Señor del Gris
Demonio
Área: Mapa de Campanario
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
Lord of the Grey
Spectre | N |
---|---|
Area | Mapa de Campanario |
Tags | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
Vida
340%
Ailment Threshold
340%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava1Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
73
Vida
1,343,133
Armadura
42,661
Evasión
5,633
Escudo de energía
0
Damage
1,147
Daño de hechizos
1,712
Precisión
352
Attack Time
4.02
Experiencia
125,268
Ailment Threshold
738,723
Chill
2,336
Shock
2,336
Brittle
13,215
Scorch
2,336
Sap
6,453
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMap
Attack
Base Damage: 2163–2391
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
Attack
Base Damage: 2163–2391
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
Attack
Base Damage: 2163–2391
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
Attack
Base Damage: 2163–2391
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
Attack
Base Damage: 2163–2391
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 2163–2391
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 2163–2391
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2163–2391
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 40% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2163–2391
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 40% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
Attack
Base Damage: 2163–2391
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
Attack
Base Damage: 2163–2391
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_item_drop_slots = 0 set_monster_no_drops = 1 set_monster_has_second_form = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "Emerge2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { } Transitionable { create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava1Map"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaSwipeRight", "KitavaSwipeLeft", "KitavaSlamMiddleMap", "KitavaSlamRightMap", "KitavaSlamLeftMap", "KitavaSlamMiddleRightMap", "KitavaSlamMiddleLeftMap", "KitavaSlamRightNoConeMap", "KitavaSlamLeftNoConeMap", "KitavaThrowDebrisLeftMap", "KitavaThrowDebrisRightMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRight"] = { name = "KitavaSwipeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeft"] = { name = "KitavaSwipeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleMap"] = { name = "KitavaSlamMiddleMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightMap"] = { name = "KitavaSlamRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftMap"] = { name = "KitavaSlamLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRightMap"] = { name = "KitavaSlamMiddleRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeftMap"] = { name = "KitavaSlamMiddleLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoConeMap"] = { name = "KitavaSlamRightNoConeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoConeMap"] = { name = "KitavaSlamLeftNoConeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisLeftMap"] = { name = "KitavaThrowDebrisLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisRightMap"] = { name = "KitavaThrowDebrisRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Señor del Gris
Demonio
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
Lord of the Grey
Spectre | N |
---|---|
Tags | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
Vida
340%
Ailment Threshold
340%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava1MapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Positioned { update_max_entity_size = true } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava1MapElder"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Señor del Gris
Demonio
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
Lord of the Grey
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Vida
340%
Ailment Threshold
340%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava2Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
473,778
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
851
Daño de hechizos
1,270
Precisión
290
Attack Time
4.02
Experiencia
112,805
Ailment Threshold
298,480
Chill
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMap
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMap
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 18 seg
Inflige 419.2 de daño físico base por segundo
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMap
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 18 seg
Inflige 419.2 de daño físico base por segundo
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinal
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 10 seg
Inflige de 850.8 a 1040 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 40% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 40% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava2Map"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaXBlastFinal", "KitavaSwipeRight", "KitavaSwipeLeft", "KitavaSlamMiddleMap", "KitavaSlamRightMap", "KitavaSlamLeftMap", "KitavaSlamMiddleRightMap", "KitavaSlamMiddleLeftMap", "KitavaSlamRightNoConeMap", "KitavaSlamLeftNoConeMap", "KitavaDevouringDarknessRightMap", "KitavaDevouringDarknessLeftMap", "KitavaThrowDebrisLeftMap", "KitavaThrowDebrisRightMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlastFinal"] = { name = "KitavaXBlastFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRight"] = { name = "KitavaSwipeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeft"] = { name = "KitavaSwipeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleMap"] = { name = "KitavaSlamMiddleMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightMap"] = { name = "KitavaSlamRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftMap"] = { name = "KitavaSlamLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRightMap"] = { name = "KitavaSlamMiddleRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeftMap"] = { name = "KitavaSlamMiddleLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoConeMap"] = { name = "KitavaSlamRightNoConeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoConeMap"] = { name = "KitavaSlamLeftNoConeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessRightMap"] = { name = "KitavaDevouringDarknessRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessLeftMap"] = { name = "KitavaDevouringDarknessLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisLeftMap"] = { name = "KitavaThrowDebrisLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisRightMap"] = { name = "KitavaThrowDebrisRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Señor del Gris
Demonio
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
Lord of the Grey
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
Vida
340%
Ailment Threshold
340%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
200%
Model Size
50%
Type
KitavaMapStandalone
Metadata
Kitava2MapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
473,778
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
851
Daño de hechizos
1,270
Precisión
290
Attack Time
4.02
Experiencia
112,805
Ailment Threshold
298,480
Chill
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMapStandalone
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMapStandalone
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMapStandalone
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMapStandalone
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMapStandalone
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRightStandalone
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeftStandalone
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMapStandalone
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 18 seg
Inflige 419.2 de daño físico base por segundo
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMapStandalone
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 18 seg
Inflige 419.2 de daño físico base por segundo
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinalStandalone
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 5 seg
Inflige de 850.8 a 1040 de daño físico
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSlamRightNoConeMapStandalone
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMapStandalone
Attack
Base Damage: 1605–1774
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 53% menos de daño
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FaceLastTarget
Enfrenta al último objetivo
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Positioned { update_max_entity_size = true } Stats { set_curse_orb_additional_height = -250 set_curse_orb_additional_radius = 100 } StateMachine { define_shared_state = "blood_pool;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { selection_height_override = 300.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );" } StateMachine { on_state_blood_pool_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadeout );" on_state_blood_pool_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadein ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop ); " create_state_blood_pool_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava2MapStandalone"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "FaceLastTarget", "KitavaXBlastFinalStandalone", "KitavaSwipeRightStandalone", "KitavaSwipeLeftStandalone", "KitavaSlamMiddleMapStandalone", "KitavaSlamRightMapStandalone", "KitavaSlamLeftMapStandalone", "KitavaSlamMiddleRightMapStandalone", "KitavaSlamMiddleLeftMapStandalone", "KitavaSlamRightNoConeMapStandalone", "KitavaSlamLeftNoConeMapStandalone", "KitavaDevouringDarknessRightMapStandalone", "KitavaDevouringDarknessLeftMapStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlastFinalStandalone"] = { name = "KitavaXBlastFinalStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRightStandalone"] = { name = "KitavaSwipeRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeftStandalone"] = { name = "KitavaSwipeLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleMapStandalone"] = { name = "KitavaSlamMiddleMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightMapStandalone"] = { name = "KitavaSlamRightMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftMapStandalone"] = { name = "KitavaSlamLeftMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRightMapStandalone"] = { name = "KitavaSlamMiddleRightMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeftMapStandalone"] = { name = "KitavaSlamMiddleLeftMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoConeMapStandalone"] = { name = "KitavaSlamRightNoConeMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoConeMapStandalone"] = { name = "KitavaSlamLeftNoConeMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessRightMapStandalone"] = { name = "KitavaDevouringDarknessRightMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessLeftMapStandalone"] = { name = "KitavaDevouringDarknessLeftMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.