Lorde das Cinzas
DemoníacoÁrea: Campanário
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
monster slain experience +% [100]
unique monster guarantee one rare [1]
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
Lord of the Grey
| Spectre | |
|---|---|
| Area | Campanário |
| Tags | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
Vida
340%
Ailment Threshold
340%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiência
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava1Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
77
Vida
2,180,772
Armadura
58,245
Evasão
6,448
Damage
1,451
Dano Mágico
2,166
Precisão
824
Attack Time
4.02
Experiência
134,112
Minion Life
437,382
Minion Damage
1,197
Ailment Threshold
1,090,386
Chill
3,448
Shock
3,448
Brittle
19,506
Scorch
3,448
Sap
9,526
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMap
Attack
Base Damage: 2736—3024
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
Attack
Base Damage: 2736—3024
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
Attack
Base Damage: 2736—3024
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
Attack
Base Damage: 2736—3024
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
Attack
Base Damage: 2736—3024
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 2736—3024
Chance de Crítico: 5%
Attack Time: 6 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 80% menos Dano
Nunca causa golpes críticos
Não pode ser Evadido
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 2736—3024
Chance de Crítico: 5%
Attack Time: 6 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 80% menos Dano
Nunca causa golpes críticos
Não pode ser Evadido
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2736—3024
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 6 seg
Recarga: 7 seg
Causa 37.5% menos Dano de Ataque
Causa 40% menos Dano
50% do Dano Físico Convertido para Dano de Fogo
25% mais Velocidade de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2736—3024
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 6 seg
Recarga: 7 seg
Causa 37.5% menos Dano de Ataque
Causa 40% menos Dano
50% do Dano Físico Convertido para Dano de Fogo
25% mais Velocidade de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
Attack
Base Damage: 2736—3024
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
Attack
Base Damage: 2736—3024
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
update_max_entity_size = true
}
Pathfinding
{
immobile = true
}
Stats
{
set_cannot_be_knocked_back = 1
set_immune_vaal_lighting_warp = 1
set_item_drop_slots = 0
set_monster_no_drops = 1
set_monster_has_second_form = 1
set_curse_orb_additional_height = -500
set_curse_orb_additional_radius = 200
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1Map"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Grey",
life = 3.4,
damage = 2,
damageSpread = 0.05,
attackTime = 6,
attackRange = 6,
accuracy = 1,
skillList = {
"KitavaSwipeRight",
"KitavaSwipeLeft",
"KitavaSlamMiddleMap",
"KitavaSlamRightMap",
"KitavaSlamLeftMap",
"KitavaSlamMiddleRightMap",
"KitavaSlamMiddleLeftMap",
"KitavaSlamRightNoConeMap",
"KitavaSlamLeftNoConeMap",
"KitavaThrowDebrisLeftMap",
"KitavaThrowDebrisRightMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
name = "KitavaSwipeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
name = "KitavaSwipeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMap"] = {
name = "KitavaSlamMiddleMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMap"] = {
name = "KitavaSlamRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMap"] = {
name = "KitavaSlamLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMap"] = {
name = "KitavaSlamMiddleRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMap"] = {
name = "KitavaSlamMiddleLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMap"] = {
name = "KitavaSlamRightNoConeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMap"] = {
name = "KitavaSlamLeftNoConeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeftMap"] = {
name = "KitavaThrowDebrisLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"is_area_damage",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRightMap"] = {
name = "KitavaThrowDebrisRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"is_area_damage",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Não Pode ser Atordoado
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.cannot_be_knocked_back
1
Stats.immune_vaal_lighting_warp
1
Stats.monster_no_drops
1
Stats.monster_has_second_form
1
Stats.curse_orb_additional_height
-500
Stats.curse_orb_additional_radius
200
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.update_max_entity_size
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2
Actor.slow_animations_go_to_idle
true
Pathfinding.immobile
true
Life.corpse_usable
false
Lorde das Cinzas
Demoníacomonster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
monster slain experience +% [100]
unique monster guarantee one rare [1]
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
Lord of the Grey
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
Vida
340%
Ailment Threshold
340%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiência
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava1MapElder
Object Type
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Positioned
{
update_max_entity_size = true
}
Pathfinding
{
immobile = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1MapElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Grey",
life = 3.4,
damage = 2,
damageSpread = 0.05,
attackTime = 6,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Não Pode ser Atordoado
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Lorde das Cinzas
Demoníacomonster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
monster slain experience +% [100]
unique monster guarantee one rare [1]
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
Lord of the Grey
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, Conjurador, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Vida
340%
Ailment Threshold
340%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiência
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava2Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
473,778
Armadura
28,790
Evasão
4,739
Damage
851
Dano Mágico
1,270
Precisão
580
Attack Time
4.02
Experiência
112,805
Minion Life
102,767
Minion Damage
680
Ailment Threshold
298,480
Chill
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMap
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 80% menos Dano
Nunca causa golpes críticos
Não pode ser Evadido
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 80% menos Dano
Nunca causa golpes críticos
Não pode ser Evadido
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMap
Spell
Tempo de Conjuração: 3 seg
Recarga: 18 seg
Causa 393.9 de Dano Físico Base por segundo
Duração base é de 6 segundos
Duração Base Secundária é de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMap
Spell
Tempo de Conjuração: 3 seg
Recarga: 18 seg
Causa 393.9 de Dano Físico Base por segundo
Duração base é de 6 segundos
Duração Base Secundária é de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinal
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 10 seg
Causa 799.4 a 977 de Dano Físico
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 1605—1774
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 6 seg
Recarga: 7 seg
Causa 37.5% menos Dano de Ataque
Causa 40% menos Dano
50% do Dano Físico Convertido para Dano de Fogo
25% mais Velocidade de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 1605—1774
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 6 seg
Recarga: 7 seg
Causa 37.5% menos Dano de Ataque
Causa 40% menos Dano
50% do Dano Físico Convertido para Dano de Fogo
25% mais Velocidade de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
update_max_entity_size = true
}
Pathfinding
{
immobile = true
}
Stats
{
set_cannot_be_knocked_back = 1
set_immune_vaal_lighting_warp = 1
set_curse_orb_additional_height = -500
set_curse_orb_additional_radius = 200
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava2Map"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Grey",
life = 3.4,
damage = 2,
damageSpread = 0.05,
attackTime = 6,
attackRange = 6,
accuracy = 1,
skillList = {
"KitavaXBlastFinal",
"KitavaSwipeRight",
"KitavaSwipeLeft",
"KitavaSlamMiddleMap",
"KitavaSlamRightMap",
"KitavaSlamLeftMap",
"KitavaSlamMiddleRightMap",
"KitavaSlamMiddleLeftMap",
"KitavaSlamRightNoConeMap",
"KitavaSlamLeftNoConeMap",
"KitavaDevouringDarknessRightMap",
"KitavaDevouringDarknessLeftMap",
"KitavaThrowDebrisLeftMap",
"KitavaThrowDebrisRightMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaXBlastFinal"] = {
name = "KitavaXBlastFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
name = "KitavaSwipeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
name = "KitavaSwipeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMap"] = {
name = "KitavaSlamMiddleMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMap"] = {
name = "KitavaSlamRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMap"] = {
name = "KitavaSlamLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMap"] = {
name = "KitavaSlamMiddleRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMap"] = {
name = "KitavaSlamMiddleLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMap"] = {
name = "KitavaSlamRightNoConeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMap"] = {
name = "KitavaSlamLeftNoConeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaDevouringDarknessRightMap"] = {
name = "KitavaDevouringDarknessRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaDevouringDarknessLeftMap"] = {
name = "KitavaDevouringDarknessLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeftMap"] = {
name = "KitavaThrowDebrisLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"is_area_damage",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRightMap"] = {
name = "KitavaThrowDebrisRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"is_area_damage",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Não Pode ser Atordoado
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.cannot_be_knocked_back
1
Stats.immune_vaal_lighting_warp
1
Stats.curse_orb_additional_height
-500
Stats.curse_orb_additional_radius
200
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.update_max_entity_size
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance1, ChangeToStance2
Actor.slow_animations_go_to_idle
true
Pathfinding.immobile
true
Life.corpse_usable
false
Lorde das Cinzas
Demoníacomonster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
monster slain experience +% [100]
unique monster guarantee one rare [1]
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
Lord of the Grey
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, Conjurador, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
Vida
340%
Ailment Threshold
340%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiência
200%
Model Size
50%
Type
KitavaMapStandalone
Metadata
Kitava2MapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
473,778
Armadura
28,790
Evasão
4,739
Damage
851
Dano Mágico
1,270
Precisão
580
Attack Time
4.02
Experiência
112,805
Minion Life
102,767
Minion Damage
680
Ailment Threshold
298,480
Chill
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMapStandalone
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMapStandalone
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMapStandalone
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMapStandalone
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMapStandalone
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRightStandalone
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 80% menos Dano
Nunca causa golpes críticos
Não pode ser Evadido
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeftStandalone
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 80% menos Dano
Nunca causa golpes críticos
Não pode ser Evadido
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMapStandalone
Spell
Tempo de Conjuração: 3 seg
Recarga: 18 seg
Causa 393.9 de Dano Físico Base por segundo
Duração base é de 6 segundos
Duração Base Secundária é de 3 segundos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMapStandalone
Spell
Tempo de Conjuração: 3 seg
Recarga: 18 seg
Causa 393.9 de Dano Físico Base por segundo
Duração base é de 6 segundos
Duração Base Secundária é de 3 segundos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinalStandalone
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 5 seg
Causa 799.4 a 977 de Dano Físico
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSlamRightNoConeMapStandalone
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMapStandalone
Attack
Base Damage: 1605—1774
Chance de Crítico: 5%
Attack Time: 6 seg
Causa 53% menos Dano
Nunca causa golpes críticos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FaceLastTarget
Enfrentar Último Alvo
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Positioned
{
update_max_entity_size = true
}
Stats
{
set_curse_orb_additional_height = -250
set_curse_orb_additional_radius = 100
}
StateMachine
{
define_shared_state = "blood_pool;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava2MapStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Grey",
life = 3.4,
damage = 2,
damageSpread = 0.05,
attackTime = 6,
attackRange = 6,
accuracy = 1,
skillList = {
"FaceLastTarget",
"KitavaXBlastFinalStandalone",
"KitavaSwipeRightStandalone",
"KitavaSwipeLeftStandalone",
"KitavaSlamMiddleMapStandalone",
"KitavaSlamRightMapStandalone",
"KitavaSlamLeftMapStandalone",
"KitavaSlamMiddleRightMapStandalone",
"KitavaSlamMiddleLeftMapStandalone",
"KitavaSlamRightNoConeMapStandalone",
"KitavaSlamLeftNoConeMapStandalone",
"KitavaDevouringDarknessRightMapStandalone",
"KitavaDevouringDarknessLeftMapStandalone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaXBlastFinalStandalone"] = {
name = "KitavaXBlastFinalStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRightStandalone"] = {
name = "KitavaSwipeRightStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
"action_do_not_face_target",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeftStandalone"] = {
name = "KitavaSwipeLeftStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
"action_do_not_face_target",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMapStandalone"] = {
name = "KitavaSlamMiddleMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMapStandalone"] = {
name = "KitavaSlamRightMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMapStandalone"] = {
name = "KitavaSlamLeftMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMapStandalone"] = {
name = "KitavaSlamMiddleRightMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMapStandalone"] = {
name = "KitavaSlamMiddleLeftMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMapStandalone"] = {
name = "KitavaSlamRightNoConeMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMapStandalone"] = {
name = "KitavaSlamLeftNoConeMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaDevouringDarknessRightMapStandalone"] = {
name = "KitavaDevouringDarknessRightMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_do_not_face_target",
},
levels = {
[1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaDevouringDarknessLeftMapStandalone"] = {
name = "KitavaDevouringDarknessLeftMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_do_not_face_target",
},
levels = {
[1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Não Pode ser Atordoado
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Stats.monster_uses_map_boss_difficulty_scaling
1
Stats.curse_orb_additional_height
-250
Stats.curse_orb_additional_radius
100
Positioned.update_max_entity_size
true
StateMachine.define_shared_state
blood_pool;
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























