Dunes Map
Map
Map Tier: 2, 5, 9, 13, 16
Guild Tag Editor: A
Bonus: Kill boss of magic or higher version of this map
Shifting, morphing, expanding. A reminder
of the virtues of an agile mind.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Dunes Map MapWorldsDunes /18
Name | Show Full Descriptions |
---|---|
DropLevel | 69 |
BaseType | Dunes Map |
Class | Maps |
Flags | AlwaysAllocate, CanBeCorrupted, CanScourge |
Type | Metadata/Items/Maps/MapWorldsDunes |
Tags | not_for_sale, can_be_infected_map, beach, map |
Icon | Art/2DItems/Maps/Atlas2Maps/New/Dunes |
Clearing Ability | 9 |
Mob Count | 2 |
Boss Difficulty | 4 |
Boss Based On | Hillock |
Boss notes | Strong Physical melee attacks. At half health heals to full and gains a Leap Slam ability that summons zombies which release poison clouds on death. Staying in melee range prevents use of Leap Slam. |
Tileset | The Vastiri Desert |
Few Obstacles | o |
Boss not in own room | o |
Outdoors | o |
Linear | o |
Reference | Community Wiki |
Dunes
Dunes
Dunes Attr /11
Name | Show Full Descriptions |
---|---|
Act | 11 |
Monster Level | 69 |
Boss | The Blacksmith |
Elder Map Boss | The Blacksmith |
Tags | beach, map, area_with_water, einharmaps, desert_area, desert_map_area, sun_nature_area, map_drops_can_upgrade_to_fortress |
Atlas Linked | Desert Spring Map, Pillars of Arun, Toxic Sewer Map, Channel Map |
Upgraded From | Desert Spring Map |
Card Tags | Earth Drinker Baited Expectations Acclimatisation Imperial Legacy A Note in the Wind The Tumbleweed The Fortunate |
(Old) Divination Card | A Note in the Wind Acclimatisation Baited Expectations Earth Drinker Imperial Legacy Sambodhi's Wisdom |
Topologies | EndGameDunes_1 EndGameDunes_2 EndGameDunes_3 EndGameDunes_4 |
Loading |
Level | Name | Experience | Damage | Attack Time | Life | Armour | Evasion | Energy Shield | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
69 | The Blacksmith | 115,357 | 565 | 1.1055 | 649,329 | 62,316 | 4,907 | 0 | 40 | 40 | 40 | 25 |
69 | Maternal Rhex | 14,682 | 500 | 1.5 | 9,950 | 31,158 | 7,361 | 0 | 0 | 0 | 40 | 0 |
Maps Series Tier /18 ⍟
Name | Tier |
---|---|
Betrayal | 7 |
Synthesis | 8 |
Legion | 8 |
Blight | 10 |
Metamorph | 3 |
Delirium | 3 |
Harvest | 3 |
Heist | 4 |
Ritual | 4 |
Expedition | 4 |
Scourge | 2 |
Archnemesis | 10 |
Sentinel | 10 |
Kalandra | 15 |
Crucible | 2 |
Ancestor | 2 |
Affliction | 2 |
Necropolis | 2 |
Unique /2 ⍟
(60–100)% increased Experience gain
Area contains unbridged gaps to cross
Monsters have 50% chance to Avoid Ailments
(20–25)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
% increased Monster Cast Speed
Players have Level 20 Dash Skill
Players have 200% increased Cooldown Recovery Rate for Movement Skills
map item drop quantity +% [100,150]
map item drop rarity +% [200,300]
map pack size +% [0]
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
Area contains unbridged gaps to cross
Monsters have 50% chance to Avoid Ailments
(20–25)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
% increased Monster Cast Speed
Players have Level 20 Dash Skill
Players have 200% increased Cooldown Recovery Rate for Movement Skills
map item drop quantity +% [100,150]
map item drop rarity +% [200,300]
map pack size +% [0]
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(60–100)% increased Experience gain
Area contains unbridged gaps to cross
Monsters have 50% chance to Avoid Ailments
100% increased Monster Damage
(20–25)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
% increased Monster Cast Speed
Players have Level 20 Dash Skill
Players have 200% increased Cooldown Recovery Rate for Movement Skills
map item drop quantity +% [200,250]
map item drop rarity +% [200,300]
map pack size +% [30]
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
Area contains unbridged gaps to cross
Monsters have 50% chance to Avoid Ailments
100% increased Monster Damage
(20–25)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
% increased Monster Cast Speed
Players have Level 20 Dash Skill
Players have 200% increased Cooldown Recovery Rate for Movement Skills
map item drop quantity +% [200,250]
map item drop rarity +% [200,300]
map pack size +% [30]
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.