正義之眼
不死地區: 密林果園
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
immune to labyrinth degen effect [1]
行動速度不能被調整至低於 50% 基礎值
無咒的
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
immune to labyrinth degen effect [1]
行動速度不能被調整至低於 50% 基礎值
無咒的
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vision of Justice
| 幽魂 | N |
|---|---|
| 地區 | 密林果園 |
| 標籤 | 法術, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
生命
400%
生命轉為護盾
100%
異常狀態臨界值
400%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
GoddessOfJusticeMapBoss
Metadata
GoddessOfJusticeMapBossSimplified
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
81
生命
7,066,660
護甲值
79,317
閃避值
7,362
能量護盾
54,328
傷害
1,829
法術傷害
2,730
命中
960
攻擊間隔
1.005
經驗值
141,493
召喚物生命
1,369,939
Minion Energy Shield
10,532
召喚物傷害
1,532
異常狀態臨界值
3,321,330
冰緩
10,502
感電
10,502
易碎
59,415
焦灼
10,502
殘喘
29,015
Phys Convert Ele
300%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
LabyrinthSpiritMortarMap
投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1 秒
造成 1275 至 1912 火焰傷害
發射 +6 個投射物
減少 25% 施放速度
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
IzaroSummonSkeletonGhostflame
法術, 投射物, 法術可重複, 可觸發
施放時間: 0.25 秒
冷卻時間: 20 秒
技能重複施放 6 次
造成 309.3 至 464 火焰傷害
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [2]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
IzarpWarpMap
法術, 範圍, 範圍法術
伊澤洛傳送
施放時間: 3 秒
冷卻時間: 10 秒
OfferingOfJudgement
法術, 範圍, 持續時間, 傷害, 範圍法術, 可觸發
施放時間: 1 秒
冷卻時間: 5 秒
每秒造成 4502.5 基本火焰傷害
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
OfferingOfJudgementChaos
法術, 範圍, 持續時間, 傷害, 範圍法術, 可觸發
施放時間: 1 秒
冷卻時間: 5 秒
每秒造成 1200.7 基本混沌傷害
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
GoddessWarpNoSlow
法術, 範圍, 傷害, 範圍法術
女神傳送
暴擊率: 5%
施放時間: 3 秒
冷卻時間: 6 秒
造成 1369 至 2054 火焰傷害
is area damage [1]
GoddessOfJusticeFaceLastTarget
面對最後目標
GoddessBeam
法術, 範圍, 傷害, 範圍法術
女神光束
施放時間: 1 秒
冷卻時間: 12 秒
每秒造成 4502.5 基本火焰傷害
+6 秒基礎持續時間
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/summon_skeletons/death_smoke/death_smoke.ao"
}
Transitionable
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
}
Targetable
{
no_highlight = true
}
Render
{
preload_buff_visual = "spinning_blades_damage"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBossSimplified"] = {
name = "Vision of Justice",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"LabyrinthSpiritMortarMap",
"OfferingOfJudgement",
"OfferingOfJudgementChaos",
"IzaroSummonSkeletonGhostflame",
"GoddessOfJusticeFaceLastTarget",
"IzarpWarpMap",
"GoddessWarpNoSlow",
"GoddessBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["LabyrinthSpiritMortarMap"] = {
name = "LabyrinthSpiritMortarMap",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"base_cast_speed_+%",
"projectile_minimum_range",
"ignite_art_variation",
"monster_projectile_variation",
"base_number_of_projectiles",
"is_area_damage",
"base_is_projectile",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, -25, 15, 2, 1, 6, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["OfferingOfJudgement"] = {
name = "OfferingOfJudgement",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["OfferingOfJudgementChaos"] = {
name = "OfferingOfJudgementChaos",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IzaroSummonSkeletonGhostflame"] = {
name = "IzaroSummonSkeletonGhostflame",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.25,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_monsters_to_summon",
"alternate_minion",
"projectile_minimum_range",
"skill_repeat_count",
"active_skill_area_of_effect_radius_+%_final",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 76, 25, 6, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GoddessOfJusticeFaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IzarpWarpMap"] = {
name = "Izaro Warp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GoddessWarpNoSlow"] = {
name = "Goddess Warp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GoddessBeam"] = {
name = "Goddess Beam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, 6000, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
},
}
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
immune to labyrinth degen effect [1]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
行動速度不能被調整至低於 50% 基礎值
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
無咒的
| Family | MonsterImmuneToCurses |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 法術 詛咒 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
正義之眼
不死增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
immune to labyrinth degen effect [1]
行動速度不能被調整至低於 50% 基礎值
無咒的
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
immune to labyrinth degen effect [1]
行動速度不能被調整至低於 50% 基礎值
無咒的
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vision of Justice
| 幽魂 | N |
|---|---|
| 標籤 | 法術, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, not_dex, not_str, ranged, standalone_map_boss, undead |
生命
400%
生命轉為護盾
100%
異常狀態臨界值
400%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
GoddessOfJusticeMapBoss
Metadata
GoddessOfJusticeMapBossSimplifiedStandalone__
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲值
28,790
閃避值
4,739
能量護盾
24,508
傷害
851
法術傷害
1,270
命中
580
攻擊間隔
1.005
經驗值
112,805
召喚物生命
120,902
Minion Energy Shield
5,316
召喚物傷害
680
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
Phys Convert Ele
240%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
LabyrinthSpiritMortarMap
投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1 秒
造成 572.2 至 858.3 火焰傷害
發射 +6 個投射物
減少 25% 施放速度
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
IzaroSummonSkeletonGhostflame
法術, 投射物, 法術可重複, 可觸發
施放時間: 0.25 秒
冷卻時間: 20 秒
技能重複施放 6 次
造成 180.5 至 270.7 火焰傷害
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [2]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
OfferingOfJudgement
法術, 範圍, 持續時間, 傷害, 範圍法術, 可觸發
施放時間: 1 秒
冷卻時間: 5 秒
每秒造成 2045.9 基本火焰傷害
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
OfferingOfJudgementChaos
法術, 範圍, 持續時間, 傷害, 範圍法術, 可觸發
施放時間: 1 秒
冷卻時間: 5 秒
每秒造成 545.6 基本混沌傷害
+6 秒基礎持續時間
base is projectile [1]
is area damage [1]
GoddessWarpNoSlow
法術, 範圍, 傷害, 範圍法術
女神傳送
暴擊率: 5%
施放時間: 3 秒
冷卻時間: 6 秒
造成 709.9 至 1065 火焰傷害
is area damage [1]
GoddessOfJusticeFaceLastTarget
面對最後目標
GoddessBeam
法術, 範圍, 傷害, 範圍法術
女神光束
施放時間: 1 秒
冷卻時間: 12 秒
每秒造成 2045.9 基本火焰傷害
+6 秒基礎持續時間
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/summon_skeletons/death_smoke/death_smoke.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Goddess_of_Justice/teleport/affected_buff/affected_buff.epk"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Goddess_of_Justice/teleport/affected_buff/affected_buff.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBossSimplifiedStandalone__"] = {
name = "Vision of Justice",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"LabyrinthSpiritMortarMap",
"OfferingOfJudgement",
"OfferingOfJudgementChaos",
"IzaroSummonSkeletonGhostflame",
"GoddessOfJusticeFaceLastTarget",
"GoddessWarpNoSlow",
"GoddessBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["LabyrinthSpiritMortarMap"] = {
name = "LabyrinthSpiritMortarMap",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"base_cast_speed_+%",
"projectile_minimum_range",
"ignite_art_variation",
"monster_projectile_variation",
"base_number_of_projectiles",
"is_area_damage",
"base_is_projectile",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, -25, 15, 2, 1, 6, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["OfferingOfJudgement"] = {
name = "OfferingOfJudgement",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["OfferingOfJudgementChaos"] = {
name = "OfferingOfJudgementChaos",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {1, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IzaroSummonSkeletonGhostflame"] = {
name = "IzaroSummonSkeletonGhostflame",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.25,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_monsters_to_summon",
"alternate_minion",
"projectile_minimum_range",
"skill_repeat_count",
"active_skill_area_of_effect_radius_+%_final",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 76, 25, 6, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GoddessOfJusticeFaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GoddessWarpNoSlow"] = {
name = "Goddess Warp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GoddessBeam"] = {
name = "Goddess Beam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, 6000, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
},
}
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
immune to labyrinth degen effect [1]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
行動速度不能被調整至低於 50% 基礎值
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
無咒的
| Family | MonsterImmuneToCurses |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 法術 詛咒 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
正義之眼
不死增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
immune to labyrinth degen effect [1]
行動速度不能被調整至低於 50% 基礎值
無咒的
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
immune to labyrinth degen effect [1]
行動速度不能被調整至低於 50% 基礎值
無咒的
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vision of Justice
| 幽魂 | N |
|---|---|
| 標籤 | elder_map_boss, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, undead |
生命
400%
生命轉為護盾
100%
異常狀態臨界值
400%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
GoddessOfJusticeMapBoss
Metadata
GoddessOfJusticeMapBossSimplifiedElder__
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Goddess_of_Justice/GoddessJusticeSplode.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBossSimplifiedElder__"] = {
name = "Vision of Justice",
life = 4,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
},
modList = {
},
}
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
immune to labyrinth degen effect [1]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
行動速度不能被調整至低於 50% 基礎值
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
無咒的
| Family | MonsterImmuneToCurses |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 法術 詛咒 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.