Visión de Justicia
No muerto
Área: Mapa de Huerto
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
immune to labyrinth degen effect [1]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Antimaleficios
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
immune to labyrinth degen effect [1]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Antimaleficios
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vision of Justice
Spectre | N |
---|---|
Area | Mapa de Huerto |
Tags | Lanzador de hechizos, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
GoddessOfJusticeMapBoss
Metadata
GoddessOfJusticeMapBossSimplified
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
83
Vida
10,136,607
Armadura
92,477
Evasión
7,860
Escudo de energía
15,319
Damage
2,051
Daño de hechizos
3,061
Precisión
518
Attack Time
1.005
Experiencia
144,452
Ailment Threshold
4,764,205
Chill
15,064
Shock
15,064
Brittle
85,227
Scorch
15,064
Sap
41,620
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LabyrinthSpiritMortarMap
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1439 a 2159 de daño de fuego
Dispara +6 proyectiles
Velocidad de lanzamiento de hechizos reducida un 25%
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
Dispara +6 proyectiles
Velocidad de lanzamiento de hechizos reducida un 25%
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
IzaroSummonSkeletonGhostflame
Spell, Projectile, Multicastable, Triggerable
Tiempo de lanzamiento: 0.25 seg
Tiempo de recarga: 20 seg
Las Habilidades se Repiten 6 Veces más
Inflige de 335.4 a 503.1 de daño de fuego
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [2]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Inflige de 335.4 a 503.1 de daño de fuego
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [2]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
IzarpWarpMap
Spell, Area, AreaSpell
Teletransporte de Izaro
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 10 seg
OfferingOfJudgement
Spell, Area, Duration, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 5 seg
Inflige 5073.4 de daño de fuego base por segundo
La duración base es de 6 segundos
base is projectile [1]
is area damage [1]
La duración base es de 6 segundos
base is projectile [1]
is area damage [1]
OfferingOfJudgementChaos
Spell, Area, Duration, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 5 seg
Inflige 1352.9 de daño de caos base por segundo
La duración base es de 6 segundos
base is projectile [1]
is area damage [1]
La duración base es de 6 segundos
base is projectile [1]
is area damage [1]
GoddessWarpNoSlow
Spell, Area, Damage, AreaSpell
Teletransporte de la Diosa
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 6 seg
Inflige de 1512 a 2268 de daño de fuego
is area damage [1]
is area damage [1]
GoddessOfJusticeFaceLastTarget
Enfrenta al último objetivo
GoddessBeam
Spell, Area, Damage, AreaSpell
Haz de la Diosa
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
Inflige 5073.4 de daño de fuego base por segundo
La duración base es de 6 segundos
is area damage [1]
La duración base es de 6 segundos
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/summon_skeletons/death_smoke/death_smoke.ao" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { } Targetable { no_highlight = true } Render { preload_buff_visual = "spinning_blades_damage" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBossSimplified"] = { name = "Vision of Justice", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "LabyrinthSpiritMortarMap", "OfferingOfJudgement", "OfferingOfJudgementChaos", "IzaroSummonSkeletonGhostflame", "GoddessOfJusticeFaceLastTarget", "IzarpWarpMap", "GoddessWarpNoSlow", "GoddessBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LabyrinthSpiritMortarMap"] = { name = "LabyrinthSpiritMortarMap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "base_cast_speed_+%", "projectile_minimum_range", "ignite_art_variation", "monster_projectile_variation", "base_number_of_projectiles", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, -25, 15, 2, 1, 6, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OfferingOfJudgement"] = { name = "OfferingOfJudgement", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OfferingOfJudgementChaos"] = { name = "OfferingOfJudgementChaos", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IzaroSummonSkeletonGhostflame"] = { name = "IzaroSummonSkeletonGhostflame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 76, 25, 6, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GoddessOfJusticeFaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IzarpWarpMap"] = { name = "Izaro Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GoddessWarpNoSlow"] = { name = "Goddess Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GoddessBeam"] = { name = "Goddess Beam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 6000, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
immune to labyrinth degen effect [1]
Id | LabyrinthDegenTrapImmunity1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Antimaleficios
Id | MonsterImplicitHexproof |
---|---|
Family | MonsterImmuneToCurses |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Visión de Justicia
No muerto
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
immune to labyrinth degen effect [1]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Antimaleficios
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
immune to labyrinth degen effect [1]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Antimaleficios
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vision of Justice
Spectre | N |
---|---|
Tags | Lanzador de hechizos, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, not_dex, not_str, ranged, standalone_map_boss, undead |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
GoddessOfJusticeMapBoss
Metadata
GoddessOfJusticeMapBossSimplifiedStandalone__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
851
Daño de hechizos
1,270
Precisión
290
Attack Time
1.005
Experiencia
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LabyrinthSpiritMortarMap
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 682.5 a 1024 de daño de fuego
Dispara +6 proyectiles
Velocidad de lanzamiento de hechizos reducida un 25%
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
Dispara +6 proyectiles
Velocidad de lanzamiento de hechizos reducida un 25%
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
IzaroSummonSkeletonGhostflame
Spell, Projectile, Multicastable, Triggerable
Tiempo de lanzamiento: 0.25 seg
Tiempo de recarga: 20 seg
Las Habilidades se Repiten 6 Veces más
Inflige de 215.3 a 322.9 de daño de fuego
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [2]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Inflige de 215.3 a 322.9 de daño de fuego
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [2]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
OfferingOfJudgement
Spell, Area, Duration, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 5 seg
Inflige 2440.4 de daño de fuego base por segundo
La duración base es de 6 segundos
base is projectile [1]
is area damage [1]
La duración base es de 6 segundos
base is projectile [1]
is area damage [1]
OfferingOfJudgementChaos
Spell, Area, Duration, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 5 seg
Inflige 650.8 de daño de caos base por segundo
La duración base es de 6 segundos
base is projectile [1]
is area damage [1]
La duración base es de 6 segundos
base is projectile [1]
is area damage [1]
GoddessWarpNoSlow
Spell, Area, Damage, AreaSpell
Teletransporte de la Diosa
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 6 seg
Inflige de 846.8 a 1270 de daño de fuego
is area damage [1]
is area damage [1]
GoddessOfJusticeFaceLastTarget
Enfrenta al último objetivo
GoddessBeam
Spell, Area, Damage, AreaSpell
Haz de la Diosa
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
Inflige 2440.4 de daño de fuego base por segundo
La duración base es de 6 segundos
is area damage [1]
La duración base es de 6 segundos
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/summon_skeletons/death_smoke/death_smoke.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Goddess_of_Justice/teleport/affected_buff/affected_buff.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Goddess_of_Justice/teleport/affected_buff/affected_buff.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBossSimplifiedStandalone__"] = { name = "Vision of Justice", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "LabyrinthSpiritMortarMap", "OfferingOfJudgement", "OfferingOfJudgementChaos", "IzaroSummonSkeletonGhostflame", "GoddessOfJusticeFaceLastTarget", "GoddessWarpNoSlow", "GoddessBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LabyrinthSpiritMortarMap"] = { name = "LabyrinthSpiritMortarMap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "base_cast_speed_+%", "projectile_minimum_range", "ignite_art_variation", "monster_projectile_variation", "base_number_of_projectiles", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, -25, 15, 2, 1, 6, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OfferingOfJudgement"] = { name = "OfferingOfJudgement", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OfferingOfJudgementChaos"] = { name = "OfferingOfJudgementChaos", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IzaroSummonSkeletonGhostflame"] = { name = "IzaroSummonSkeletonGhostflame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 76, 25, 6, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GoddessOfJusticeFaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GoddessWarpNoSlow"] = { name = "Goddess Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GoddessBeam"] = { name = "Goddess Beam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 6000, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
immune to labyrinth degen effect [1]
Id | LabyrinthDegenTrapImmunity1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Antimaleficios
Id | MonsterImplicitHexproof |
---|---|
Family | MonsterImmuneToCurses |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Visión de Justicia
No muerto
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
immune to labyrinth degen effect [1]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Antimaleficios
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
immune to labyrinth degen effect [1]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Antimaleficios
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vision of Justice
Spectre | N |
---|---|
Tags | elder_map_boss, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, undead |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
GoddessOfJusticeMapBoss
Metadata
GoddessOfJusticeMapBossSimplifiedElder__
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Goddess_of_Justice/GoddessJusticeSplode.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBossSimplifiedElder__"] = { name = "Vision of Justice", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { }, modList = { }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
immune to labyrinth degen effect [1]
Id | LabyrinthDegenTrapImmunity1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Antimaleficios
Id | MonsterImplicitHexproof |
---|---|
Family | MonsterImmuneToCurses |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.