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Penitentiary Incarcerator
[68] Dungeon

Penitentiary Incarcerator

SpectreN
Area[68] Dungeon
Modunique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_taunted_when_taunted_ms [0]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Damage254%
Life400%
Ailment Threshold400%
Critical Strike Chance0%
TypeMapBrute
Attack Distance6 ~ 11
Attack Time1.2 Second
Damage Spread20%
Armour+50%
Evasion+20%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummonMaps
Deals 463.3 to 695 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Penitentiary Incarcerator575052906.31.2304752424210258040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummonMaps
Deals 412.8 to 619.3 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Penitentiary Incarcerator515042592.11.225336212979534040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummonMaps
Deals 327.3 to 491 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Penitentiary Incarcerator398542058.61.217072164108222040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummonMaps
Deals 244.2 to 366.3 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Penitentiary Incarcerator296091536.21.210863118086811040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummonMaps
Deals 181.5 to 272.2 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Penitentiary Incarcerator2153611401.2688884635617040404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BrutusGroundSlam 36
BrutusGroundSlam150EnemyNearTarget NoRepeat
BrutusHook6TargetNotNear NotOnFullLife
BrutusHook12TargetNotMediumNear NotOnFullLife
BrutusHook24TargetNotMediumNear OnlyLastTarget NotOnFullLife
BrutusCageSummon120NotOnFullLife IHaveFewerThanTenMinions
EmptyActionAttack200ForceTargetEnemy OnLessThan75PercentLife TargetNear
#Alternate cage summon skill for standalone brutus
GeometryTriggerGTBrutusStandaloneCageFall120 NotOnFullLife IHaveFewerThanTenMinions

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Transitionable
{
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}

Monster
{
	preload_object_type = "BruteDeath"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/MapBossBrute"] = {
    name = "Penitentiary Incarcerator",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.54,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BrutusHook",
        "BrutusCageSummonMaps",
        "BrutusGroundSlam",
        "EmptyActionAttackBrutusMultiSlam",
        "BrutusMultiSlamImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
    name = "BrutusHook",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "track_which_enemies_hit_index",
        "base_bleed_duration_+%",
        "active_skill_bleeding_damage_+%_final",
        "main_hand_bleed_on_hit",
    },
    levels = {
        [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusCageSummonMaps"] = {
    name = "BrutusCageSummonMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.35,
    incrementalEffectiveness = 0.048,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_physical_damage",
        "secondary_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 5500, levelRequirement = 9, statInterpolation = {3, 3, 1},  },
        [2] = {0.8, 1.2, 14500, levelRequirement = 66, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
    name = "BrutusGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "always_stun",
    },
    levels = {
        [1] = {120, -46, levelRequirement = 9, statInterpolation = {1, 1},  },
        [2] = {120, -46, levelRequirement = 43, statInterpolation = {1, 1},  },
        [3] = {120, -46, levelRequirement = 57, statInterpolation = {1, 1},  },
        [4] = {120, -46, -30, levelRequirement = 66, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
    name = "EmptyActionAttackBrutusMultiSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {-25, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
    name = "BrutusMultiSlamImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {1},  },
        [2] = {30, levelRequirement = 68, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modunique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_taunted_when_taunted_ms [0]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Damage254%
Life400%
Ailment Threshold400%
Critical Strike Chance0%
TypeMapBrute
Attack Distance6 ~ 11
Attack Time1.2 Second
Damage Spread20%
Armour+50%
Evasion+20%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second

GTBrutusStandaloneCageFall
TriggerableCast Time: 0.833 Second
Cooldown Time: 24 Second

SOBrutusCageSpawner
TriggerableCast Time: 1 Second

GABrutusStandaloneCageImpact
Deals 463.3 to 695 Physical Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Penitentiary Incarcerator575052906.31.2304752424210258040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second

GTBrutusStandaloneCageFall
TriggerableCast Time: 0.833 Second
Cooldown Time: 24 Second

SOBrutusCageSpawner
TriggerableCast Time: 1 Second

GABrutusStandaloneCageImpact
Deals 412.8 to 619.3 Physical Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Penitentiary Incarcerator515042592.11.225336212979534040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second

GTBrutusStandaloneCageFall
TriggerableCast Time: 0.833 Second
Cooldown Time: 24 Second

SOBrutusCageSpawner
TriggerableCast Time: 1 Second

GABrutusStandaloneCageImpact
Deals 327.3 to 491 Physical Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Penitentiary Incarcerator398542058.61.217072164108222040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second

GTBrutusStandaloneCageFall
TriggerableCast Time: 0.833 Second
Cooldown Time: 24 Second

SOBrutusCageSpawner
TriggerableCast Time: 1 Second

GABrutusStandaloneCageImpact
Deals 244.2 to 366.3 Physical Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Penitentiary Incarcerator296091536.21.210863118086811040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second

GTBrutusStandaloneCageFall
TriggerableCast Time: 0.833 Second
Cooldown Time: 24 Second

SOBrutusCageSpawner
TriggerableCast Time: 1 Second

GABrutusStandaloneCageImpact
Deals 181.5 to 272.2 Physical Damage
is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Penitentiary Incarcerator2153611401.2688884635617040404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BrutusGroundSlam 36
BrutusGroundSlam150EnemyNearTarget NoRepeat
BrutusHook6TargetNotNear NotOnFullLife
BrutusHook12TargetNotMediumNear NotOnFullLife
BrutusHook24TargetNotMediumNear OnlyLastTarget NotOnFullLife
BrutusCageSummon120NotOnFullLife IHaveFewerThanTenMinions
EmptyActionAttack200ForceTargetEnemy OnLessThan75PercentLife TargetNear
#Alternate cage summon skill for standalone brutus
GeometryTriggerGTBrutusStandaloneCageFall120 NotOnFullLife IHaveFewerThanTenMinions

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Preload
{
	preload_object = "Metadata/Effects/Spells/monsters_effects/brute_death/BruteDeathExplosionStandalone"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/MapBossBruteStandalone"] = {
    name = "Penitentiary Incarcerator",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.54,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BrutusHook",
        "BrutusGroundSlam",
        "GABrutusStandaloneCageImpact",
        "EmptyActionAttackBrutusMultiSlam",
        "BrutusMultiSlamImpact",
        "SOBrutusCageSpawner",
        "GTBrutusStandaloneCageFall",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
    name = "BrutusHook",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "track_which_enemies_hit_index",
        "base_bleed_duration_+%",
        "active_skill_bleeding_damage_+%_final",
        "main_hand_bleed_on_hit",
    },
    levels = {
        [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
    name = "BrutusGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "always_stun",
    },
    levels = {
        [1] = {120, -46, levelRequirement = 9, statInterpolation = {1, 1},  },
        [2] = {120, -46, levelRequirement = 43, statInterpolation = {1, 1},  },
        [3] = {120, -46, levelRequirement = 57, statInterpolation = {1, 1},  },
        [4] = {120, -46, -30, levelRequirement = 66, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABrutusStandaloneCageImpact"] = {
    name = "GABrutusStandaloneCageImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.35,
    incrementalEffectiveness = 0.048,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_physical_damage",
        "secondary_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, levelRequirement = 0, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
    name = "EmptyActionAttackBrutusMultiSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {-25, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
    name = "BrutusMultiSlamImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {1},  },
        [2] = {30, levelRequirement = 68, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOBrutusCageSpawner"] = {
    name = "SOBrutusCageSpawner",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBrutusStandaloneCageFall"] = {
    name = "GTBrutusStandaloneCageFall",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.833,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreN
Area
Modunique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_taunted_when_taunted_ms [0]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Damage254%
Life400%
Ailment Threshold400%
Critical Strike Chance0%
TypeMapBrute
Attack Distance6 ~ 11
Attack Time1.2 Second
Damage Spread20%
Armour+50%
Evasion+20%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/MapBossBruteElder"] = {
    name = "Penitentiary Incarcerator",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.54,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modunique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_taunted_when_taunted_ms [0]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsno_maven, red_blood, demon
Damage254%
Life400%
Ailment Threshold400%
Critical Strike Chance0%
TypeMapBrute
Attack Distance6 ~ 11
Attack Time1.2 Second
Damage Spread20%
Armour+50%
Evasion+20%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummonMaps
Deals 463.3 to 695 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Penitentiary Incarcerator 575052906.31.2304752424210258040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummonMaps
Deals 412.8 to 619.3 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Penitentiary Incarcerator 515042592.11.225336212979534040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummonMaps
Deals 327.3 to 491 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Penitentiary Incarcerator 398542058.61.217072164108222040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummonMaps
Deals 244.2 to 366.3 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Penitentiary Incarcerator 296091536.21.210863118086811040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummonMaps
Deals 181.5 to 272.2 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second

EmptyActionAttackBrutusMultiSlam
25% less Attack SpeedCast Time: 3.5 Second
Cooldown Time: 10 Second

BrutusMultiSlamImpact
Deals 30% more Damage
is_area_damage cannot_stun Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Penitentiary Incarcerator 2153611401.2688884635617040404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BrutusGroundSlam 36
BrutusGroundSlam150EnemyNearTarget NoRepeat
BrutusHook6TargetNotNear NotOnFullLife
BrutusHook12TargetNotMediumNear NotOnFullLife
BrutusHook24TargetNotMediumNear OnlyLastTarget NotOnFullLife
BrutusCageSummon120NotOnFullLife IHaveFewerThanTenMinions
EmptyActionAttack200ForceTargetEnemy OnLessThan75PercentLife TargetNear
#Alternate cage summon skill for standalone brutus
GeometryTriggerGTBrutusStandaloneCageFall120 NotOnFullLife IHaveFewerThanTenMinions

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}

Monster
{
	preload_object_type = "BruteDeath"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/MapBossBruteShaper"] = {
    name = "Penitentiary Incarcerator ",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.54,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BrutusHook",
        "BrutusCageSummonMaps",
        "BrutusGroundSlam",
        "EmptyActionAttackBrutusMultiSlam",
        "BrutusMultiSlamImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
    name = "BrutusHook",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "track_which_enemies_hit_index",
        "base_bleed_duration_+%",
        "active_skill_bleeding_damage_+%_final",
        "main_hand_bleed_on_hit",
    },
    levels = {
        [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusCageSummonMaps"] = {
    name = "BrutusCageSummonMaps",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.35,
    incrementalEffectiveness = 0.048,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_physical_damage",
        "secondary_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 5500, levelRequirement = 9, statInterpolation = {3, 3, 1},  },
        [2] = {0.8, 1.2, 14500, levelRequirement = 66, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
    name = "BrutusGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "always_stun",
    },
    levels = {
        [1] = {120, -46, levelRequirement = 9, statInterpolation = {1, 1},  },
        [2] = {120, -46, levelRequirement = 43, statInterpolation = {1, 1},  },
        [3] = {120, -46, levelRequirement = 57, statInterpolation = {1, 1},  },
        [4] = {120, -46, -30, levelRequirement = 66, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
    name = "EmptyActionAttackBrutusMultiSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {-25, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
    name = "BrutusMultiSlamImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {1},  },
        [2] = {30, levelRequirement = 68, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modunique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_taunted_when_taunted_ms [0]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Damage254%
Life400%
Ailment Threshold400%
Critical Strike Chance0%
TypeMapBrute
Attack Distance6 ~ 11
Attack Time1.2 Second
Damage Spread20%
Armour+50%
Evasion+20%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummon
Deals 1827 to 2740 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Penitentiary Incarcerator 575052906.31.2304752424210258040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummon
Deals 1628 to 2442 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Penitentiary Incarcerator 515042592.11.225336212979534040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummon
Deals 1291 to 1936 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Penitentiary Incarcerator 398542058.61.217072164108222040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummon
Deals 962.8 to 1444 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Penitentiary Incarcerator 296091536.21.210863118086811040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second

BrutusCageSummon
Deals 715.6 to 1073 Physical Damage
Base duration is 14.5 seconds

is_area_damage Spell
Cast Time: 1 Second
Cooldown Time: 24 Second

BrutusGroundSlam
Deals 120% more Damage
46% less Attack Speed
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage always_stun Attack
Cast Time: 1 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Penitentiary Incarcerator 2153611401.2688884635617040404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BrutusGroundSlam 36
BrutusGroundSlam150EnemyNearTarget NoRepeat
BrutusHook6TargetNotNear NotOnFullLife
BrutusHook12TargetNotMediumNear NotOnFullLife
BrutusHook24TargetNotMediumNear OnlyLastTarget NotOnFullLife
BrutusCageSummon120NotOnFullLife IHaveFewerThanTenMinions
EmptyActionAttack200ForceTargetEnemy OnLessThan75PercentLife TargetNear
#Alternate cage summon skill for standalone brutus
GeometryTriggerGTBrutusStandaloneCageFall120 NotOnFullLife IHaveFewerThanTenMinions

Object Type

version 2
extends "Metadata/Monsters/EndlessBoss/BossBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/EndlessBoss/BossBase"

Render
{
	has_light = true
}

Monster
{
	preload_object_type = "BruteDeath"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/EndlessLedge2BossBrute"] = {
    name = "Penitentiary Incarcerator ",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.54,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BrutusHook",
        "BrutusCageSummon",
        "BrutusGroundSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
    name = "BrutusHook",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "track_which_enemies_hit_index",
        "base_bleed_duration_+%",
        "active_skill_bleeding_damage_+%_final",
        "main_hand_bleed_on_hit",
    },
    levels = {
        [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusCageSummon"] = {
    name = "BrutusCageSummon",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.38,
    incrementalEffectiveness = 0.048,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_physical_damage",
        "secondary_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 5500, levelRequirement = 9, statInterpolation = {3, 3, 1},  },
        [2] = {0.8, 1.2, 14500, levelRequirement = 66, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
    name = "BrutusGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "always_stun",
    },
    levels = {
        [1] = {120, -46, levelRequirement = 9, statInterpolation = {1, 1},  },
        [2] = {120, -46, levelRequirement = 43, statInterpolation = {1, 1},  },
        [3] = {120, -46, levelRequirement = 57, statInterpolation = {1, 1},  },
        [4] = {120, -46, -30, levelRequirement = 66, statInterpolation = {1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_taunted_when_taunted_ms [0]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Damage350%
Life725%
Ailment Threshold725%
Critical Strike Chance0%
TypeBrute
Attack Distance6 ~ 11
Attack Time1.65 Second
Damage Spread15%
Armour+50%
Evasion+20%
Accuracy+130%

GroundSlamBrute
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
Stuns Enemies
33% reduced Attack Speed
is_area_damage [1]
Deals 80% more Damage
skill_art_variation [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

Attack Area AttackCanRepeat Melee SlamSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Penitentiary Incarcerator 718815506.61.65552372424210258040404025

GroundSlamBrute
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
Stuns Enemies
33% reduced Attack Speed
is_area_damage [1]
Deals 80% more Damage
skill_art_variation [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

Attack Area AttackCanRepeat Melee SlamSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Penitentiary Incarcerator 643804911.31.6545922212979534040404025

GroundSlamBrute
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
Stuns Enemies
33% reduced Attack Speed
is_area_damage [1]
Deals 80% more Damage
skill_art_variation [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

Attack Area AttackCanRepeat Melee SlamSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Penitentiary Incarcerator 498173900.41.6530944164108222040404025

GroundSlamBrute
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
Stuns Enemies
33% reduced Attack Speed
is_area_damage [1]
Deals 80% more Damage
skill_art_variation [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

Attack Area AttackCanRepeat Melee SlamSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Penitentiary Incarcerator 370112910.61.6519689118086811040404025

GroundSlamBrute
icongroundslam
Ground Slam
The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.
Stuns Enemies
33% reduced Attack Speed
is_area_damage [1]
Deals 80% more Damage
skill_art_variation [1]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

Attack Area AttackCanRepeat Melee SlamSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

BrutusHook
15% reduced Attack Speed
Deals 35% less Damage
track_which_enemies_hit_index [20]
90% reduced Bleeding Duration
active_skill_bleeding_damage_+%_final [150]

main_hand_bleed_on_hit Triggerable
Cast Time: 0.8 Second
Cooldown Time: 6 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Penitentiary Incarcerator 269192159.91.651248584635617040404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
BrutusHook 60OnFullLife TargetFar
BrutusHook 60OnFullLife TargetNotMediumNear
BrutusHook6TargetNotNear NotOnFullLife
BrutusHook12TargetNotMediumNear
BrutusHook24TargetNotMediumNear OnlyLastTarget NotOnFullLife
BrutusGroundSlam36NotOnFullLife
BrutusGroundSlam72NotOnFullLife TargetFar OnlyLastTarget
BrutusGroundSlam150EnemyNearTarget NoRepeat
BrutusSpikedGround30NoRepeat NotOnFullLife
BrutusCageSummon120IHaveFewerThanTenMinions OnLessThan50PercentLife IAmBelowLevel40
BrutusCageSummon120IHaveFewerThanTenMinions OnLessThan75PercentLife IAmAboveLevel39 IAmBelowLevel67
BrutusCageSummon120IHaveFewerThanTenMinions NotOnFullLife IAmAboveLevel66
EmptyActionAttack200ForceTargetEnemy OnLessThan75PercentLife TargetNear
#Alternate cage summon skill for standalone brutus
GeometryTriggerGTBrutusStandaloneCageFall120 IHaveFewerThanTenMinions OnLessThan50PercentLife IAmBelowLevel40
GeometryTriggerGTBrutusStandaloneCageFall120 IHaveFewerThanTenMinions OnLessThan75PercentLife IAmAboveLevel39 IAmBelowLevel67
GeometryTriggerGTBrutusStandaloneCageFall120 IHaveFewerThanTenMinions NotOnFullLife IAmAboveLevel66

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	
}

Monster
{
	preload_object_type = "BruteDeath"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/MapBossBrutePantheon"] = {
    name = "Penitentiary Incarcerator ",
    life = 7.25,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3.5,
    damageSpread = 0.15,
    attackTime = 1.65,
    attackRange = 11,
    accuracy = 1.3,
    skillList = {
        "GroundSlamBrute",
        "Melee",
        "BrutusHook",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GroundSlamBrute"] = {
    name = "Ground Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SlamSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "always_stun",
        "attack_speed_+%",
        "is_area_damage",
        "active_skill_damage_+%_final",
        "skill_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, -33, 1, 80, 1, -30, levelRequirement = 10, statInterpolation = {1, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
    name = "BrutusHook",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "track_which_enemies_hit_index",
        "base_bleed_duration_+%",
        "active_skill_bleeding_damage_+%_final",
        "main_hand_bleed_on_hit",
    },
    levels = {
        [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {1, 1, 1, 1, 1},  },
    },
}