그롬팡
그롬팡
파란 진주 목걸이
목걸이
퀄리티: +20%
요구 사항 레벨 77
마나 재생 속도 (48–56)% 증가
카오스 피해의 0.5%를 생명력으로 흡수
주문으로 명중한 적 하나당 생명력 (10–15) 상실
공격으로 명중한 적 하나당 생명력 (20–25) 상실
스킬 연쇄 +1회
투사체 속도 (30–40)% 증가
연쇄된 투사체가 비-카오스 피해의 (20–35)%를 추가 카오스 피해로 획득
("생명력 흡수"는 지속적으로 회복됩니다. 흡수는 최대 속도에 이를 때까지 여러 개가 동시에 적용될 수 있습니다)
어둠은 결코 포식을 멈추는 법이 없다.
Gloomfang
그롬팡 Attr /7
마나 재생 속도 (48–56)% 증가
Family | ManaRegeneration |
---|---|
Domains | 아이템 (1) |
GenerationType | 고유 (3) |
Req. level | 97 (Effective: 77) |
Stats | |
Craft Tags | resource mana |
기폭제 | 풍요의 기폭제 |
카오스 피해의 0.5%를 생명력으로 흡수
Family | ChaosDamageLifeLeech |
---|---|
Domains | 아이템 (1) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life chaos |
기폭제 | 풍요의 기폭제 |
스킬 연쇄 +1회
Family | Chain |
---|---|
Domains | 아이템 (1) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
투사체 속도 (30–40)% 증가
Family | ProjectileSpeed |
---|---|
Domains | 아이템 (1) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
연쇄된 투사체가 비-카오스 피해의 (20–35)%를 추가 카오스 피해로 획득
Family | ProjectilesGainPercentOfNonChaosAsChaos |
---|---|
Domains | 아이템 (1) |
GenerationType | 고유 (3) |
Req. level | 70 (Effective: 56) |
Stats | |
Craft Tags | chaos_damage damage chaos |
{
"w": 1,
"h": 1,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQW11bGV0cy9TaGFkb3dSYXkiLCJ3IjoxLCJoIjoxLCJzY2FsZSI6MX1d/9c05fb0b03/ShadowRay.png",
"league": "Affliction",
"name": "Gloomfang",
"typeLine": "Blue Pearl Amulet",
"baseType": "Blue Pearl Amulet",
"rarity": "Unique",
"ilvl": 80,
"requirements": [
{
"name": "Level",
"values": [
[
"77",
0
]
],
"displayMode": 0,
"type": 62
}
],
"implicitMods": [
"56% increased Mana Regeneration Rate"
],
"explicitMods": [
"0.5% of Chaos Damage Leeched as Life",
"Lose 11 Life per Enemy Hit with Spells",
"Lose 23 Life per Enemy Hit with Attacks",
"Skills Chain +1 times",
"32% increased Projectile Speed",
"Projectiles that have Chained gain 21% of Non-Chaos Damage as extra Chaos Damage"
],
"flavourText": [
"Darkness never stops feeding."
],
"frameType": 3,
"extended": {
"mods": {
"explicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_744082851",
"min": 0.5,
"max": 0.5
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2018035324",
"min": -15,
"max": -10
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2797971005",
"min": -25,
"max": -20
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1787073323",
"min": 1,
"max": 1
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_3759663284",
"min": 30,
"max": 40
}
]
},
{
"name": "",
"tier": "",
"level": 70,
"magnitudes": [
{
"hash": "explicit.stat_1698276268",
"min": 20,
"max": 35
}
]
}
],
"implicit": [
{
"name": "",
"tier": "",
"level": 97,
"magnitudes": [
{
"hash": "implicit.stat_789117908",
"min": 48,
"max": 56
}
]
}
]
},
"hashes": {
"explicit": [
[
"explicit.stat_744082851",
[
0
]
],
[
"explicit.stat_2018035324",
[
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],
[
"explicit.stat_2797971005",
[
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],
[
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],
[
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[
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"implicit": [
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},
"text": "Item Class: Amulets
Rarity: Unique
Gloomfang
Blue Pearl Amulet
--------
Requirements:
Level: 77
--------
Item Level: 80
--------
56% increased Mana Regeneration Rate (implicit)
--------
0.5% of Chaos Damage Leeched as Life
Lose 11 Life per Enemy Hit with Spells
Lose 23 Life per Enemy Hit with Attacks
Skills Chain +1 times
32% increased Projectile Speed
Projectiles that have Chained gain 21% of Non-Chaos Damage as extra Chaos Damage
--------
Darkness never stops feeding.
--------
Note: ~price 1 chaos
" } }
Rarity: Unique
Gloomfang
Blue Pearl Amulet
--------
Requirements:
Level: 77
--------
Item Level: 80
--------
56% increased Mana Regeneration Rate (implicit)
--------
0.5% of Chaos Damage Leeched as Life
Lose 11 Life per Enemy Hit with Spells
Lose 23 Life per Enemy Hit with Attacks
Skills Chain +1 times
32% increased Projectile Speed
Projectiles that have Chained gain 21% of Non-Chaos Damage as extra Chaos Damage
--------
Darkness never stops feeding.
--------
Note: ~price 1 chaos
" } }
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Mechanics
The Lose x Life for each Enemy hit modifiers when used with Chaos Inoculation leads to your character dying instantly when hitting enemies, unless you have net-positive Life Gained on Hit. Life gained and life lost are additive with each other.
The modifier Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain increases the damage output as the projectile chains, with each following enemy hit harder than the previous one. Note that this is the opposite behavior of the Deadeye's Ascendancy passive skill Ricochet, which applies the strongest hit to the first enemy it makes contact with.
Version history
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.