Vision of Justice
Undead
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
immune to labyrinth degen effect [1]
Action Speed cannot be modified to below 50% of base value
Hexproof
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
SpectreN
AreaOrchard Map
TagsCaster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead
Life
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
GoddessOfJusticeMapBoss
Metadata
GoddessOfJusticeMapBossSimplified
Level
81
Life
7,066,660
Armour
79,317
Evasion Rating
7,362
Energy Shield
54,328
Damage
1,829
Spell Damage
2,730
Accuracy
960
Attack Time
1.005
Experience
141,493
Minion Life
1,369,939
Minion Energy Shield
10,532
Minion Damage
1,532
Ailment Threshold
3,321,330
Chill
10,502
Shock
10,502
Brittle
59,415
Scorch
10,502
Sap
29,015
Phys Convert Ele
300%
LabyrinthSpiritMortarMap
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1275 to 1912 Fire Damage
Fires +6 Projectiles
25% reduced Cast Speed
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
IzaroSummonSkeletonGhostflame
Spell, Projectile, Multicastable, Triggerable
Cast Time: 0.25 sec
Cooldown Time: 20 sec
Skills Repeat an additional 6 Times
Deals 309.3 to 464 Fire Damage
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [2]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
IzarpWarpMap
Spell, Area, AreaSpell
Izaro Warp
Cast Time: 3 sec
Cooldown Time: 10 sec
OfferingOfJudgement
Spell, Area, Duration, Damage, AreaSpell, Triggerable
Cast Time: 1 sec
Cooldown Time: 5 sec
Deals 4502.5 Base Fire Damage per second
Base duration is 6 seconds
base is projectile [1]
is area damage [1]
OfferingOfJudgementChaos
Spell, Area, Duration, Damage, AreaSpell, Triggerable
Cast Time: 1 sec
Cooldown Time: 5 sec
Deals 1200.7 Base Chaos Damage per second
Base duration is 6 seconds
base is projectile [1]
is area damage [1]
GoddessWarpNoSlow
Spell, Area, Damage, AreaSpell
Goddess Warp
Critical Strike Chance: 5%
Cast Time: 3 sec
Cooldown Time: 6 sec
Deals 1369 to 2054 Fire Damage
is area damage [1]
GoddessOfJusticeFaceLastTarget
Face Last Target
GoddessBeam
Spell, Area, Damage, AreaSpell
Goddess Beam
Cast Time: 1 sec
Cooldown Time: 12 sec
Deals 4502.5 Base Fire Damage per second
Base duration is 6 seconds
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/summon_skeletons/death_smoke/death_smoke.ao"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
}

Targetable
{
	no_highlight = true
}

Render
{
	preload_buff_visual = "spinning_blades_damage"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBossSimplified"] = {
    name = "Vision of Justice",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "LabyrinthSpiritMortarMap",
        "OfferingOfJudgement",
        "OfferingOfJudgementChaos",
        "IzaroSummonSkeletonGhostflame",
        "GoddessOfJusticeFaceLastTarget",
        "IzarpWarpMap",
        "GoddessWarpNoSlow",
        "GoddessBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["LabyrinthSpiritMortarMap"] = {
    name = "LabyrinthSpiritMortarMap",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "base_cast_speed_+%",
        "projectile_minimum_range",
        "ignite_art_variation",
        "monster_projectile_variation",
        "base_number_of_projectiles",
        "is_area_damage",
        "base_is_projectile",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, 15, 2, 1, 6, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OfferingOfJudgement"] = {
    name = "OfferingOfJudgement",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OfferingOfJudgementChaos"] = {
    name = "OfferingOfJudgementChaos",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IzaroSummonSkeletonGhostflame"] = {
    name = "IzaroSummonSkeletonGhostflame",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "skill_repeat_count",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 76, 25, 6, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GoddessOfJusticeFaceLastTarget"] = {
    name = "Face Last Target",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IzarpWarpMap"] = {
    name = "Izaro Warp",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GoddessWarpNoSlow"] = {
    name = "Goddess Warp",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GoddessBeam"] = {
    name = "Goddess Beam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 6000, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
    },
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • immune to labyrinth degen effect [1]
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • immune to labyrinth degen effect Min: 1 Max: 1 Global
  • Action Speed cannot be modified to below 50% of base value
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft TagsSpeed
    Hexproof
    FamilyMonsterImmuneToCurses
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hexproof Min: 1 Max: 1 Global
  • Craft TagsCaster Curse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Vision of Justice
    Undead
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    immune to labyrinth degen effect [1]
    Action Speed cannot be modified to below 50% of base value
    Hexproof
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    TagsCaster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, not_dex, not_str, ranged, standalone_map_boss, undead
    Life
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    130%
    Type
    GoddessOfJusticeMapBoss
    Metadata
    GoddessOfJusticeMapBossSimplifiedStandalone__
    Level
    68
    Life
    557,385
    Armour
    28,790
    Evasion Rating
    4,739
    Energy Shield
    24,508
    Damage
    851
    Spell Damage
    1,270
    Accuracy
    580
    Attack Time
    1.005
    Experience
    112,805
    Minion Life
    120,902
    Minion Energy Shield
    5,316
    Minion Damage
    680
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    LabyrinthSpiritMortarMap
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 572.2 to 858.3 Fire Damage
    Fires +6 Projectiles
    25% reduced Cast Speed
    base is projectile [1]
    distribute projectiles over contact points [1]
    ignite art variation [2]
    is area damage [1]
    monster projectile variation [1]
    projectile minimum range [15]
    projectile spread radius [20]
    IzaroSummonSkeletonGhostflame
    Spell, Projectile, Multicastable, Triggerable
    Cast Time: 0.25 sec
    Cooldown Time: 20 sec
    Skills Repeat an additional 6 Times
    Deals 180.5 to 270.7 Fire Damage
    active skill area of effect radius +% final [-25]
    alternate minion [76]
    base is projectile [1]
    number of monsters to summon [2]
    projectile minimum range [25]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    OfferingOfJudgement
    Spell, Area, Duration, Damage, AreaSpell, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 5 sec
    Deals 2045.9 Base Fire Damage per second
    Base duration is 6 seconds
    base is projectile [1]
    is area damage [1]
    OfferingOfJudgementChaos
    Spell, Area, Duration, Damage, AreaSpell, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 5 sec
    Deals 545.6 Base Chaos Damage per second
    Base duration is 6 seconds
    base is projectile [1]
    is area damage [1]
    GoddessWarpNoSlow
    Spell, Area, Damage, AreaSpell
    Goddess Warp
    Critical Strike Chance: 5%
    Cast Time: 3 sec
    Cooldown Time: 6 sec
    Deals 709.9 to 1065 Fire Damage
    is area damage [1]
    GoddessOfJusticeFaceLastTarget
    Face Last Target
    GoddessBeam
    Spell, Area, Damage, AreaSpell
    Goddess Beam
    Cast Time: 1 sec
    Cooldown Time: 12 sec
    Deals 2045.9 Base Fire Damage per second
    Base duration is 6 seconds
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/summon_skeletons/death_smoke/death_smoke.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Goddess_of_Justice/teleport/affected_buff/affected_buff.epk"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Goddess_of_Justice/teleport/affected_buff/affected_buff.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBossSimplifiedStandalone__"] = {
        name = "Vision of Justice",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "LabyrinthSpiritMortarMap",
            "OfferingOfJudgement",
            "OfferingOfJudgementChaos",
            "IzaroSummonSkeletonGhostflame",
            "GoddessOfJusticeFaceLastTarget",
            "GoddessWarpNoSlow",
            "GoddessBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LabyrinthSpiritMortarMap"] = {
        name = "LabyrinthSpiritMortarMap",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "projectile_spread_radius",
            "base_cast_speed_+%",
            "projectile_minimum_range",
            "ignite_art_variation",
            "monster_projectile_variation",
            "base_number_of_projectiles",
            "is_area_damage",
            "base_is_projectile",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, -25, 15, 2, 1, 6, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OfferingOfJudgement"] = {
        name = "OfferingOfJudgement",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OfferingOfJudgementChaos"] = {
        name = "OfferingOfJudgementChaos",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IzaroSummonSkeletonGhostflame"] = {
        name = "IzaroSummonSkeletonGhostflame",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "skill_repeat_count",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 76, 25, 6, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GoddessOfJusticeFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GoddessWarpNoSlow"] = {
        name = "Goddess Warp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GoddessBeam"] = {
        name = "Goddess Beam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 6000, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • immune to labyrinth degen effect [1]
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • immune to labyrinth degen effect Min: 1 Max: 1 Global
  • Action Speed cannot be modified to below 50% of base value
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft TagsSpeed
    Hexproof
    FamilyMonsterImmuneToCurses
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hexproof Min: 1 Max: 1 Global
  • Craft TagsCaster Curse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Vision of Justice
    Undead
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    immune to labyrinth degen effect [1]
    Action Speed cannot be modified to below 50% of base value
    Hexproof
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagselder_map_boss, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, undead
    Life
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    130%
    Type
    GoddessOfJusticeMapBoss
    Metadata
    GoddessOfJusticeMapBossSimplifiedElder__

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Goddess_of_Justice/GoddessJusticeSplode.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBossSimplifiedElder__"] = {
        name = "Vision of Justice",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • immune to labyrinth degen effect [1]
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • immune to labyrinth degen effect Min: 1 Max: 1 Global
  • Action Speed cannot be modified to below 50% of base value
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft TagsSpeed
    Hexproof
    FamilyMonsterImmuneToCurses
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hexproof Min: 1 Max: 1 Global
  • Craft TagsCaster Curse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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