회색의 군주
악마
지역: 종탑 지도
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
기절할 수 없음
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
기절할 수 없음
Lord of the Grey
Spectre | N |
---|---|
Area | 종탑 지도 |
Tags | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
생명력
340%
Ailment Threshold
340%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
경험치
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava1Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
73
생명력
1,343,133
방어도
42,661
회피
5,633
에너지 보호막
0
Damage
1,147
주문 피해
1,712
정확도
352
Attack Time
4.02
경험치
125,268
Ailment Threshold
738,723
Chill
2,336
Shock
2,336
Brittle
13,215
Scorch
2,336
Sap
6,453
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 7 초
주는 피해 40% 감폭
물리 피해의 50%를 화염 피해로 전환
공격 속도 25% 증폭
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
물리 피해의 50%를 화염 피해로 전환
공격 속도 25% 증폭
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 7 초
주는 피해 40% 감폭
물리 피해의 50%를 화염 피해로 전환
공격 속도 25% 증폭
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
물리 피해의 50%를 화염 피해로 전환
공격 속도 25% 증폭
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
Attack
Base Damage: 2163–2391
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_item_drop_slots = 0 set_monster_no_drops = 1 set_monster_has_second_form = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "Emerge2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { } Transitionable { create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava1Map"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaSwipeRight", "KitavaSwipeLeft", "KitavaSlamMiddleMap", "KitavaSlamRightMap", "KitavaSlamLeftMap", "KitavaSlamMiddleRightMap", "KitavaSlamMiddleLeftMap", "KitavaSlamRightNoConeMap", "KitavaSlamLeftNoConeMap", "KitavaThrowDebrisLeftMap", "KitavaThrowDebrisRightMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRight"] = { name = "KitavaSwipeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeft"] = { name = "KitavaSwipeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleMap"] = { name = "KitavaSlamMiddleMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightMap"] = { name = "KitavaSlamRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftMap"] = { name = "KitavaSlamLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRightMap"] = { name = "KitavaSlamMiddleRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeftMap"] = { name = "KitavaSlamMiddleLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoConeMap"] = { name = "KitavaSlamRightNoConeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoConeMap"] = { name = "KitavaSlamLeftNoConeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisLeftMap"] = { name = "KitavaThrowDebrisLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisRightMap"] = { name = "KitavaThrowDebrisRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
기절할 수 없음
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
회색의 군주
악마
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
기절할 수 없음
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
기절할 수 없음
Lord of the Grey
Spectre | N |
---|---|
Tags | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
생명력
340%
Ailment Threshold
340%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
경험치
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava1MapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Positioned { update_max_entity_size = true } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava1MapElder"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
기절할 수 없음
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
회색의 군주
악마
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
기절할 수 없음
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
기절할 수 없음
Lord of the Grey
Spectre | N |
---|---|
Tags | bludgeoning_weapon, 시전, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
생명력
340%
Ailment Threshold
340%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
경험치
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava2Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
473,778
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
851
주문 피해
1,270
정확도
290
Attack Time
4.02
경험치
112,805
Ailment Threshold
298,480
Chill
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMap
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMap
Spell
시전 속도: 3 초
재사용 대기시간: 18 초
1초마다 419.2의 기본 물리 피해를 줌
기본 지속시간 6초
기본 2차 지속시간 3초
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
기본 지속시간 6초
기본 2차 지속시간 3초
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMap
Spell
시전 속도: 3 초
재사용 대기시간: 18 초
1초마다 419.2의 기본 물리 피해를 줌
기본 지속시간 6초
기본 2차 지속시간 3초
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
기본 지속시간 6초
기본 2차 지속시간 3초
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinal
Spell
시전 속도: 2.5 초
재사용 대기시간: 10 초
850.8~1040 물리 피해
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 7 초
주는 피해 40% 감폭
물리 피해의 50%를 화염 피해로 전환
공격 속도 25% 증폭
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
물리 피해의 50%를 화염 피해로 전환
공격 속도 25% 증폭
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 7 초
주는 피해 40% 감폭
물리 피해의 50%를 화염 피해로 전환
공격 속도 25% 증폭
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
물리 피해의 50%를 화염 피해로 전환
공격 속도 25% 증폭
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava2Map"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaXBlastFinal", "KitavaSwipeRight", "KitavaSwipeLeft", "KitavaSlamMiddleMap", "KitavaSlamRightMap", "KitavaSlamLeftMap", "KitavaSlamMiddleRightMap", "KitavaSlamMiddleLeftMap", "KitavaSlamRightNoConeMap", "KitavaSlamLeftNoConeMap", "KitavaDevouringDarknessRightMap", "KitavaDevouringDarknessLeftMap", "KitavaThrowDebrisLeftMap", "KitavaThrowDebrisRightMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlastFinal"] = { name = "KitavaXBlastFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRight"] = { name = "KitavaSwipeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeft"] = { name = "KitavaSwipeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleMap"] = { name = "KitavaSlamMiddleMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightMap"] = { name = "KitavaSlamRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftMap"] = { name = "KitavaSlamLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRightMap"] = { name = "KitavaSlamMiddleRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeftMap"] = { name = "KitavaSlamMiddleLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoConeMap"] = { name = "KitavaSlamRightNoConeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoConeMap"] = { name = "KitavaSlamLeftNoConeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessRightMap"] = { name = "KitavaDevouringDarknessRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessLeftMap"] = { name = "KitavaDevouringDarknessLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisLeftMap"] = { name = "KitavaThrowDebrisLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisRightMap"] = { name = "KitavaThrowDebrisRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
기절할 수 없음
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
회색의 군주
악마
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
기절할 수 없음
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
기절할 수 없음
Lord of the Grey
Spectre | N |
---|---|
Tags | bludgeoning_weapon, 시전, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
생명력
340%
Ailment Threshold
340%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
경험치
200%
Model Size
50%
Type
KitavaMapStandalone
Metadata
Kitava2MapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
473,778
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
851
주문 피해
1,270
정확도
290
Attack Time
4.02
경험치
112,805
Ailment Threshold
298,480
Chill
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMapStandalone
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMapStandalone
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMapStandalone
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMapStandalone
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMapStandalone
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRightStandalone
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeftStandalone
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
재사용 대기시간: 10 초
플레이어가 명중 시 적을 기절시킬 수 없음
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
치명타가 발생하지 않음
주는 피해 80% 감폭
회피 불가
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMapStandalone
Spell
시전 속도: 3 초
재사용 대기시간: 18 초
1초마다 419.2의 기본 물리 피해를 줌
기본 지속시간 6초
기본 2차 지속시간 3초
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
기본 지속시간 6초
기본 2차 지속시간 3초
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMapStandalone
Spell
시전 속도: 3 초
재사용 대기시간: 18 초
1초마다 419.2의 기본 물리 피해를 줌
기본 지속시간 6초
기본 2차 지속시간 3초
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
기본 지속시간 6초
기본 2차 지속시간 3초
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinalStandalone
Spell
시전 속도: 2.5 초
재사용 대기시간: 5 초
850.8~1040 물리 피해
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSlamRightNoConeMapStandalone
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMapStandalone
Attack
Base Damage: 1605–1774
치명타 확률: 5%
Attack Time: 6 초
치명타가 발생하지 않음
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
주는 피해 53% 감폭
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FaceLastTarget
마지막 대상 맞서기
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Positioned { update_max_entity_size = true } Stats { set_curse_orb_additional_height = -250 set_curse_orb_additional_radius = 100 } StateMachine { define_shared_state = "blood_pool;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { selection_height_override = 300.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );" } StateMachine { on_state_blood_pool_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadeout );" on_state_blood_pool_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadein ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop ); " create_state_blood_pool_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava2MapStandalone"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "FaceLastTarget", "KitavaXBlastFinalStandalone", "KitavaSwipeRightStandalone", "KitavaSwipeLeftStandalone", "KitavaSlamMiddleMapStandalone", "KitavaSlamRightMapStandalone", "KitavaSlamLeftMapStandalone", "KitavaSlamMiddleRightMapStandalone", "KitavaSlamMiddleLeftMapStandalone", "KitavaSlamRightNoConeMapStandalone", "KitavaSlamLeftNoConeMapStandalone", "KitavaDevouringDarknessRightMapStandalone", "KitavaDevouringDarknessLeftMapStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlastFinalStandalone"] = { name = "KitavaXBlastFinalStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRightStandalone"] = { name = "KitavaSwipeRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeftStandalone"] = { name = "KitavaSwipeLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleMapStandalone"] = { name = "KitavaSlamMiddleMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightMapStandalone"] = { name = "KitavaSlamRightMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftMapStandalone"] = { name = "KitavaSlamLeftMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRightMapStandalone"] = { name = "KitavaSlamMiddleRightMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeftMapStandalone"] = { name = "KitavaSlamMiddleLeftMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoConeMapStandalone"] = { name = "KitavaSlamRightNoConeMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoConeMapStandalone"] = { name = "KitavaSlamLeftNoConeMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessRightMapStandalone"] = { name = "KitavaDevouringDarknessRightMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessLeftMapStandalone"] = { name = "KitavaDevouringDarknessLeftMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
기절할 수 없음
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.