Encarcerador Penitenciário
DemoníacoÁrea: Mapa: Masmorra
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Penitentiary Incarcerator
| Spectre | N |
|---|---|
| Area | Mapa: Masmorra |
| Tags | brute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
Vida
400%
Armadura
+50%
Evasão
+20%
Ailment Threshold
400%
Resistência
Damage
254%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
200%
Model Size
120%
Type
MapBrute
Metadata
MapBossBrute
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
43,185
Evasão
5,687
Damage
1,081
Dano Mágico
1,613
Precisão
580
Attack Time
0.804
Experiência
112,805
Minion Life
120,902
Minion Damage
863
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1716–2574
Chance de Crítico: 5%
Attack Time: 1.2 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrutusHook
Attack, Triggerable
Base Damage: 1716–2574
Chance de Crítico: 5%
Attack Time: 1.2 seg
Recarga: 6 seg
Causa 35% menos Dano
Duração do Sangramento reduzida em 90%
Velocidade de Ataque reduzida em 15%
+150% mais Dano com Sangramentos
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusCageSummonMaps
Spell
Tempo de Conjuração: 1 seg
Recarga: 24 seg
Causa 181.5 a 272.2 de Dano Físico
Duração base é de 14.5 segundos
is area damage [1]
BrutusGroundSlam
Attack
Base Damage: 1716–2574
Chance de Crítico: 5%
Attack Time: 1.2 seg
Recarga: 6 seg
Causa 120% mais Dano
Ponto de Atordoamento Inimigo reduzido em 50%
46% menos Velocidade de Ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 1716–2574
Chance de Crítico: 5%
Attack Time: 1.2 seg
Recarga: 7.5 seg
25% menos Velocidade de Ataque
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 1716–2574
Chance de Crítico: 5%
Attack Time: 1.2 seg
Seus Acertos não podem Atordoar Inimigos
Causa 30% mais Dano
active skill area of effect radius +% final [40]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
}
Transitionable
{
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = true
}
Monster
{
preload_object_type = "BruteDeath"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/MapBossBrute"] = {
name = "Penitentiary Incarcerator",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.54,
damageSpread = 0.2,
attackTime = 1.2,
attackRange = 11,
accuracy = 1,
skillList = {
"Melee",
"BrutusHook",
"BrutusCageSummonMaps",
"BrutusGroundSlam",
"EmptyActionAttackBrutusMultiSlam",
"BrutusMultiSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
name = "BrutusHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"active_skill_damage_+%_final",
"track_which_enemies_hit_index",
"base_bleed_duration_+%",
"active_skill_bleeding_damage_+%_final",
"main_hand_bleed_on_hit",
},
levels = {
[1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusCageSummonMaps"] = {
name = "BrutusCageSummonMaps",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5500, levelRequirement = 9, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 14500, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
name = "BrutusGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"base_stun_threshold_reduction_+%",
"is_area_damage",
},
levels = {
[1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
name = "EmptyActionAttackBrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
},
levels = {
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
name = "BrutusMultiSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Name | Chão Cravado |
|---|---|
| Family | MonsterNemesis |
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Encarcerador Penitenciário
DemoníacoMonstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Penitentiary Incarcerator
| Spectre | N |
|---|---|
| Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss |
Vida
400%
Armadura
+50%
Evasão
+20%
Ailment Threshold
400%
Resistência
Damage
254%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
200%
Model Size
120%
Type
MapBrute
Metadata
MapBossBruteStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
43,185
Evasão
5,687
Damage
1,081
Dano Mágico
1,613
Precisão
580
Attack Time
0.804
Experiência
112,805
Minion Life
120,902
Minion Damage
863
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1716–2574
Chance de Crítico: 5%
Attack Time: 1.2 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrutusHook
Attack, Triggerable
Base Damage: 1716–2574
Chance de Crítico: 5%
Attack Time: 1.2 seg
Recarga: 6 seg
Causa 35% menos Dano
Duração do Sangramento reduzida em 90%
Velocidade de Ataque reduzida em 15%
+150% mais Dano com Sangramentos
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 1716–2574
Chance de Crítico: 5%
Attack Time: 1.2 seg
Recarga: 6 seg
Causa 120% mais Dano
Ponto de Atordoamento Inimigo reduzido em 50%
46% menos Velocidade de Ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 1716–2574
Chance de Crítico: 5%
Attack Time: 1.2 seg
Recarga: 7.5 seg
25% menos Velocidade de Ataque
BrutusMultiSlamImpact
Triggerable, Attack
Base Damage: 1716–2574
Chance de Crítico: 5%
Attack Time: 1.2 seg
Seus Acertos não podem Atordoar Inimigos
Causa 30% mais Dano
active skill area of effect radius +% final [40]
is area damage [1]
GTBrutusStandaloneCageFall
Triggerable, Spell
Tempo de Conjuração: 0.833 seg
Recarga: 24 seg
SOBrutusCageSpawner
Triggerable, Spell
Tempo de Conjuração: 1 seg
GABrutusStandaloneCageImpact
Triggerable, Attack
Base Damage: 1716–2574
Chance de Crítico: 5%
Attack Time: 1.2 seg
Causa 181.5 a 272.2 de Dano Físico
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Preload
{
preload_object = "Metadata/Effects/Spells/monsters_effects/brute_death/BruteDeathExplosionStandalone"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/MapBossBruteStandalone"] = {
name = "Penitentiary Incarcerator",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.54,
damageSpread = 0.2,
attackTime = 1.2,
attackRange = 11,
accuracy = 1,
skillList = {
"Melee",
"BrutusHook",
"BrutusGroundSlam",
"GABrutusStandaloneCageImpact",
"EmptyActionAttackBrutusMultiSlam",
"BrutusMultiSlamImpact",
"SOBrutusCageSpawner",
"GTBrutusStandaloneCageFall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
name = "BrutusHook",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"active_skill_damage_+%_final",
"track_which_enemies_hit_index",
"base_bleed_duration_+%",
"active_skill_bleeding_damage_+%_final",
"main_hand_bleed_on_hit",
},
levels = {
[1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusGroundSlam"] = {
name = "BrutusGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"base_stun_threshold_reduction_+%",
"is_area_damage",
},
levels = {
[1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABrutusStandaloneCageImpact"] = {
name = "GABrutusStandaloneCageImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackBrutusMultiSlam"] = {
name = "EmptyActionAttackBrutusMultiSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
},
levels = {
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusMultiSlamImpact"] = {
name = "BrutusMultiSlamImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {30, 40, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOBrutusCageSpawner"] = {
name = "SOBrutusCageSpawner",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBrutusStandaloneCageFall"] = {
name = "GTBrutusStandaloneCageFall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.833,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Name | Chão Cravado |
|---|---|
| Family | MonsterNemesis |
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Encarcerador Penitenciário
DemoníacoMonstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Penitentiary Incarcerator
| Spectre | N |
|---|---|
| Tags | demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_int, red_blood |
Vida
400%
Armadura
+50%
Evasão
+20%
Ailment Threshold
400%
Resistência
Damage
254%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
200%
Model Size
120%
Type
MapBrute
Metadata
MapBossBruteElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Render
{
has_light = true
}
Monster
{
preload_object_type = "BruteDeath"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/MapBossBruteElder"] = {
name = "Penitentiary Incarcerator",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.54,
damageSpread = 0.2,
attackTime = 1.2,
attackRange = 11,
accuracy = 1,
skillList = {
},
modList = {
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Name | Chão Cravado |
|---|---|
| Family | MonsterNemesis |
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.