Señor del Gris
Demonio
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
Lord of the Grey
SpectreN
AreaMapa de Campanario
Tagsbludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement
Vida
340%
Ailment Threshold
340%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
200%
Model Size
100%
Type
KitavaMap
Metadata
Kitava1Map
Nivel
78
Vida
3,402,379
Armadura
62,934
Evasión
6,667
Damage
1,538
Daño de hechizos
2,295
Precisión
856
Attack Time
4.02
Experiencia
136,147
Minion Life
676,691
Minion Damage
1,273
Ailment Threshold
1,667,166
Chill
5,272
Shock
5,272
Brittle
29,824
Scorch
5,272
Sap
14,564
KitavaSlamMiddleMap
Attack
Base Damage: 2900–3205
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
Attack
Base Damage: 2900–3205
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
Attack
Base Damage: 2900–3205
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
Attack
Base Damage: 2900–3205
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
Attack
Base Damage: 2900–3205
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 2900–3205
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 2900–3205
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2900–3205
Probabilidad de golpe crítico: 5%
Daño de ataque: 62.5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 37.5% menos de daño de ataque
Inflige un 40% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más velocidad de ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 2900–3205
Probabilidad de golpe crítico: 5%
Daño de ataque: 62.5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 37.5% menos de daño de ataque
Inflige un 40% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más velocidad de ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
Attack
Base Damage: 2900–3205
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
Attack
Base Damage: 2900–3205
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 53% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	update_max_entity_size = true
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_cannot_be_knocked_back = 1
	set_immune_vaal_lighting_warp = 1
	set_item_drop_slots = 0
	set_monster_no_drops = 1
	set_monster_has_second_form = 1
	set_curse_orb_additional_height = -500
	set_curse_orb_additional_radius = 200
}

Life
{
	corpse_usable = false
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	selection_height_override = 600.0
	allow_attached_arrows = false
	visual_size_index = 3
}

BaseEvents
{
}

Transitionable
{
	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
}

Animated
{
	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1Map"] = {
    name = "Lord of the Grey",
    life = 3.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.05,
    attackTime = 6,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "KitavaSwipeRight",
        "KitavaSwipeLeft",
        "KitavaSlamMiddleMap",
        "KitavaSlamRightMap",
        "KitavaSlamLeftMap",
        "KitavaSlamMiddleRightMap",
        "KitavaSlamMiddleLeftMap",
        "KitavaSlamRightNoConeMap",
        "KitavaSlamLeftNoConeMap",
        "KitavaThrowDebrisLeftMap",
        "KitavaThrowDebrisRightMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
    name = "KitavaSwipeRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
    name = "KitavaSwipeLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMap"] = {
    name = "KitavaSlamMiddleMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMap"] = {
    name = "KitavaSlamRightMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMap"] = {
    name = "KitavaSlamLeftMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMap"] = {
    name = "KitavaSlamMiddleRightMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMap"] = {
    name = "KitavaSlamMiddleLeftMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMap"] = {
    name = "KitavaSlamRightNoConeMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMap"] = {
    name = "KitavaSlamLeftNoConeMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeftMap"] = {
    name = "KitavaThrowDebrisLeftMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRightMap"] = {
    name = "KitavaThrowDebrisRightMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
FamilyMonsterMapBoss
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft TagsVelocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No te pueden aturdir
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_be_knocked_back1
    Stats.immune_vaal_lighting_warp1
    Stats.monster_no_drops1
    Stats.monster_has_second_form1
    Stats.curse_orb_additional_height-500
    Stats.curse_orb_additional_radius200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.update_max_entity_sizetrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    Life.corpse_usablefalse
    Señor del Gris
    Demonio
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    Lord of the Grey
    SpectreN
    Tagsbludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement
    Vida
    340%
    Ailment Threshold
    340%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    200%
    Model Size
    100%
    Type
    KitavaMap
    Metadata
    Kitava1MapElder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava1MapElder"] = {
        name = "Lord of the Grey",
        life = 3.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft TagsVelocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No te pueden aturdir
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Señor del Gris
    Demonio
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    Lord of the Grey
    SpectreN
    Tagsbludgeoning_weapon, Lanzador de hechizos, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    Vida
    340%
    Ailment Threshold
    340%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    200%
    Model Size
    100%
    Type
    KitavaMap
    Metadata
    Kitava2Map
    Nivel
    68
    Vida
    473,778
    Armadura
    28,790
    Evasión
    4,739
    Damage
    851
    Daño de hechizos
    1,270
    Precisión
    580
    Attack Time
    4.02
    Experiencia
    112,805
    Minion Life
    102,767
    Minion Damage
    680
    Ailment Threshold
    298,480
    Chill
    944
    Shock
    944
    Brittle
    5,340
    Scorch
    944
    Sap
    2,608
    KitavaSlamMiddleMap
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRightMap
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftMap
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRightMap
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeftMap
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRight
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 10 seg
    Tus golpes no pueden aturdir a los enemigos
    Nunca infliges golpes críticos
    Inflige un 80% menos de daño
    No se puede evadir
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeft
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 10 seg
    Tus golpes no pueden aturdir a los enemigos
    Nunca infliges golpes críticos
    Inflige un 80% menos de daño
    No se puede evadir
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRightMap
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    Inflige 393.9 de daño físico base por segundo
    La duración base es de 6 segundos
    La duración secundaria base es de 3 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeftMap
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    Inflige 393.9 de daño físico base por segundo
    La duración base es de 6 segundos
    La duración secundaria base es de 3 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlastFinal
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 10 seg
    Inflige de 799.4 a 977 de daño físico
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaThrowDebrisLeftMap
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 62.5%
    Attack Time: 6 seg
    Tiempo de recarga: 7 seg
    Inflige un 37.5% menos de daño de ataque
    Inflige un 40% menos de daño
    El 50% del daño físico se convierte en daño de fuego
    25% más velocidad de ataque
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaThrowDebrisRightMap
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 62.5%
    Attack Time: 6 seg
    Tiempo de recarga: 7 seg
    Inflige un 37.5% menos de daño de ataque
    Inflige un 40% menos de daño
    El 50% del daño físico se convierte en daño de fuego
    25% más velocidad de ataque
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaSlamRightNoConeMap
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoConeMap
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );"
    }
    
    Animated
    {
    	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2Map"] = {
        name = "Lord of the Grey",
        life = 3.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlastFinal",
            "KitavaSwipeRight",
            "KitavaSwipeLeft",
            "KitavaSlamMiddleMap",
            "KitavaSlamRightMap",
            "KitavaSlamLeftMap",
            "KitavaSlamMiddleRightMap",
            "KitavaSlamMiddleLeftMap",
            "KitavaSlamRightNoConeMap",
            "KitavaSlamLeftNoConeMap",
            "KitavaDevouringDarknessRightMap",
            "KitavaDevouringDarknessLeftMap",
            "KitavaThrowDebrisLeftMap",
            "KitavaThrowDebrisRightMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinal"] = {
        name = "KitavaXBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRight"] = {
        name = "KitavaSwipeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeft"] = {
        name = "KitavaSwipeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleMap"] = {
        name = "KitavaSlamMiddleMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightMap"] = {
        name = "KitavaSlamRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftMap"] = {
        name = "KitavaSlamLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRightMap"] = {
        name = "KitavaSlamMiddleRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeftMap"] = {
        name = "KitavaSlamMiddleLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoConeMap"] = {
        name = "KitavaSlamRightNoConeMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoConeMap"] = {
        name = "KitavaSlamLeftNoConeMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRightMap"] = {
        name = "KitavaDevouringDarknessRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeftMap"] = {
        name = "KitavaDevouringDarknessLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisLeftMap"] = {
        name = "KitavaThrowDebrisLeftMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisRightMap"] = {
        name = "KitavaThrowDebrisRightMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft TagsVelocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No te pueden aturdir
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_be_knocked_back1
    Stats.immune_vaal_lighting_warp1
    Stats.curse_orb_additional_height-500
    Stats.curse_orb_additional_radius200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.update_max_entity_sizetrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance1, ChangeToStance2
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    Life.corpse_usablefalse
    Señor del Gris
    Demonio
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    Lord of the Grey
    SpectreN
    Tagsbludgeoning_weapon, Lanzador de hechizos, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss
    Vida
    340%
    Ailment Threshold
    340%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    200%
    Model Size
    50%
    Type
    KitavaMapStandalone
    Metadata
    Kitava2MapStandalone
    Nivel
    68
    Vida
    473,778
    Armadura
    28,790
    Evasión
    4,739
    Damage
    851
    Daño de hechizos
    1,270
    Precisión
    580
    Attack Time
    4.02
    Experiencia
    112,805
    Minion Life
    102,767
    Minion Damage
    680
    Ailment Threshold
    298,480
    Chill
    944
    Shock
    944
    Brittle
    5,340
    Scorch
    944
    Sap
    2,608
    KitavaSlamMiddleMapStandalone
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRightMapStandalone
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftMapStandalone
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRightMapStandalone
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeftMapStandalone
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRightStandalone
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 10 seg
    Tus golpes no pueden aturdir a los enemigos
    Nunca infliges golpes críticos
    Inflige un 80% menos de daño
    No se puede evadir
    action do not face target [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeftStandalone
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 10 seg
    Tus golpes no pueden aturdir a los enemigos
    Nunca infliges golpes críticos
    Inflige un 80% menos de daño
    No se puede evadir
    action do not face target [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRightMapStandalone
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    Inflige 393.9 de daño físico base por segundo
    La duración base es de 6 segundos
    La duración secundaria base es de 3 segundos
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeftMapStandalone
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    Inflige 393.9 de daño físico base por segundo
    La duración base es de 6 segundos
    La duración secundaria base es de 3 segundos
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlastFinalStandalone
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 5 seg
    Inflige de 799.4 a 977 de daño físico
    active skill area of effect radius +% final [-30]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSlamRightNoConeMapStandalone
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoConeMapStandalone
    Attack
    Base Damage: 1605–1774
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 53% menos de daño
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    FaceLastTarget
    Enfrenta al último objetivo

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -250
    	set_curse_orb_additional_radius = 100
    }
    
    StateMachine
    {
    	define_shared_state = "blood_pool;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Render
    {
    	selection_height_override = 300.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );"
    }
    
    StateMachine
    {
    	on_state_blood_pool_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadeout );"
    
    	on_state_blood_pool_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadein );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop );
    	"
    
    	create_state_blood_pool_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2MapStandalone"] = {
        name = "Lord of the Grey",
        life = 3.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "FaceLastTarget",
            "KitavaXBlastFinalStandalone",
            "KitavaSwipeRightStandalone",
            "KitavaSwipeLeftStandalone",
            "KitavaSlamMiddleMapStandalone",
            "KitavaSlamRightMapStandalone",
            "KitavaSlamLeftMapStandalone",
            "KitavaSlamMiddleRightMapStandalone",
            "KitavaSlamMiddleLeftMapStandalone",
            "KitavaSlamRightNoConeMapStandalone",
            "KitavaSlamLeftNoConeMapStandalone",
            "KitavaDevouringDarknessRightMapStandalone",
            "KitavaDevouringDarknessLeftMapStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinalStandalone"] = {
        name = "KitavaXBlastFinalStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRightStandalone"] = {
        name = "KitavaSwipeRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeftStandalone"] = {
        name = "KitavaSwipeLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleMapStandalone"] = {
        name = "KitavaSlamMiddleMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightMapStandalone"] = {
        name = "KitavaSlamRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftMapStandalone"] = {
        name = "KitavaSlamLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRightMapStandalone"] = {
        name = "KitavaSlamMiddleRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeftMapStandalone"] = {
        name = "KitavaSlamMiddleLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoConeMapStandalone"] = {
        name = "KitavaSlamRightNoConeMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoConeMapStandalone"] = {
        name = "KitavaSlamLeftNoConeMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "global_cannot_crit",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRightMapStandalone"] = {
        name = "KitavaDevouringDarknessRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeftMapStandalone"] = {
        name = "KitavaDevouringDarknessLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft TagsVelocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No te pueden aturdir
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • keyval
    Stats.monster_uses_map_boss_difficulty_scaling1
    Stats.curse_orb_additional_height-250
    Stats.curse_orb_additional_radius100
    Positioned.update_max_entity_sizetrue
    StateMachine.define_shared_stateblood_pool;
    Edit

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