昏暗之牙
昏暗之牙
碧珠护身符
项链
品质: +20%
需求 等级 77
魔力回复速度提高 (48–56)%
混沌伤害的 0.5% 转化为生命偷取
每当你用法术击中一个敌人时,失去 (10–15) 生命
你的攻击击中每个敌人会失去 (20–25) 生命
技能可以连锁弹射 +1 次
投射物速度加快 (30–40)%
连锁的投射物将 (20–35)% 非混沌伤害作为其额外混沌伤害
(吸取的生命会随时间逐渐回复。多个吸取效果可以同时发生, 但有一个上限)
每当你用法术击中一个敌人时,失去 (10–15) 生命
你的攻击击中每个敌人会失去 (20–25) 生命
技能可以连锁弹射 +1 次
投射物速度加快 (30–40)%
连锁的投射物将 (20–35)% 非混沌伤害作为其额外混沌伤害
(吸取的生命会随时间逐渐回复。多个吸取效果可以同时发生, 但有一个上限)
黑暗永不寂灭。
Gloomfang
昏暗之牙 Attr /7
魔力回复速度提高 (48–56)%
Family | ManaRegeneration |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 97 (Effective: 77) |
Stats | |
Craft Tags | resource mana |
催化 | 丰沃催化剂 |
混沌伤害的 0.5% 转化为生命偷取
Family | ChaosDamageLifeLeech |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life chaos |
催化 | 丰沃催化剂 |
技能可以连锁弹射 +1 次
Family | Chain |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
投射物速度加快 (30–40)%
Family | ProjectileSpeed |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
连锁的投射物将 (20–35)% 非混沌伤害作为其额外混沌伤害
Family | ProjectilesGainPercentOfNonChaosAsChaos |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 70 (Effective: 56) |
Stats | |
Craft Tags | chaos_damage damage chaos |
{
"w": 1,
"h": 1,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQW11bGV0cy9TaGFkb3dSYXkiLCJ3IjoxLCJoIjoxLCJzY2FsZSI6MX1d/9c05fb0b03/ShadowRay.png",
"league": "Affliction",
"name": "Gloomfang",
"typeLine": "Blue Pearl Amulet",
"baseType": "Blue Pearl Amulet",
"rarity": "Unique",
"ilvl": 80,
"requirements": [
{
"name": "Level",
"values": [
[
"77",
0
]
],
"displayMode": 0,
"type": 62
}
],
"implicitMods": [
"56% increased Mana Regeneration Rate"
],
"explicitMods": [
"0.5% of Chaos Damage Leeched as Life",
"Lose 11 Life per Enemy Hit with Spells",
"Lose 23 Life per Enemy Hit with Attacks",
"Skills Chain +1 times",
"32% increased Projectile Speed",
"Projectiles that have Chained gain 21% of Non-Chaos Damage as extra Chaos Damage"
],
"flavourText": [
"Darkness never stops feeding."
],
"frameType": 3,
"extended": {
"mods": {
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"name": "",
"tier": "",
"level": 1,
"magnitudes": [
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"hash": "explicit.stat_744082851",
"min": 0.5,
"max": 0.5
}
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{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
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"hash": "explicit.stat_2018035324",
"min": -15,
"max": -10
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{
"name": "",
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"level": 1,
"magnitudes": [
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"min": -25,
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"level": 1,
"magnitudes": [
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"min": 1,
"max": 1
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{
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"tier": "",
"level": 1,
"magnitudes": [
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"hash": "explicit.stat_3759663284",
"min": 30,
"max": 40
}
]
},
{
"name": "",
"tier": "",
"level": 70,
"magnitudes": [
{
"hash": "explicit.stat_1698276268",
"min": 20,
"max": 35
}
]
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],
"implicit": [
{
"name": "",
"tier": "",
"level": 97,
"magnitudes": [
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"hash": "implicit.stat_789117908",
"min": 48,
"max": 56
}
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"hashes": {
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},
"text": "Item Class: Amulets
Rarity: Unique
Gloomfang
Blue Pearl Amulet
--------
Requirements:
Level: 77
--------
Item Level: 80
--------
56% increased Mana Regeneration Rate (implicit)
--------
0.5% of Chaos Damage Leeched as Life
Lose 11 Life per Enemy Hit with Spells
Lose 23 Life per Enemy Hit with Attacks
Skills Chain +1 times
32% increased Projectile Speed
Projectiles that have Chained gain 21% of Non-Chaos Damage as extra Chaos Damage
--------
Darkness never stops feeding.
--------
Note: ~price 1 chaos
" } }
Rarity: Unique
Gloomfang
Blue Pearl Amulet
--------
Requirements:
Level: 77
--------
Item Level: 80
--------
56% increased Mana Regeneration Rate (implicit)
--------
0.5% of Chaos Damage Leeched as Life
Lose 11 Life per Enemy Hit with Spells
Lose 23 Life per Enemy Hit with Attacks
Skills Chain +1 times
32% increased Projectile Speed
Projectiles that have Chained gain 21% of Non-Chaos Damage as extra Chaos Damage
--------
Darkness never stops feeding.
--------
Note: ~price 1 chaos
" } }
物品
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Mechanics
The Lose x Life for each Enemy hit modifiers when used with Chaos Inoculation leads to your character dying instantly when hitting enemies, unless you have net-positive Life Gained on Hit. Life gained and life lost are additive with each other.
The modifier Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain increases the damage output as the projectile chains, with each following enemy hit harder than the previous one. Note that this is the opposite behavior of the Deadeye's Ascendancy passive skill Ricochet, which applies the strongest hit to the first enemy it makes contact with.
Version history
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.