จ้าวกายเทา
ปีศาจ
ด่าน: Belfry Map
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
ความเร็วในการเคลื่อนที่ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ติดสถานะ สตัน
Lord of the Grey
SpectreN
AreaBelfry Map
Tagsbludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement
พลังชีวิต
340%
Ailment Threshold
340%
ค่าต้านทาน
40 40 40 25
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
ค่าประสบการณ์
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava1Map
เลเวล
78
พลังชีวิต
3,402,379
ค่าเกราะ
62,934
อัตราการหลบหลีก
6,667
Damage
1,538
ความเสียหายเวท
2,295
ความแม่นยำ
856
Attack Time
4.02
ค่าประสบการณ์
136,147
Minion Life
676,691
Minion Damage
1,273
Ailment Threshold
1,667,166
Chill
5,272
Shock
5,272
Brittle
29,824
Scorch
5,272
Sap
14,564
KitavaSlamMiddleMap
Attack
Base Damage: 2900–3205
โอกาสคริติคอล: 5%
Attack Time: 6 วินาที
ไม่สามารถคริติคอลได้
สร้างความเสียหาย ลดลง อีก 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
Attack
Base Damage: 2900–3205
โอกาสคริติคอล: 5%
Attack Time: 6 วินาที
ไม่สามารถคริติคอลได้
สร้างความเสียหาย ลดลง อีก 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
Attack
Base Damage: 2900–3205
โอกาสคริติคอล: 5%
Attack Time: 6 วินาที
ไม่สามารถคริติคอลได้
สร้างความเสียหาย ลดลง อีก 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
Attack
Base Damage: 2900–3205
โอกาสคริติคอล: 5%
Attack Time: 6 วินาที
ไม่สามารถคริติคอลได้
สร้างความเสียหาย ลดลง อีก 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
Attack
Base Damage: 2900–3205
โอกาสคริติคอล: 5%
Attack Time: 6 วินาที
ไม่สามารถคริติคอลได้
สร้างความเสียหาย ลดลง อีก 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 2900–3205
โอกาสคริติคอล: 5%
Attack Time: 6 วินาที
คูลดาวน์: 10 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ไม่สามารถคริติคอลได้
สร้างความเสียหาย ลดลง อีก 80%
ไม่สามารถหลบหลีกได้
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 2900–3205
โอกาสคริติคอล: 5%
Attack Time: 6 วินาที
คูลดาวน์: 10 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
ไม่สามารถคริติคอลได้
สร้างความเสียหาย ลดลง อีก 80%
ไม่สามารถหลบหลีกได้
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2900–3205
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 62.5%
Attack Time: 6 วินาที
คูลดาวน์: 7 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 37.5%
สร้างความเสียหาย ลดลง อีก 40%
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
เพิ่มความเร็วในการโจมตี อีก 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2900–3205
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 62.5%
Attack Time: 6 วินาที
คูลดาวน์: 7 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 37.5%
สร้างความเสียหาย ลดลง อีก 40%
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
เพิ่มความเร็วในการโจมตี อีก 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
Attack
Base Damage: 2900–3205
โอกาสคริติคอล: 5%
Attack Time: 6 วินาที
ไม่สามารถคริติคอลได้
สร้างความเสียหาย ลดลง อีก 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
Attack
Base Damage: 2900–3205
โอกาสคริติคอล: 5%
Attack Time: 6 วินาที
ไม่สามารถคริติคอลได้
สร้างความเสียหาย ลดลง อีก 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	update_max_entity_size = true
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_cannot_be_knocked_back = 1
	set_immune_vaal_lighting_warp = 1
	set_item_drop_slots = 0
	set_monster_no_drops = 1
	set_monster_has_second_form = 1
	set_curse_orb_additional_height = -500
	set_curse_orb_additional_radius = 200
}

Life
{
	corpse_usable = false
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	selection_height_override = 600.0
	allow_attached_arrows = false
	visual_size_index = 3
}

BaseEvents
{
}

Transitionable
{
	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
}

Animated
{
	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1Map"] = {
    name = "Lord of the Grey",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.05,
    attackTime = 6,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "KitavaSwipeRight",
        "KitavaSwipeLeft",
        "KitavaSlamMiddleMap",
        "KitavaSlamRightMap",
        "KitavaSlamLeftMap",
        "KitavaSlamMiddleRightMap",
        "KitavaSlamMiddleLeftMap",
        "KitavaSlamRightNoConeMap",
        "KitavaSlamLeftNoConeMap",
        "KitavaThrowDebrisLeftMap",
        "KitavaThrowDebrisRightMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
    name = "KitavaSwipeRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
    name = "KitavaSwipeLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMap"] = {
    name = "KitavaSlamMiddleMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMap"] = {
    name = "KitavaSlamRightMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMap"] = {
    name = "KitavaSlamLeftMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMap"] = {
    name = "KitavaSlamMiddleRightMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMap"] = {
    name = "KitavaSlamMiddleLeftMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMap"] = {
    name = "KitavaSlamRightNoConeMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMap"] = {
    name = "KitavaSlamLeftNoConeMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeftMap"] = {
    name = "KitavaThrowDebrisLeftMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRightMap"] = {
    name = "KitavaThrowDebrisRightMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    ความเร็วในการเคลื่อนที่ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    FamilyMonsterCannotBeSlowed
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • ไม่ติดสถานะ สตัน
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_be_knocked_back1
    Stats.immune_vaal_lighting_warp1
    Stats.monster_no_drops1
    Stats.monster_has_second_form1
    Stats.curse_orb_additional_height-500
    Stats.curse_orb_additional_radius200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.update_max_entity_sizetrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    Life.corpse_usablefalse
    จ้าวกายเทา
    ปีศาจ
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    ความเร็วในการเคลื่อนที่ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    ไม่ติดสถานะ สตัน
    Lord of the Grey
    SpectreN
    Tagsbludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement
    พลังชีวิต
    340%
    Ailment Threshold
    340%
    ค่าต้านทาน
    40 40 40 25
    Damage
    200%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    KitavaMap
    Metadata
    Kitava1MapElder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava1MapElder"] = {
        name = "Lord of the Grey",
        life = 3.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    ความเร็วในการเคลื่อนที่ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    FamilyMonsterCannotBeSlowed
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • ไม่ติดสถานะ สตัน
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • จ้าวกายเทา
    ปีศาจ
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    ความเร็วในการเคลื่อนที่ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    ไม่ติดสถานะ สตัน
    Lord of the Grey
    SpectreN
    Tagsbludgeoning_weapon, นักเวท, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    พลังชีวิต
    340%
    Ailment Threshold
    340%
    ค่าต้านทาน
    40 40 40 25
    Damage
    200%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    KitavaMap
    Metadata
    Kitava2Map
    เลเวล
    68
    พลังชีวิต
    473,778
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    Damage
    851
    ความเสียหายเวท
    1,270
    ความแม่นยำ
    580
    Attack Time
    4.02
    ค่าประสบการณ์
    112,805
    Minion Life
    102,767
    Minion Damage
    680
    Ailment Threshold
    298,480
    Chill
    944
    Shock
    944
    Brittle
    5,340
    Scorch
    944
    Sap
    2,608
    KitavaSlamMiddleMap
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRightMap
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftMap
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRightMap
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeftMap
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRight
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    คูลดาวน์: 10 วินาที
    การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 80%
    ไม่สามารถหลบหลีกได้
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeft
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    คูลดาวน์: 10 วินาที
    การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 80%
    ไม่สามารถหลบหลีกได้
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRightMap
    Spell
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 18 วินาที
    สร้างความเสียหาย กายภาพ พื้นฐาน 393.9 ต่อวินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 3 วินาที
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeftMap
    Spell
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 18 วินาที
    สร้างความเสียหาย กายภาพ พื้นฐาน 393.9 ต่อวินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 3 วินาที
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlastFinal
    Spell
    เวลาร่าย: 2.5 วินาที
    คูลดาวน์: 10 วินาที
    สร้างความเสียหาย กายภาพ 799.4 ถึง 977
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaThrowDebrisLeftMap
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 62.5%
    Attack Time: 6 วินาที
    คูลดาวน์: 7 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 37.5%
    สร้างความเสียหาย ลดลง อีก 40%
    แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
    เพิ่มความเร็วในการโจมตี อีก 25%
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaThrowDebrisRightMap
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 62.5%
    Attack Time: 6 วินาที
    คูลดาวน์: 7 วินาที
    สร้างความเสียหาย โจมตี ลดลง อีก 37.5%
    สร้างความเสียหาย ลดลง อีก 40%
    แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
    เพิ่มความเร็วในการโจมตี อีก 25%
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaSlamRightNoConeMap
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoConeMap
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );"
    }
    
    Animated
    {
    	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2Map"] = {
        name = "Lord of the Grey",
        life = 3.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlastFinal",
            "KitavaSwipeRight",
            "KitavaSwipeLeft",
            "KitavaSlamMiddleMap",
            "KitavaSlamRightMap",
            "KitavaSlamLeftMap",
            "KitavaSlamMiddleRightMap",
            "KitavaSlamMiddleLeftMap",
            "KitavaSlamRightNoConeMap",
            "KitavaSlamLeftNoConeMap",
            "KitavaDevouringDarknessRightMap",
            "KitavaDevouringDarknessLeftMap",
            "KitavaThrowDebrisLeftMap",
            "KitavaThrowDebrisRightMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinal"] = {
        name = "KitavaXBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRight"] = {
        name = "KitavaSwipeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeft"] = {
        name = "KitavaSwipeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleMap"] = {
        name = "KitavaSlamMiddleMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightMap"] = {
        name = "KitavaSlamRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftMap"] = {
        name = "KitavaSlamLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRightMap"] = {
        name = "KitavaSlamMiddleRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeftMap"] = {
        name = "KitavaSlamMiddleLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoConeMap"] = {
        name = "KitavaSlamRightNoConeMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoConeMap"] = {
        name = "KitavaSlamLeftNoConeMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRightMap"] = {
        name = "KitavaDevouringDarknessRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeftMap"] = {
        name = "KitavaDevouringDarknessLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisLeftMap"] = {
        name = "KitavaThrowDebrisLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisRightMap"] = {
        name = "KitavaThrowDebrisRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    ความเร็วในการเคลื่อนที่ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    FamilyMonsterCannotBeSlowed
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • ไม่ติดสถานะ สตัน
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_be_knocked_back1
    Stats.immune_vaal_lighting_warp1
    Stats.curse_orb_additional_height-500
    Stats.curse_orb_additional_radius200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.update_max_entity_sizetrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance1, ChangeToStance2
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    Life.corpse_usablefalse
    จ้าวกายเทา
    ปีศาจ
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    ความเร็วในการเคลื่อนที่ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    ไม่ติดสถานะ สตัน
    Lord of the Grey
    SpectreN
    Tagsbludgeoning_weapon, นักเวท, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss
    พลังชีวิต
    340%
    Ailment Threshold
    340%
    ค่าต้านทาน
    40 40 40 25
    Damage
    200%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    ค่าประสบการณ์
    200%
    Model Size
    50%
    Type
    KitavaMapStandalone
    Metadata
    Kitava2MapStandalone
    เลเวล
    68
    พลังชีวิต
    473,778
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    Damage
    851
    ความเสียหายเวท
    1,270
    ความแม่นยำ
    580
    Attack Time
    4.02
    ค่าประสบการณ์
    112,805
    Minion Life
    102,767
    Minion Damage
    680
    Ailment Threshold
    298,480
    Chill
    944
    Shock
    944
    Brittle
    5,340
    Scorch
    944
    Sap
    2,608
    KitavaSlamMiddleMapStandalone
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRightMapStandalone
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftMapStandalone
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRightMapStandalone
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeftMapStandalone
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRightStandalone
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    คูลดาวน์: 10 วินาที
    การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 80%
    ไม่สามารถหลบหลีกได้
    action do not face target [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeftStandalone
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    คูลดาวน์: 10 วินาที
    การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 80%
    ไม่สามารถหลบหลีกได้
    action do not face target [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRightMapStandalone
    Spell
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 18 วินาที
    สร้างความเสียหาย กายภาพ พื้นฐาน 393.9 ต่อวินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 3 วินาที
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeftMapStandalone
    Spell
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 18 วินาที
    สร้างความเสียหาย กายภาพ พื้นฐาน 393.9 ต่อวินาที
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 3 วินาที
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlastFinalStandalone
    Spell
    เวลาร่าย: 2.5 วินาที
    คูลดาวน์: 5 วินาที
    สร้างความเสียหาย กายภาพ 799.4 ถึง 977
    active skill area of effect radius +% final [-30]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSlamRightNoConeMapStandalone
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoConeMapStandalone
    Attack
    Base Damage: 1605–1774
    โอกาสคริติคอล: 5%
    Attack Time: 6 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 53%
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    FaceLastTarget
    เผชิญเป้าหมายสุดท้าย (Face Last Target)

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -250
    	set_curse_orb_additional_radius = 100
    }
    
    StateMachine
    {
    	define_shared_state = "blood_pool;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Render
    {
    	selection_height_override = 300.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );"
    }
    
    StateMachine
    {
    	on_state_blood_pool_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadeout );"
    
    	on_state_blood_pool_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadein );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop );
    	"
    
    	create_state_blood_pool_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2MapStandalone"] = {
        name = "Lord of the Grey",
        life = 3.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "FaceLastTarget",
            "KitavaXBlastFinalStandalone",
            "KitavaSwipeRightStandalone",
            "KitavaSwipeLeftStandalone",
            "KitavaSlamMiddleMapStandalone",
            "KitavaSlamRightMapStandalone",
            "KitavaSlamLeftMapStandalone",
            "KitavaSlamMiddleRightMapStandalone",
            "KitavaSlamMiddleLeftMapStandalone",
            "KitavaSlamRightNoConeMapStandalone",
            "KitavaSlamLeftNoConeMapStandalone",
            "KitavaDevouringDarknessRightMapStandalone",
            "KitavaDevouringDarknessLeftMapStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinalStandalone"] = {
        name = "KitavaXBlastFinalStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRightStandalone"] = {
        name = "KitavaSwipeRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeftStandalone"] = {
        name = "KitavaSwipeLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleMapStandalone"] = {
        name = "KitavaSlamMiddleMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightMapStandalone"] = {
        name = "KitavaSlamRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftMapStandalone"] = {
        name = "KitavaSlamLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRightMapStandalone"] = {
        name = "KitavaSlamMiddleRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeftMapStandalone"] = {
        name = "KitavaSlamMiddleLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoConeMapStandalone"] = {
        name = "KitavaSlamRightNoConeMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoConeMapStandalone"] = {
        name = "KitavaSlamLeftNoConeMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRightMapStandalone"] = {
        name = "KitavaDevouringDarknessRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeftMapStandalone"] = {
        name = "KitavaDevouringDarknessLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    ความเร็วในการเคลื่อนที่ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่าค่าพื้นฐานได้
    FamilyMonsterCannotBeSlowed
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • ไม่ติดสถานะ สตัน
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • keyval
    Stats.monster_uses_map_boss_difficulty_scaling1
    Stats.curse_orb_additional_height-250
    Stats.curse_orb_additional_radius100
    Positioned.update_max_entity_sizetrue
    StateMachine.define_shared_stateblood_pool;
    Edit

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