箭雨
等级: (1–20)
消耗: (7–11) 点魔力
伤害效用: (48–60)%
范围: 24
需求 等级 (12–70), (33–155) 敏捷
向空中射出多支箭矢,飞行一段时间后陆续抵达,先发射至一个指定位置,抵达后向四面八方展开。每支箭矢会对其周围区域造成伤害。若范围内有目标,则一半数量的箭矢会直接飞向目标。
发射 (18–22) 支箭

品质额外效果:
发射 +(0–4) 支箭
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Rain of Arrows
使命 /2 ⍟
章节使命NPC角色
1海妖之歌任务奖励贵族 · 游侠 · 决斗者
1海妖之歌奈莎决斗者 · 游侠 · 贵族 · 暗影
等级效果 /40
等级需求等级敏捷消耗基本伤害发射 18 支箭经验值
11233748%18, 115,249
21539748.6%18, 141,517
31948749.3%18, 181,983
42356849.9%18, 1147,968
52764850.5%19, 1250,557
63173851.2%19, 1405,086
73581851.8%19, 1447,718
83888852.4%19, 1615,318
94194953.1%20, 1834,639
1044100953.7%20, 11,570,760
1147106954.3%20, 11,633,987
1250113954.9%20, 12,151,030
1353119955.6%21, 12,812,189
14561251056.2%21, 15,099,360
15591321056.8%21, 19,400,731
16621381057.5%21, 115,273,366
17641421058.1%22, 126,286,582
18661461058.7%22, 162,890,590
19681511159.4%22, 1212,046,017
20701551160%22, 1
21721160.6%23, 1
22741161.3%23, 1
23761161.9%23, 1
24781162.5%23, 1
25801163.2%24, 1
26821263.8%24, 1
27841264.4%24, 1
28861265.1%24, 1
29881265.7%25, 1
30901266.3%25, 1
31911366.6%25, 1
32921366.9%25, 1
33931367.3%25, 1
34941367.6%25, 1
35951367.9%25, 1
36961468.2%26, 1
37971468.5%26, 1
38981468.8%26, 1
39991469.2%26, 1
401001469.5%26, 1
Attribute /9

箭雨

KeyValue
CostiLvl 1: 普通: 1x蜕变石
DropLevel 12
BaseType 箭雨
Class 技能宝石
武器
TargetTypes地面, 敌人
Type攻击, 范围攻击, 技能可幻影射手, 范围, 投射物速度, ProjectileNumber, 图腾技能, 陷阱技能, 地雷技能, 可触发, 雨
ItemTypeMetadata/Items/Gems/SkillGemRainOfArrows
Referencepoe.ninja, Community Wiki
古神熔炉 武器 /1
比重Desc
1000 (T5)箭雨和毒雨造成的流血伤害总增 300%
毒雨造成物理伤害的 -60% 转换为混沌伤害
箭雨 怪物 /34 ⍟
名字词缀幽魂
遗世铁锋Y
遗世铁锋攻击速度加快 40%
命中值提高 40%
monster fires a rain of arrows text [1]
monster fires split arrows text [1]
Y
异灵魔侍狙击者monster fires a rain of arrows text [1]Y
复仇者钢锋怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
corpse cannot be destroyed [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
复仇者钢锋攻击速度加快 40%
命中值提高 40%
monster fires a rain of arrows text [1]
monster fires split arrows text [1]
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
corpse cannot be destroyed [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
青门欧拉monster base type attack cast speed +% and damage -% final [33]
攻击速度加快 20%
Y
青门欧拉monster base type attack cast speed +% and damage -% final [33]
攻击速度加快 20%
生命上限提高 100%
效果区域扩大 100%
角色体型增大 80%
Y
青门欧拉怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
monster base type attack cast speed +% and damage -% final [33]
攻击速度加快 20%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
青门欧拉monster base type attack cast speed +% and damage -% final [33]
攻击速度加快 20%
monster no map drops [1]
Y
游侠残影攻击速度加快 20%Y
艾亚莱怪物提供的经验值提高 200%
monster dropped item rarity +% [0]
monster base type attack cast speed +% and damage -% final [33]
行动速度不能调整至低于基础值的 70%
monster penalty against minions damage +% final vs player minions [-25]
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
偏见之心怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
monster base type attack cast speed +% and damage -% final [33]
行动速度不能调整至低于基础值的 70%
monster penalty against minions damage +% final vs player minions [-25]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
凶恶之影科尼拉亚物理伤害的 50% 转换为闪电伤害
monster dropped item rarity +% [0]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-20]
monster no map drops [1]
Y
凶恶之影科尼拉亚物理伤害的 50% 转换为闪电伤害
monster dropped item rarity +% [0]
monster penalty against minions damage +% final vs player minions [-20]
monster no map drops [1]
Y
凶恶之影科尼拉亚物理伤害的 50% 转换为闪电伤害
monster dropped item rarity +% [0]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-20]
monster no map drops [1]
monster is invasion boss [1]
Y
雨季之主查斯卡monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [0]
低血时激怒
低血时伤害提高 35%
低血时攻击速度加快 60%
低血时移动速度加快 60%
低血时施法速度加快 60%
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
Y
雨季之主查斯卡monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [0]
低血时激怒
低血时伤害提高 35%
低血时攻击速度加快 60%
低血时移动速度加快 60%
低血时施法速度加快 60%
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
静夜杀手monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster is invasion boss [1]
Y
复制之体+10 最大能量护盾Y
哑风雪歌者同时可以放置最多 16 个额外陷阱
50% 的物理伤害转换为冰霜伤害
Y
狂弓将军damage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
物理伤害的 50% 转换为闪电伤害
Y
麟玉树行动速度不能调整至低于基础值的 70%Y
恐怖绿影Y
瓦拉克之女monster ignores delve darkness mechanic [1]Y
帝国守望者monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
帝国守望者monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
不能获得充能
Y
菌潮远古骨弓手undead description [1]Y
[DNT] Iron Point v2undead description [1]Y
海盗塑像物理伤害的 50% 转换为闪电伤害Y
剧毒不死塑像Y
阿华纳命中值提高 200%
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Y
残次飞棘魔Y
飞棘魔穿刺的效果提高 100%Y
完美飞棘魔穿刺的效果提高 100%Y
商城 /5 ⍟
箭雨:碧绿箭阵
将技能【箭雨】的特效替换为散发碧绿光芒的箭矢。
箭雨:绚丽众星
将箭雨变为众星特效。
箭雨:湮灭
将箭雨变为湮灭特效。
箭雨:黑灭寂渊
将湮灭箭雨变为黑灭特效。
箭雨:血祭
将箭雨变为恶魔特效。
迷宫 附魔 helmet /8 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Rain Of Arrows Damage 1【箭雨】的伤害提高 25%100
终极帝王试炼Enchantment Rain Of Arrows Damage 2【箭雨】的伤害提高 40%100
无情帝王试炼Enchantment Rain Of Arrows Attack Speed 1【箭雨】攻击速度加快 10%100
终极帝王试炼Enchantment Rain Of Arrows Attack Speed 2【箭雨】攻击速度加快 15%100
无情帝王试炼Enchantment Rain Of Arrows Area Of Effect 1【箭雨】范围扩大 16%100
终极帝王试炼Enchantment Rain Of Arrows Area Of Effect 2【箭雨】范围扩大 24%100
无情帝王试炼Enchantment Rain Of Arrows Repeat Count 1【箭雨】有 10% 的几率额外发射一串箭矢100
终极帝王试炼Enchantment Rain Of Arrows Repeat Count 2【箭雨】有 15% 的几率额外发射一串箭矢100
被辅助 /103 ⍟
图示名字
附加火焰伤害(辅)
快速攻击(辅)
高阶多重投射(辅)
低阶多重投射(辅)
快速投射(辅)
附加冰霜伤害(辅)
额外命中(辅)
增大范围(辅)
附加闪电伤害(辅)
提高暴击几率(辅)
提高暴击伤害(辅)
击退(辅)
生命偷取(辅)
魔力偷取(辅)
附加混沌伤害(辅)
击晕(辅)
陷阱(辅)
物品稀有度增幅(辅)
集中效应(辅)
寒冰转烈焰(辅)
几率点燃(辅)
武器元素伤害(辅)
击中生命回复(辅)
元素扩散(辅)
终结(辅)
零点射击(辅)
钢铁之握(辅)
满血伤害(辅)
链爆地雷(辅)
几率逃跑(辅)
致盲(辅)
弩炮图腾(辅)
火焰穿透(辅)
冰霜穿透(辅)
闪电穿透(辅)
元素穿透(辅)
暴击获得暴击球(辅)
增加燃烧伤害(辅)
蛊咒(辅)
暴击时施放(辅)
投射物减速(辅)
邪恶投掷(辅)
减少格挡几率(辅)
物理转闪电(辅)
霜咬(辅)
急冻(辅)
闪电支配(辅)
毒化(辅)
虚空操纵(辅)
精准破坏(辅)
极速腐化(辅)
元素集中(辅)
点燃扩散(辅)
几率流血(辅)
低阶毒化(辅)
致命异常状态(辅)
腐蚀(辅)
效能(辅)
猛毒(辅)
瘫痪(辅)
献祭(辅)
异常爆发(辅)
残暴(辅)
动量(辅)
召唤幻影(辅)
幻影射手(辅)
凋零之触(辅)
彻骨(辅)
能量偷取(辅)
尖刺战杖
夜刃(辅)
高爆地雷(辅)
弹幕(辅)
附加火焰伤害(强辅)
残暴(强辅)
增加燃烧伤害(强辅)
武器元素伤害(强辅)
火焰穿透(强辅)
附加冰霜伤害(强辅)
暴击时施放(强辅)
冰霜穿透(强辅)
致命异常状态(强辅)
高阶多重投射(强辅)
极速腐化(强辅)
虚空操纵(强辅)
邪恶投掷(强辅)
附加混沌伤害(强辅)
附加闪电伤害(强辅)
精准破坏(强辅)
蛊咒【强辅】
元素集中(强辅)
增大范围(强辅)
闪电穿透(强辅)
异常爆发(强辅)
三位一体(辅)
血气(辅)
凌厉(辅)
过载(辅)
法铸箭矢(辅)
棱光魔爆(辅)
吞噬(辅)
凌虐(辅)
无常(辅)
商店配方
传奇 物品 Recipe /1
贡品你的物品Note
西里的嗜血之矢
1x 黑曜护身符 稀有
1x 鲨齿箭袋 普通
1x 机会石
1x 箭雨 至少1%品質
箭雨 传奇 /2 ⍟
当你使用弓箭攻击时触发 5 级的【箭雨
+(40–60) 力量
+(40–60) 敏捷
攻击附加 12 - 24 基础火焰伤害
移动速度加快 20%
低血时移动速度减慢 40%
(低血为低于生命上限 50% 以下)
当你使用弓箭攻击时触发 1 级的【箭雨
+(20–30) 力量
+(20–30) 敏捷
攻击附加 4 - 8 基础火焰伤害
移动速度加快 20%
低血时移动速度减慢 40%
(低血为低于生命上限 50% 以下)

Community Wiki

Edit

Rain of Arrows

For the Vaal-themed counterpart, see Vaal Rain of Arrows.

Rain of Arrows is a ranged attack skill that fires a number of arrows in the air, with each of them landing to deal area of effect over a short period of time.

Skill functions and interactions

  • Targeting: Half of the arrows will attempt to target a creature within their range, while the other half will land randomly. A single enemy can be hit multiple times.

  • Additional Arrows/Projectiles: Any source of additional arrows/projectiles is added to the total number of arrows fired, thus making support gems like Lesser Multiple Projectiles Support and Greater Multiple Projectiles Support very inefficient. Additional arrows will be added at the outer portion of the Area of Effect, effectively increasing the AoE of the skill.

  • Delay: Rain of Arrows will impact after a delay equal to the attack time, so the first attack will land as the second is being launched. Projectile Speed modifiers affect the delay.

  • Projectile damage: Like any Bow skill, Rain of Arrows deals projectile damage and will be affected by any appropriate damage modifiers, such as Vicious Projectiles Support.

  • Point Blank Support/keystone passive: Distant enemies hit by the same area of effect will take less damage than enemies near the location of the attacker.

  • Pierce, Fork and Chain: Projectiles from Rain of Arrows land on the ground dealing area damage and disappear - they cannot fork, chain nor pierce. Several unique items, such as Drillneck, Gloomfang or Slivertongue don't benefit Rain of Arrows with their special conditional modifiers.

Version history

VersionChanges
3.9.0
  • Now deals 48% of base damage at gem level 1 (from 40%), up to 60% at gem level 20 (from 50%).
  • 3.4.0
  • Now includes the "Projectile" tag on the skill gem.
  • 3.3.0
  • Now fires a number of arrows across the area, dealing damage based on weapon damage with each one. Half of these arrows will target enemies in the area, while the rest will target the area at set ranges from the centre at random.
  • Now has an added damage effectiveness and base damage of 40% at gem level 1 (down from 110%), up to 50% at gem level 20 (down from 129%).
  • 2.6.0
  • Rain of Arrows gains 1 additional unit of radius every 5 levels.
  • No longer gain increased area of effect radius.
  • 2.3.0
  • If you use Rain of Arrows, Blast Rain and Bladefall to target a blocked location then they will be now used on the nearest valid location.
  • 2.1.0
  • Rain of Arrows has had its base damage increased by a flat 10% at every level. Its quality bonus has been changed back to Area of Effect radius, after being damage throughout 2.0.0. The mana cost has been reduced, from 9 to 7 at level one and from 12 to 11 at level 20.
  • 2.0.0
  • Base damage increased from 75% to 100%.
  • Area of effect increased by 33% (from 18 to 24) across all levels, but no longer grants increased area of effect per gem level.
  • Now grants 1% increased damage per 1% quality instead of increased attack speed.
  • Rain of Arrows mana costs have been reduced.
  • 0.11.1b
  • Fixed Rain of Arrows not getting projectile damage bonuses.
  • 0.11.0
  • Fixed a bug where Rain of Arrows would treat missed targets as though they had
    entered the area during the delay and hit them anyway.
  • 0.10.0
  • Is now a level 4 Skill (from 10).
  • Its area of effect has been increased by 20%.
  • The delay between firing and arrows hitting the ground has been reduced by 20%.
  • Its Area of Effect gain per level has been reduced.
  • Quality bonus has been changed from Area of Effect to Attack Speed.
  • Its damage effectiveness has been reduced slightly.
  • 0.9.13e
  • Fixed a server crash related to using Rain of Arrows on Traps and Remote Mines.
  • 0.9.12f
  • Fixed a newly introduced bug where Rain of Arrows would always get Critical Strikes.
  • 0.9.7
  • Rain of Arrows is now affected by the Point Blank keystone passive.
  • 0.9.5h
  • Fixed a bug where Rain of Arrows would deal damage twice when used by a Templar.
  • Fixed the damage prediction that Rain of Arrows uses.
  • 0.9.5g
  • Rain of Arrows is now affected by increased Projectile speed.
    This reduces the delay before the arrows land.
  • Made the Faster Projectiles support gem work with Rain of Arrows.
  • 0.9.4
  • Fixed rain of Arrows being incorrectly treated as a Projectile skill.
  • 0.9.3b
  • Increased the rate that Rain of Arrows gains damage per level,
    but gave it a -20% damage penalty for being AoE.
  • 0.9.3
  • Rain of Arrows has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.