Tahsin, Warmaker
Humanoid
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
15% increased Attack Speed
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
SpectreN
AreaSiege Map, Synthesised Map
Tagsfast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour
Life
400%
Armour
+50%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.755 Second
Damage Spread
±20%
Experience
200%
Model Size
150%
Type
TukohamaMap
Metadata
TukohamaMap
Level
78
Life
4,002,799
Armour
94,401
Evasion
6,667
Energy Shield
0
Damage
1,230
Spell Damage
1,836
Accuracy
428
Attack Time
1.17585
Experience
136,147
Ailment Threshold
1,961,371
Chill
6,202
Shock
6,202
Brittle
35,087
Scorch
6,202
Sap
17,135
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1954–2931
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
SummonTukohamaPuiTotemMinionMarker
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 15 sec
alternate minion [215]
number of monsters to summon [1]
summon specific monsters radius +% [-40]
summoned monsters are minions [1]
summoned monsters set monster mortar parent [1]
TukohamaTargetArea
Area, Duration, Spell, AreaSpell
Cast Time: 0.65 sec
Cooldown Time: 5 sec
Base duration is 5 seconds
active skill area of effect radius +% final [75]
TukohamaSunder
Attack, Area, Multistrikeable, Melee, Triggerable
Base Damage: 1954–2931
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Damage: 175%
Attack Time: 1.755 sec
Cooldown Time: 6 sec
Deals 75% more Attack Damage
+5 to maximum number of Summoned Totems
Shockwaves deal 80% less Damage
active skill area of effect radius +% final [-95]
is area damage [1]
number of generic limited minions allowed [100]
TukohamaSlam
Attack, Area, Multistrikeable, Melee
Base Damage: 1954–2931
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Damage: 200%
Attack Time: 1.755 sec
Cooldown Time: 6 sec
Deals 100% more Attack Damage
Gain 100% of your Physical Damage as Extra Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
number of generic limited minions allowed [8]

Object Type

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Tukohama/TukohamaMap"] = {
    name = "Tahsin, Warmaker",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "Melee",
        "TukohamaTargetArea",
        "SummonTukohamaPuiTotemMinionMarker",
        "TukohamaSunder",
        "TukohamaSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TukohamaTargetArea"] = {
    name = "TukohamaTargetArea",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {5000, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonTukohamaPuiTotemMinionMarker"] = {
    name = "SummonTukohamaPuiTotemMinionMarker",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_set_monster_mortar_parent",
    },
    levels = {
        [1] = {1, 215, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TukohamaSunder"] = {
    name = "TukohamaSunder",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.66,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "shockwave_slam_explosion_damage_+%_final",
        "base_number_of_totems_allowed",
        "number_of_generic_limited_minions_allowed",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, 5, 100, -95, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TukohamaSlam"] = {
    name = "TukohamaSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_generic_limited_minions_allowed",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "physical_damage_%_to_add_as_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {8, -50, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 15% increased Attack Speed
    IdMonsterImplicitFastAttack6
    FamilyIncreasedAttackSpeed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack speed +% Min: 15 Max: 15 Global
  • Craft Tagsattack speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Tahsin, Warmaker
    Humanoid
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    15% increased Attack Speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    AreaBeach Landing
    Tagsfast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour
    Life
    400%
    Armour
    +50%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    160%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    150%
    Type
    TukohamaMap
    Metadata
    TukohamaMapStandalone
    Level
    72
    Life
    932,128
    Armour
    59,174
    Evasion
    5,444
    Energy Shield
    0
    Damage
    865
    Spell Damage
    1,291
    Accuracy
    339
    Attack Time
    1.17585
    Experience
    122,870
    Ailment Threshold
    521,992
    Chill
    1,651
    Shock
    1,651
    Brittle
    9,338
    Scorch
    1,651
    Sap
    4,560
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1374–2060
    Critical Strike Chance: 5%
    Attack Time: 1.755 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SummonTukohamaPuiTotemMinionMarker
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 15 sec
    alternate minion [215]
    number of monsters to summon [1]
    summon specific monsters radius +% [-40]
    summoned monsters are minions [1]
    summoned monsters set monster mortar parent [1]
    TukohamaTargetArea
    Area, Duration, Spell, AreaSpell
    Cast Time: 0.65 sec
    Cooldown Time: 5 sec
    Base duration is 5 seconds
    active skill area of effect radius +% final [75]
    TukohamaSunder
    Attack, Area, Multistrikeable, Melee, Triggerable
    Base Damage: 1374–2060
    Critical Strike Chance: 5%
    Attack Damage: 175%
    Attack Damage: 175%
    Attack Time: 1.755 sec
    Cooldown Time: 6 sec
    Deals 75% more Attack Damage
    +5 to maximum number of Summoned Totems
    Shockwaves deal 80% less Damage
    active skill area of effect radius +% final [-95]
    is area damage [1]
    number of generic limited minions allowed [100]
    TukohamaSlam
    Attack, Area, Multistrikeable, Melee
    Base Damage: 1374–2060
    Critical Strike Chance: 5%
    Attack Damage: 200%
    Attack Damage: 200%
    Attack Time: 1.755 sec
    Cooldown Time: 6 sec
    Deals 100% more Attack Damage
    Gain 100% of your Physical Damage as Extra Fire Damage
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    number of generic limited minions allowed [8]
    SSMStandaloneTukohamaBeamTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 1 sec
    alternate minion [531]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMStandaloneTukohamaShieldTotems
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 1 sec
    alternate minion [532]
    minion dies when parent dies [1]
    number of monsters to summon [4]
    summon specific monsters radius +% [200]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }
    
    StateMachine
    {
    	define_shared_state = "bubble_active;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_exit_state_bubble_active_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );"
    	on_state_bubble_active_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );"
    
    	create_state_bubble_active_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );"
    	create_state_bubble_active_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );"
    	create_state_bubble_active_3 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );"
    	create_state_bubble_active_4 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk"
    	preload_animated_object = "Metadata/Effects/Spells/shockwave_slam/shockwavestart.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Tukohama/TukohamaMapStandalone"] = {
        name = "Tahsin, Warmaker",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "Melee",
            "SSMStandaloneTukohamaBeamTotem",
            "SSMStandaloneTukohamaShieldTotems",
            "TukohamaTargetArea",
            "SummonTukohamaPuiTotemMinionMarker",
            "TukohamaSunder",
            "TukohamaSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneTukohamaBeamTotem"] = {
        name = "SSMStandaloneTukohamaBeamTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 531, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneTukohamaShieldTotems"] = {
        name = "SSMStandaloneTukohamaShieldTotems",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 532, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TukohamaTargetArea"] = {
        name = "TukohamaTargetArea",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {5000, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonTukohamaPuiTotemMinionMarker"] = {
        name = "SummonTukohamaPuiTotemMinionMarker",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_set_monster_mortar_parent",
        },
        levels = {
            [1] = {1, 215, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TukohamaSunder"] = {
        name = "TukohamaSunder",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.66,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "base_number_of_totems_allowed",
            "number_of_generic_limited_minions_allowed",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-80, 5, 100, -95, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TukohamaSlam"] = {
        name = "TukohamaSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_generic_limited_minions_allowed",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "physical_damage_%_to_add_as_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {8, -50, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 15% increased Attack Speed
    IdMonsterImplicitFastAttack6
    FamilyIncreasedAttackSpeed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack speed +% Min: 15 Max: 15 Global
  • Craft Tagsattack speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Tahsin, Warmaker
    Humanoid
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    15% increased Attack Speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagsfast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour
    Life
    400%
    Armour
    +50%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    160%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    150%
    Type
    TukohamaMap
    Metadata
    TukohamaMapArchnemesis
    Level
    68
    Life
    557,385
    Armour
    43,185
    Evasion
    4,739
    Energy Shield
    0
    Damage
    681
    Spell Damage
    1,016
    Accuracy
    290
    Attack Time
    1.17585
    Experience
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1081–1622
    Critical Strike Chance: 5%
    Attack Time: 1.755 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SummonTukohamaPuiTotemMinionMarker
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 15 sec
    alternate minion [215]
    number of monsters to summon [1]
    summon specific monsters radius +% [-40]
    summoned monsters are minions [1]
    summoned monsters set monster mortar parent [1]
    TukohamaTargetArea
    Area, Duration, Spell, AreaSpell
    Cast Time: 0.65 sec
    Cooldown Time: 5 sec
    Base duration is 5 seconds
    active skill area of effect radius +% final [75]
    TukohamaSunder
    Attack, Area, Multistrikeable, Melee, Triggerable
    Base Damage: 1081–1622
    Critical Strike Chance: 5%
    Attack Damage: 175%
    Attack Damage: 175%
    Attack Time: 1.755 sec
    Cooldown Time: 6 sec
    Deals 75% more Attack Damage
    +5 to maximum number of Summoned Totems
    Shockwaves deal 80% less Damage
    active skill area of effect radius +% final [-95]
    is area damage [1]
    number of generic limited minions allowed [100]
    TukohamaSlam
    Attack, Area, Multistrikeable, Melee
    Base Damage: 1081–1622
    Critical Strike Chance: 5%
    Attack Damage: 200%
    Attack Damage: 200%
    Attack Time: 1.755 sec
    Cooldown Time: 6 sec
    Deals 100% more Attack Damage
    Gain 100% of your Physical Damage as Extra Fire Damage
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    number of generic limited minions allowed [8]
    SSMStandaloneTukohamaBeamTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 1 sec
    alternate minion [531]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMStandaloneTukohamaShieldTotems
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 1 sec
    alternate minion [532]
    minion dies when parent dies [1]
    number of monsters to summon [4]
    summon specific monsters radius +% [200]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
    extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
    extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/shockwave_slam/shockwavestart.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Tukohama/TukohamaMapArchnemesis"] = {
        name = "Tahsin, Warmaker",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "Melee",
            "SSMStandaloneTukohamaBeamTotem",
            "SSMStandaloneTukohamaShieldTotems",
            "TukohamaTargetArea",
            "SummonTukohamaPuiTotemMinionMarker",
            "TukohamaSunder",
            "TukohamaSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneTukohamaBeamTotem"] = {
        name = "SSMStandaloneTukohamaBeamTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 531, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneTukohamaShieldTotems"] = {
        name = "SSMStandaloneTukohamaShieldTotems",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 532, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TukohamaTargetArea"] = {
        name = "TukohamaTargetArea",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {5000, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonTukohamaPuiTotemMinionMarker"] = {
        name = "SummonTukohamaPuiTotemMinionMarker",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_set_monster_mortar_parent",
        },
        levels = {
            [1] = {1, 215, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TukohamaSunder"] = {
        name = "TukohamaSunder",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.66,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "base_number_of_totems_allowed",
            "number_of_generic_limited_minions_allowed",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-80, 5, 100, -95, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TukohamaSlam"] = {
        name = "TukohamaSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_generic_limited_minions_allowed",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "physical_damage_%_to_add_as_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {8, -50, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 15% increased Attack Speed
    IdMonsterImplicitFastAttack6
    FamilyIncreasedAttackSpeed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack speed +% Min: 15 Max: 15 Global
  • Craft Tagsattack speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Tahsin, Warmaker
    Humanoid
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    15% increased Attack Speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagselder_map_boss, fast_movement, god, humanoid, is_unarmed, karui, large_height, non_attacking, not_dex, not_int, red_blood, slashing_weapon, stone_armour
    Life
    400%
    Armour
    +50%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    160%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    150%
    Type
    TukohamaMap
    Metadata
    TukohamaMapElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Tukohama/TukohamaMapElder"] = {
        name = "Tahsin, Warmaker",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 15% increased Attack Speed
    IdMonsterImplicitFastAttack6
    FamilyIncreasedAttackSpeed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack speed +% Min: 15 Max: 15 Global
  • Craft Tagsattack speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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