Lord of the Grey
Demon
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below Base Value
Movement Speed cannot be modified to below Base Value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Cannot be Stunned
SpectreN
AreaBelfry Map
Tagsbludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement
Life
340%
Ailment Threshold
340%
Resistance
40 40 40 25
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experience
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava1Map
Level
73
Life
1,343,133
Armour
42,661
Evasion
5,633
Energy Shield
0
Damage
1,147
Spell Damage
1,712
Accuracy
0
Attack Time
4.02
Experience
125,268
Ailment Threshold
738,723
Chill
2,336
Shock
2,336
Brittle
13,215
Scorch
2,336
Sap
6,453
KitavaSlamMiddleMap
Attack
Base Damage: 2163–2391
Critical Strike Chance: 5%
Attack Time: 6 sec
Never deal Critical Strikes
Deals 53% less Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
Attack
Base Damage: 2163–2391
Critical Strike Chance: 5%
Attack Time: 6 sec
Never deal Critical Strikes
Deals 53% less Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
Attack
Base Damage: 2163–2391
Critical Strike Chance: 5%
Attack Time: 6 sec
Never deal Critical Strikes
Deals 53% less Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
Attack
Base Damage: 2163–2391
Critical Strike Chance: 5%
Attack Time: 6 sec
Never deal Critical Strikes
Deals 53% less Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
Attack
Base Damage: 2163–2391
Critical Strike Chance: 5%
Attack Time: 6 sec
Never deal Critical Strikes
Deals 53% less Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 2163–2391
Critical Strike Chance: 5%
Attack Time: 6 sec
Cooldown Time: 10 sec
Your Hits cannot Stun Enemies
Never deal Critical Strikes
Deals 80% less Damage
Can't be Evaded
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 2163–2391
Critical Strike Chance: 5%
Attack Time: 6 sec
Cooldown Time: 10 sec
Your Hits cannot Stun Enemies
Never deal Critical Strikes
Deals 80% less Damage
Can't be Evaded
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2163–2391
Critical Strike Chance: 5%
Attack Time: 6 sec
Cooldown Time: 7 sec
Deals 40% less Damage
50% of Physical Damage Converted to Fire Damage
25% more Attack Speed
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2163–2391
Critical Strike Chance: 5%
Attack Time: 6 sec
Cooldown Time: 7 sec
Deals 40% less Damage
50% of Physical Damage Converted to Fire Damage
25% more Attack Speed
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
Attack
Base Damage: 2163–2391
Critical Strike Chance: 5%
Attack Time: 6 sec
Never deal Critical Strikes
Deals 53% less Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
Attack
Base Damage: 2163–2391
Critical Strike Chance: 5%
Attack Time: 6 sec
Never deal Critical Strikes
Deals 53% less Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	update_max_entity_size = true
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_cannot_be_knocked_back = 1
	set_immune_vaal_lighting_warp = 1
	set_item_drop_slots = 0
	set_monster_no_drops = 1
	set_monster_has_second_form = 1
	set_curse_orb_additional_height = -500
	set_curse_orb_additional_radius = 200
}

Life
{
	corpse_usable = false
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	selection_height_override = 600.0
	allow_attached_arrows = false
	visual_size_index = 3
}

BaseEvents
{
}

Transitionable
{
	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
}

Animated
{
	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1Map"] = {
    name = "Lord of the Grey",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.05,
    attackTime = 6,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "KitavaSwipeRight",
        "KitavaSwipeLeft",
        "KitavaSlamMiddleMap",
        "KitavaSlamRightMap",
        "KitavaSlamLeftMap",
        "KitavaSlamMiddleRightMap",
        "KitavaSlamMiddleLeftMap",
        "KitavaSlamRightNoConeMap",
        "KitavaSlamLeftNoConeMap",
        "KitavaThrowDebrisLeftMap",
        "KitavaThrowDebrisRightMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
    name = "KitavaSwipeRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
    name = "KitavaSwipeLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMap"] = {
    name = "KitavaSlamMiddleMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMap"] = {
    name = "KitavaSlamRightMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMap"] = {
    name = "KitavaSlamLeftMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMap"] = {
    name = "KitavaSlamMiddleRightMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMap"] = {
    name = "KitavaSlamMiddleLeftMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMap"] = {
    name = "KitavaSlamRightNoConeMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMap"] = {
    name = "KitavaSlamLeftNoConeMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeftMap"] = {
    name = "KitavaThrowDebrisLeftMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRightMap"] = {
    name = "KitavaThrowDebrisRightMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below Base Value
    Movement Speed cannot be modified to below Base Value
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Cannot be Stunned
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Lord of the Grey
    Demon
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below Base Value
    Movement Speed cannot be modified to below Base Value
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Cannot be Stunned
    SpectreN
    Tagsbludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement
    Life
    340%
    Ailment Threshold
    340%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experience
    200%
    Model Size
    100%
    Type
    KitavaMap
    Metadata
    Kitava1MapElder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava1MapElder"] = {
        name = "Lord of the Grey",
        life = 3.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below Base Value
    Movement Speed cannot be modified to below Base Value
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Cannot be Stunned
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Lord of the Grey
    Demon
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below Base Value
    Movement Speed cannot be modified to below Base Value
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Cannot be Stunned
    SpectreN
    Tagsbludgeoning_weapon, caster, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    Life
    340%
    Ailment Threshold
    340%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experience
    200%
    Model Size
    100%
    Type
    KitavaMap
    Metadata
    Kitava2Map
    Level
    68
    Life
    473,778
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    851
    Spell Damage
    1,270
    Accuracy
    0
    Attack Time
    4.02
    Experience
    112,805
    Ailment Threshold
    298,480
    Chill
    944
    Shock
    944
    Brittle
    5,340
    Scorch
    944
    Sap
    2,608
    KitavaSlamMiddleMap
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRightMap
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftMap
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRightMap
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeftMap
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRight
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Cooldown Time: 10 sec
    Your Hits cannot Stun Enemies
    Never deal Critical Strikes
    Deals 80% less Damage
    Can't be Evaded
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeft
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Cooldown Time: 10 sec
    Your Hits cannot Stun Enemies
    Never deal Critical Strikes
    Deals 80% less Damage
    Can't be Evaded
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRightMap
    Spell
    Cast Time: 3 sec
    Cooldown Time: 18 sec
    Deals 419.2 Base Physical Damage per second
    Base duration is 6 seconds
    Base secondary duration is 3 seconds
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeftMap
    Spell
    Cast Time: 3 sec
    Cooldown Time: 18 sec
    Deals 419.2 Base Physical Damage per second
    Base duration is 6 seconds
    Base secondary duration is 3 seconds
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlastFinal
    Spell
    Cast Time: 2.5 sec
    Cooldown Time: 10 sec
    Deals 850.8 to 1040 Physical Damage
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaThrowDebrisLeftMap
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Cooldown Time: 7 sec
    Deals 40% less Damage
    50% of Physical Damage Converted to Fire Damage
    25% more Attack Speed
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaThrowDebrisRightMap
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Cooldown Time: 7 sec
    Deals 40% less Damage
    50% of Physical Damage Converted to Fire Damage
    25% more Attack Speed
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaSlamRightNoConeMap
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoConeMap
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );"
    }
    
    Animated
    {
    	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2Map"] = {
        name = "Lord of the Grey",
        life = 3.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlastFinal",
            "KitavaSwipeRight",
            "KitavaSwipeLeft",
            "KitavaSlamMiddleMap",
            "KitavaSlamRightMap",
            "KitavaSlamLeftMap",
            "KitavaSlamMiddleRightMap",
            "KitavaSlamMiddleLeftMap",
            "KitavaSlamRightNoConeMap",
            "KitavaSlamLeftNoConeMap",
            "KitavaDevouringDarknessRightMap",
            "KitavaDevouringDarknessLeftMap",
            "KitavaThrowDebrisLeftMap",
            "KitavaThrowDebrisRightMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinal"] = {
        name = "KitavaXBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRight"] = {
        name = "KitavaSwipeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeft"] = {
        name = "KitavaSwipeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleMap"] = {
        name = "KitavaSlamMiddleMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightMap"] = {
        name = "KitavaSlamRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftMap"] = {
        name = "KitavaSlamLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRightMap"] = {
        name = "KitavaSlamMiddleRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeftMap"] = {
        name = "KitavaSlamMiddleLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoConeMap"] = {
        name = "KitavaSlamRightNoConeMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoConeMap"] = {
        name = "KitavaSlamLeftNoConeMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRightMap"] = {
        name = "KitavaDevouringDarknessRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeftMap"] = {
        name = "KitavaDevouringDarknessLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisLeftMap"] = {
        name = "KitavaThrowDebrisLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisRightMap"] = {
        name = "KitavaThrowDebrisRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below Base Value
    Movement Speed cannot be modified to below Base Value
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Cannot be Stunned
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Lord of the Grey
    Demon
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below Base Value
    Movement Speed cannot be modified to below Base Value
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Cannot be Stunned
    SpectreN
    Tagsbludgeoning_weapon, caster, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss
    Life
    340%
    Ailment Threshold
    340%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experience
    200%
    Model Size
    50%
    Type
    KitavaMapStandalone
    Metadata
    Kitava2MapStandalone
    Level
    68
    Life
    473,778
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    851
    Spell Damage
    1,270
    Accuracy
    0
    Attack Time
    4.02
    Experience
    112,805
    Ailment Threshold
    298,480
    Chill
    944
    Shock
    944
    Brittle
    5,340
    Scorch
    944
    Sap
    2,608
    KitavaSlamMiddleMapStandalone
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRightMapStandalone
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftMapStandalone
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRightMapStandalone
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeftMapStandalone
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRightStandalone
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Cooldown Time: 10 sec
    Your Hits cannot Stun Enemies
    Never deal Critical Strikes
    Deals 80% less Damage
    Can't be Evaded
    action do not face target [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeftStandalone
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Cooldown Time: 10 sec
    Your Hits cannot Stun Enemies
    Never deal Critical Strikes
    Deals 80% less Damage
    Can't be Evaded
    action do not face target [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRightMapStandalone
    Spell
    Cast Time: 3 sec
    Cooldown Time: 18 sec
    Deals 419.2 Base Physical Damage per second
    Base duration is 6 seconds
    Base secondary duration is 3 seconds
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeftMapStandalone
    Spell
    Cast Time: 3 sec
    Cooldown Time: 18 sec
    Deals 419.2 Base Physical Damage per second
    Base duration is 6 seconds
    Base secondary duration is 3 seconds
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlastFinalStandalone
    Spell
    Cast Time: 2.5 sec
    Cooldown Time: 5 sec
    Deals 850.8 to 1040 Physical Damage
    active skill area of effect radius +% final [-30]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSlamRightNoConeMapStandalone
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoConeMapStandalone
    Attack
    Base Damage: 1605–1774
    Critical Strike Chance: 5%
    Attack Time: 6 sec
    Never deal Critical Strikes
    Deals 53% less Damage
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    FaceLastTarget
    Face Last Target

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -250
    	set_curse_orb_additional_radius = 100
    }
    
    StateMachine
    {
    	define_shared_state = "blood_pool;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Render
    {
    	selection_height_override = 300.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );"
    }
    
    StateMachine
    {
    	on_state_blood_pool_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadeout );"
    
    	on_state_blood_pool_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadein );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop );
    	"
    
    	create_state_blood_pool_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2MapStandalone"] = {
        name = "Lord of the Grey",
        life = 3.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "FaceLastTarget",
            "KitavaXBlastFinalStandalone",
            "KitavaSwipeRightStandalone",
            "KitavaSwipeLeftStandalone",
            "KitavaSlamMiddleMapStandalone",
            "KitavaSlamRightMapStandalone",
            "KitavaSlamLeftMapStandalone",
            "KitavaSlamMiddleRightMapStandalone",
            "KitavaSlamMiddleLeftMapStandalone",
            "KitavaSlamRightNoConeMapStandalone",
            "KitavaSlamLeftNoConeMapStandalone",
            "KitavaDevouringDarknessRightMapStandalone",
            "KitavaDevouringDarknessLeftMapStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinalStandalone"] = {
        name = "KitavaXBlastFinalStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRightStandalone"] = {
        name = "KitavaSwipeRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeftStandalone"] = {
        name = "KitavaSwipeLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleMapStandalone"] = {
        name = "KitavaSlamMiddleMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightMapStandalone"] = {
        name = "KitavaSlamRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftMapStandalone"] = {
        name = "KitavaSlamLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRightMapStandalone"] = {
        name = "KitavaSlamMiddleRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeftMapStandalone"] = {
        name = "KitavaSlamMiddleLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoConeMapStandalone"] = {
        name = "KitavaSlamRightNoConeMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoConeMapStandalone"] = {
        name = "KitavaSlamLeftNoConeMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRightMapStandalone"] = {
        name = "KitavaDevouringDarknessRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeftMapStandalone"] = {
        name = "KitavaDevouringDarknessLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below Base Value
    Movement Speed cannot be modified to below Base Value
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Cannot be Stunned
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Edit

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