蒼老君王
惡魔地區: 雲頂鐘樓
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
行動速度不能被調整至低於基礎值
你的移動速度加成不會讓你降至基礎速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
monster slain experience +% [100]
unique monster guarantee one rare [1]
行動速度不能被調整至低於基礎值
你的移動速度加成不會讓你降至基礎速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
Lord of the Grey
| 幽魂 | |
|---|---|
| 地區 | 雲頂鐘樓 |
| 標籤 | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
生命
340%
異常狀態臨界值
340%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
6 秒
傷害分佈
±5%
經驗值
200%
Model Size
100%
類型
KitavaMap
Metadata
Kitava1Map
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
77
生命
2,180,772
護甲值
58,245
閃避值
6,448
傷害
1,451
法術傷害
2,166
命中
824
攻擊間隔
4.02
經驗值
134,112
召喚物生命
437,382
召喚物傷害
1,197
異常狀態臨界值
1,090,386
冰緩
3,448
感電
3,448
易碎
19,506
焦灼
3,448
殘喘
9,526
Phys Convert Ele
285%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
KitavaSlamMiddleMap
攻擊
基本傷害: 2736—3024
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
攻擊
基本傷害: 2736—3024
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
攻擊
基本傷害: 2736—3024
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
攻擊
基本傷害: 2736—3024
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
攻擊
基本傷害: 2736—3024
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
攻擊
基本傷害: 2736—3024
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成80%更少傷害
不會造成暴擊
不能閃避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
攻擊
基本傷害: 2736—3024
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成80%更少傷害
不會造成暴擊
不能閃避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
攻擊, 投射物, ProjectilesNotFromUser
基本傷害: 2736—3024
暴擊率: 5%
攻擊傷害: 62.5%
攻擊間隔: 6 秒
冷卻時間: 7 秒
造成37.5%更少攻擊傷害
造成40%更少傷害
50% 物理傷害轉化至火焰傷害
25% 更多攻擊速度
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
攻擊, 投射物, ProjectilesNotFromUser
基本傷害: 2736—3024
暴擊率: 5%
攻擊傷害: 62.5%
攻擊間隔: 6 秒
冷卻時間: 7 秒
造成37.5%更少攻擊傷害
造成40%更少傷害
50% 物理傷害轉化至火焰傷害
25% 更多攻擊速度
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
攻擊
基本傷害: 2736—3024
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
攻擊
基本傷害: 2736—3024
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
update_max_entity_size = true
}
Pathfinding
{
immobile = true
}
Stats
{
set_cannot_be_knocked_back = 1
set_immune_vaal_lighting_warp = 1
set_item_drop_slots = 0
set_monster_no_drops = 1
set_monster_has_second_form = 1
set_curse_orb_additional_height = -500
set_curse_orb_additional_radius = 200
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1Map"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Grey",
life = 3.4,
damage = 2,
damageSpread = 0.05,
attackTime = 6,
attackRange = 6,
accuracy = 1,
skillList = {
"KitavaSwipeRight",
"KitavaSwipeLeft",
"KitavaSlamMiddleMap",
"KitavaSlamRightMap",
"KitavaSlamLeftMap",
"KitavaSlamMiddleRightMap",
"KitavaSlamMiddleLeftMap",
"KitavaSlamRightNoConeMap",
"KitavaSlamLeftNoConeMap",
"KitavaThrowDebrisLeftMap",
"KitavaThrowDebrisRightMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
name = "KitavaSwipeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
name = "KitavaSwipeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMap"] = {
name = "KitavaSlamMiddleMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMap"] = {
name = "KitavaSlamRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMap"] = {
name = "KitavaSlamLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMap"] = {
name = "KitavaSlamMiddleRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMap"] = {
name = "KitavaSlamMiddleLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMap"] = {
name = "KitavaSlamRightNoConeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMap"] = {
name = "KitavaSlamLeftNoConeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeftMap"] = {
name = "KitavaThrowDebrisLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"is_area_damage",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRightMap"] = {
name = "KitavaThrowDebrisRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"is_area_damage",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats |
行動速度不能被調整至低於基礎值
你的移動速度加成不會讓你降至基礎速度以下
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats | |
| Craft Tags | 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats |
不會被暈眩
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats |
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.cannot_be_knocked_back
1
Stats.immune_vaal_lighting_warp
1
Stats.monster_no_drops
1
Stats.monster_has_second_form
1
Stats.curse_orb_additional_height
-500
Stats.curse_orb_additional_radius
200
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.update_max_entity_size
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2
Actor.slow_animations_go_to_idle
true
Pathfinding.immobile
true
Life.corpse_usable
false
蒼老君王
惡魔monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
行動速度不能被調整至低於基礎值
你的移動速度加成不會讓你降至基礎速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
monster slain experience +% [100]
unique monster guarantee one rare [1]
行動速度不能被調整至低於基礎值
你的移動速度加成不會讓你降至基礎速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
Lord of the Grey
| 幽魂 | |
|---|---|
| 標籤 | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
生命
340%
異常狀態臨界值
340%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
6 秒
傷害分佈
±5%
經驗值
200%
Model Size
100%
類型
KitavaMap
Metadata
Kitava1MapElder
Object Type
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Positioned
{
update_max_entity_size = true
}
Pathfinding
{
immobile = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1MapElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Grey",
life = 3.4,
damage = 2,
damageSpread = 0.05,
attackTime = 6,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats |
行動速度不能被調整至低於基礎值
你的移動速度加成不會讓你降至基礎速度以下
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats | |
| Craft Tags | 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats |
不會被暈眩
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats |
蒼老君王
惡魔monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
行動速度不能被調整至低於基礎值
你的移動速度加成不會讓你降至基礎速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
monster slain experience +% [100]
unique monster guarantee one rare [1]
行動速度不能被調整至低於基礎值
你的移動速度加成不會讓你降至基礎速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
Lord of the Grey
| 幽魂 | |
|---|---|
| 標籤 | bludgeoning_weapon, 法術, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
生命
340%
異常狀態臨界值
340%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
6 秒
傷害分佈
±5%
經驗值
200%
Model Size
100%
類型
KitavaMap
Metadata
Kitava2Map
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
473,778
護甲值
28,790
閃避值
4,739
傷害
851
法術傷害
1,270
命中
580
攻擊間隔
4.02
經驗值
112,805
召喚物生命
102,767
召喚物傷害
680
異常狀態臨界值
298,480
冰緩
944
感電
944
易碎
5,340
焦灼
944
殘喘
2,608
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
KitavaSlamMiddleMap
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成80%更少傷害
不會造成暴擊
不能閃避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成80%更少傷害
不會造成暴擊
不能閃避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMap
法術
施放時間: 3 秒
冷卻時間: 18 秒
每秒造成 393.9 基礎物理傷害
基礎持續時間為 6 秒
基礎額外效果持續時間 3 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMap
法術
施放時間: 3 秒
冷卻時間: 18 秒
每秒造成 393.9 基礎物理傷害
基礎持續時間為 6 秒
基礎額外效果持續時間 3 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinal
法術
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 799.4 至 977 物理傷害
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
攻擊, 投射物, ProjectilesNotFromUser
基本傷害: 1605—1774
暴擊率: 5%
攻擊傷害: 62.5%
攻擊間隔: 6 秒
冷卻時間: 7 秒
造成37.5%更少攻擊傷害
造成40%更少傷害
50% 物理傷害轉化至火焰傷害
25% 更多攻擊速度
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
攻擊, 投射物, ProjectilesNotFromUser
基本傷害: 1605—1774
暴擊率: 5%
攻擊傷害: 62.5%
攻擊間隔: 6 秒
冷卻時間: 7 秒
造成37.5%更少攻擊傷害
造成40%更少傷害
50% 物理傷害轉化至火焰傷害
25% 更多攻擊速度
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
update_max_entity_size = true
}
Pathfinding
{
immobile = true
}
Stats
{
set_cannot_be_knocked_back = 1
set_immune_vaal_lighting_warp = 1
set_curse_orb_additional_height = -500
set_curse_orb_additional_radius = 200
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava2Map"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Grey",
life = 3.4,
damage = 2,
damageSpread = 0.05,
attackTime = 6,
attackRange = 6,
accuracy = 1,
skillList = {
"KitavaXBlastFinal",
"KitavaSwipeRight",
"KitavaSwipeLeft",
"KitavaSlamMiddleMap",
"KitavaSlamRightMap",
"KitavaSlamLeftMap",
"KitavaSlamMiddleRightMap",
"KitavaSlamMiddleLeftMap",
"KitavaSlamRightNoConeMap",
"KitavaSlamLeftNoConeMap",
"KitavaDevouringDarknessRightMap",
"KitavaDevouringDarknessLeftMap",
"KitavaThrowDebrisLeftMap",
"KitavaThrowDebrisRightMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaXBlastFinal"] = {
name = "KitavaXBlastFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
name = "KitavaSwipeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
name = "KitavaSwipeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMap"] = {
name = "KitavaSlamMiddleMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMap"] = {
name = "KitavaSlamRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMap"] = {
name = "KitavaSlamLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMap"] = {
name = "KitavaSlamMiddleRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMap"] = {
name = "KitavaSlamMiddleLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMap"] = {
name = "KitavaSlamRightNoConeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMap"] = {
name = "KitavaSlamLeftNoConeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaDevouringDarknessRightMap"] = {
name = "KitavaDevouringDarknessRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaDevouringDarknessLeftMap"] = {
name = "KitavaDevouringDarknessLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeftMap"] = {
name = "KitavaThrowDebrisLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"is_area_damage",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRightMap"] = {
name = "KitavaThrowDebrisRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"is_area_damage",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats |
行動速度不能被調整至低於基礎值
你的移動速度加成不會讓你降至基礎速度以下
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats | |
| Craft Tags | 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats |
不會被暈眩
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.cannot_be_knocked_back
1
Stats.immune_vaal_lighting_warp
1
Stats.curse_orb_additional_height
-500
Stats.curse_orb_additional_radius
200
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.update_max_entity_size
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance1, ChangeToStance2
Actor.slow_animations_go_to_idle
true
Pathfinding.immobile
true
Life.corpse_usable
false
蒼老君王
惡魔monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
行動速度不能被調整至低於基礎值
你的移動速度加成不會讓你降至基礎速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
monster slain experience +% [100]
unique monster guarantee one rare [1]
行動速度不能被調整至低於基礎值
你的移動速度加成不會讓你降至基礎速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不會被暈眩
Lord of the Grey
| 幽魂 | |
|---|---|
| 標籤 | bludgeoning_weapon, 法術, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
生命
340%
異常狀態臨界值
340%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
6 秒
傷害分佈
±5%
經驗值
200%
Model Size
50%
類型
KitavaMapStandalone
Metadata
Kitava2MapStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
473,778
護甲值
28,790
閃避值
4,739
傷害
851
法術傷害
1,270
命中
580
攻擊間隔
4.02
經驗值
112,805
召喚物生命
102,767
召喚物傷害
680
異常狀態臨界值
298,480
冰緩
944
感電
944
易碎
5,340
焦灼
944
殘喘
2,608
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
KitavaSlamMiddleMapStandalone
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMapStandalone
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMapStandalone
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMapStandalone
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMapStandalone
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRightStandalone
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成80%更少傷害
不會造成暴擊
不能閃避
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeftStandalone
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成80%更少傷害
不會造成暴擊
不能閃避
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMapStandalone
法術
施放時間: 3 秒
冷卻時間: 18 秒
每秒造成 393.9 基礎物理傷害
基礎持續時間為 6 秒
基礎額外效果持續時間 3 秒
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMapStandalone
法術
施放時間: 3 秒
冷卻時間: 18 秒
每秒造成 393.9 基礎物理傷害
基礎持續時間為 6 秒
基礎額外效果持續時間 3 秒
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinalStandalone
法術
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 799.4 至 977 物理傷害
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSlamRightNoConeMapStandalone
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMapStandalone
攻擊
基本傷害: 1605—1774
暴擊率: 5%
攻擊間隔: 6 秒
造成53%更少傷害
不會造成暴擊
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FaceLastTarget
面對最後目標
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Positioned
{
update_max_entity_size = true
}
Stats
{
set_curse_orb_additional_height = -250
set_curse_orb_additional_radius = 100
}
StateMachine
{
define_shared_state = "blood_pool;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava2MapStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Grey",
life = 3.4,
damage = 2,
damageSpread = 0.05,
attackTime = 6,
attackRange = 6,
accuracy = 1,
skillList = {
"FaceLastTarget",
"KitavaXBlastFinalStandalone",
"KitavaSwipeRightStandalone",
"KitavaSwipeLeftStandalone",
"KitavaSlamMiddleMapStandalone",
"KitavaSlamRightMapStandalone",
"KitavaSlamLeftMapStandalone",
"KitavaSlamMiddleRightMapStandalone",
"KitavaSlamMiddleLeftMapStandalone",
"KitavaSlamRightNoConeMapStandalone",
"KitavaSlamLeftNoConeMapStandalone",
"KitavaDevouringDarknessRightMapStandalone",
"KitavaDevouringDarknessLeftMapStandalone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaXBlastFinalStandalone"] = {
name = "KitavaXBlastFinalStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRightStandalone"] = {
name = "KitavaSwipeRightStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
"action_do_not_face_target",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeftStandalone"] = {
name = "KitavaSwipeLeftStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
"action_do_not_face_target",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMapStandalone"] = {
name = "KitavaSlamMiddleMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMapStandalone"] = {
name = "KitavaSlamRightMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMapStandalone"] = {
name = "KitavaSlamLeftMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMapStandalone"] = {
name = "KitavaSlamMiddleRightMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMapStandalone"] = {
name = "KitavaSlamMiddleLeftMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMapStandalone"] = {
name = "KitavaSlamRightNoConeMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMapStandalone"] = {
name = "KitavaSlamLeftNoConeMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaDevouringDarknessRightMapStandalone"] = {
name = "KitavaDevouringDarknessRightMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_do_not_face_target",
},
levels = {
[1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaDevouringDarknessLeftMapStandalone"] = {
name = "KitavaDevouringDarknessLeftMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_do_not_face_target",
},
levels = {
[1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats |
行動速度不能被調整至低於基礎值
你的移動速度加成不會讓你降至基礎速度以下
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats | |
| Craft Tags | 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats |
不會被暈眩
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Stats |
Stats.monster_uses_map_boss_difficulty_scaling
1
Stats.curse_orb_additional_height
-250
Stats.curse_orb_additional_radius
100
Positioned.update_max_entity_size
true
StateMachine.define_shared_state
blood_pool;
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























