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Strapped Boots
Boots
Evasion Rating: 30—39
Energy Shield: 7—9
Requires Level 16, 18 Dex, 18 Int
DropLevel
16
BaseType
Strapped Boots
Class
Flags
CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
Type
Metadata/Items/Armours/Boots/BootsDexInt2
Tags
dex_int_armour, boots, armour
Icon
Art/2DItems/Armours/Boots/BootsDexInt2
Base.base_level
1
Base.tag
default, armour, boots
Base.x_size
2
Base.y_size
2
Mods.stat_description_list
Metadata/StatDescriptions/stat_descriptions.csd
Mods.mod_stat_description_list
Metadata/StatDescriptions/advanced_mod_stat_descriptions.csd
Mods.enable_rarity
normal, magic, rare, unique
Mods.inventory_type
Boots
Quality.max_quality
20
Sockets.socket_info
1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5
Unique /2
NomicsStorm
Requires Level 16, 18 Dex, 18 Int
+(20—30) to Dexterity
+(30—50) to Evasion Rating
+(15—30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while on Full Energy Shield
20% increased Movement Speed while on Full Energy Shield
BootsStrDexSpecial1
Requires Level 16, 18 Dex, 18 Int
+(20—30) to Strength
+(20—30) to Dexterity
+20% to Cold Resistance
15% increased Movement Speed
Iron Reflexes
(Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating)
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