesDexIntUnique1Facebreaker and DoryanisFistDoryani's Fist provide no damage bonus to Spectral Shield Throw.

  • Wands: Can be used with a wand, as long as there is a shield in the offhand.

  • Gloves: RitualDexGlovesSinistral Gloves increase damage with offhand, which includes shield offhand damage


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