Carius, the Unnatural
Demon
Area: City Square Map
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Area | City Square Map |
Tags | caster, construct, demon, is_unarmed, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, slashing_weapon, small_height, stone_armour |
Life
300%
Armour
+50%
Evasion
+20%
Ailment Threshold
300%
Resistance
40 40 40 25
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.455 Second
Damage Spread
±20%
Experience
200%
Model Size
150%
Type
StatueFingerMageMapBoss
Metadata
StatueFingerMageMonsterMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
75
Life
1,524,810
Armour
74,798
Evasion
7,235
Energy Shield
0
Damage
774
Spell Damage
1,156
Accuracy
381
Attack Time
0.97485
Experience
129,844
Ailment Threshold
792,901
Chill
2,507
Shock
2,507
Brittle
14,184
Scorch
2,507
Sap
6,927
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1230–1845
Critical Strike Chance: 5%
Attack Time: 1.455 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterStatueEarthquakeCascade
Attack, Area, Melee, Damage, Multistrikeable, Duration
Base Damage: 1230–1845
Critical Strike Chance: 5%
Attack Time: 1.455 sec
Cooldown Time: 5 sec
Deals 61% less Damage
Base duration is 1.75 seconds
Base secondary duration is 0.25 seconds
Aftershock deals +20% more Damage with Hits and Ailments
Causes +3 Bursts
active skill area of effect radius +% final [-60]
is area damage [1]
Base duration is 1.75 seconds
Base secondary duration is 0.25 seconds
Aftershock deals +20% more Damage with Hits and Ailments
Causes +3 Bursts
active skill area of effect radius +% final [-60]
is area damage [1]
EmptyActionSpellStatueMage
Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/StatueFingerMage/StatueFingerMageMonsterMapBoss"] = { name = "Carius, the Unnatural", life = 3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.455, attackRange = 10, accuracy = 1, skillList = { "Melee", "MonsterStatueEarthquakeCascade", "EmptyActionSpellStatueMage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterStatueEarthquakeCascade"] = { name = "MonsterStatueEarthquakeCascade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Damage] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "upheaval_number_of_spikes", "base_secondary_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-35, 1750, 20, 3, 250, -60, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {-61, 1750, 20, 3, 250, -60, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellStatueMage"] = { name = "EmptyActionSpellStatueMage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Carius, the Unnatural
Demon
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, construct, demon, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, small_height, standalone_map_boss, stone_armour |
Life
300%
Armour
+50%
Evasion
+20%
Ailment Threshold
300%
Resistance
40 40 40 25
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.455 Second
Damage Spread
±20%
Experience
200%
Model Size
150%
Type
StatueFingerMageMapBoss
Metadata
StatueFingerMageMonsterMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
418,039
Armour
43,185
Evasion
5,687
Energy Shield
0
Damage
511
Spell Damage
762
Accuracy
290
Attack Time
0.97485
Experience
112,805
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 811–1216
Critical Strike Chance: 5%
Attack Time: 1.455 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterStatueEarthquakeCascade
Attack, Area, Melee, Damage, Multistrikeable, Duration
Base Damage: 811–1216
Critical Strike Chance: 5%
Attack Time: 1.455 sec
Cooldown Time: 5 sec
Deals 61% less Damage
Base duration is 1.75 seconds
Base secondary duration is 0.25 seconds
Aftershock deals +20% more Damage with Hits and Ailments
Causes +3 Bursts
active skill area of effect radius +% final [-60]
is area damage [1]
Base duration is 1.75 seconds
Base secondary duration is 0.25 seconds
Aftershock deals +20% more Damage with Hits and Ailments
Causes +3 Bursts
active skill area of effect radius +% final [-60]
is area damage [1]
EmptyActionSpellStatueMage
Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/StatueFingerMage/StatueFingerMageMonsterMapBossStandalone"] = { name = "Carius, the Unnatural", life = 3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.455, attackRange = 10, accuracy = 1, skillList = { "Melee", "MonsterStatueEarthquakeCascade", "EmptyActionSpellStatueMage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterStatueEarthquakeCascade"] = { name = "MonsterStatueEarthquakeCascade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Damage] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "upheaval_number_of_spikes", "base_secondary_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-35, 1750, 20, 3, 250, -60, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {-61, 1750, 20, 3, 250, -60, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellStatueMage"] = { name = "EmptyActionSpellStatueMage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Carius, the Unnatural
Demon
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | construct, demon, elder_map_boss, is_unarmed, medium_movement, mud_blood, non_attacking, not_int, slashing_weapon, small_height, stone_armour |
Life
300%
Armour
+50%
Evasion
+20%
Ailment Threshold
300%
Resistance
40 40 40 25
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.455 Second
Damage Spread
±20%
Experience
200%
Model Size
150%
Type
StatueFingerMageMapBoss
Metadata
StatueFingerMageMonsterMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/StatueFingerMage/StatueFingerMageMonsterMapBossElder"] = { name = "Carius, the Unnatural", life = 3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.455, attackRange = 10, accuracy = 1, skillList = { }, modList = { }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |