苍灰君王
恶魔
区域: 钟楼
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
掉落的物品稀有度提高 15000%
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
Lord of the Grey
幽魂 | N |
---|---|
地区 | 钟楼 |
标签 | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
生命
340%
异常状态临界值
340%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
6 秒
伤害分布
±5%
经验值
200%
Model Size
100%
类型
KitavaMap
Metadata
Kitava1Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
73
生命
1,343,133
护甲
42,661
闪避值
5,633
能量护盾
0
伤害
1,147
法术伤害
1,712
命中
352
攻击间隔
4.02
经验值
125,268
异常状态临界值
738,723
冰缓
2,336
Shock
2,336
Brittle
13,215
Scorch
2,336
Sap
6,453
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMap
攻击
基本伤害: 2163–2391
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
攻击
基本伤害: 2163–2391
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
攻击
基本伤害: 2163–2391
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
攻击
基本伤害: 2163–2391
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
攻击
基本伤害: 2163–2391
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
攻击
基本伤害: 2163–2391
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
无法造成暴击
伤害总降 80%
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
无法造成暴击
伤害总降 80%
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
攻击
基本伤害: 2163–2391
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
无法造成暴击
伤害总降 80%
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
无法造成暴击
伤害总降 80%
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
攻击, 投射物, ProjectilesNotFromUser
基本伤害: 2163–2391
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 7 秒
伤害总降 40%
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
攻击, 投射物, ProjectilesNotFromUser
基本伤害: 2163–2391
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 7 秒
伤害总降 40%
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
攻击
基本伤害: 2163–2391
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
攻击
基本伤害: 2163–2391
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_item_drop_slots = 0 set_monster_no_drops = 1 set_monster_has_second_form = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "Emerge2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { } Transitionable { create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava1Map"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaSwipeRight", "KitavaSwipeLeft", "KitavaSlamMiddleMap", "KitavaSlamRightMap", "KitavaSlamLeftMap", "KitavaSlamMiddleRightMap", "KitavaSlamMiddleLeftMap", "KitavaSlamRightNoConeMap", "KitavaSlamLeftNoConeMap", "KitavaThrowDebrisLeftMap", "KitavaThrowDebrisRightMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRight"] = { name = "KitavaSwipeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeft"] = { name = "KitavaSwipeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleMap"] = { name = "KitavaSlamMiddleMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightMap"] = { name = "KitavaSlamRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftMap"] = { name = "KitavaSlamLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRightMap"] = { name = "KitavaSlamMiddleRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeftMap"] = { name = "KitavaSlamMiddleLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoConeMap"] = { name = "KitavaSlamRightNoConeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoConeMap"] = { name = "KitavaSlamLeftNoConeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisLeftMap"] = { name = "KitavaThrowDebrisLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisRightMap"] = { name = "KitavaThrowDebrisRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
苍灰君王
恶魔
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
掉落的物品稀有度提高 15000%
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
Lord of the Grey
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
生命
340%
异常状态临界值
340%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
6 秒
伤害分布
±5%
经验值
200%
Model Size
100%
类型
KitavaMap
Metadata
Kitava1MapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Positioned { update_max_entity_size = true } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava1MapElder"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
苍灰君王
恶魔
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
掉落的物品稀有度提高 15000%
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
Lord of the Grey
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
生命
340%
异常状态临界值
340%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
6 秒
伤害分布
±5%
经验值
200%
Model Size
100%
类型
KitavaMap
Metadata
Kitava2Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
473,778
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
851
法术伤害
1,270
命中
290
攻击间隔
4.02
经验值
112,805
异常状态临界值
298,480
冰缓
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMap
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
无法造成暴击
伤害总降 80%
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
无法造成暴击
伤害总降 80%
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
无法造成暴击
伤害总降 80%
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
无法造成暴击
伤害总降 80%
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMap
法术
施放间隔: 3 秒
冷却时间: 18 秒
每秒造成 419.2 点基础物理伤害
基础持续时间为 6 秒
基础额外效果持续时间 3 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
基础持续时间为 6 秒
基础额外效果持续时间 3 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMap
法术
施放间隔: 3 秒
冷却时间: 18 秒
每秒造成 419.2 点基础物理伤害
基础持续时间为 6 秒
基础额外效果持续时间 3 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
基础持续时间为 6 秒
基础额外效果持续时间 3 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinal
法术
施放间隔: 2.5 秒
冷却时间: 10 秒
造成 850.8 - 1040 物理伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
攻击, 投射物, ProjectilesNotFromUser
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 7 秒
伤害总降 40%
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
攻击, 投射物, ProjectilesNotFromUser
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 7 秒
伤害总降 40%
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava2Map"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaXBlastFinal", "KitavaSwipeRight", "KitavaSwipeLeft", "KitavaSlamMiddleMap", "KitavaSlamRightMap", "KitavaSlamLeftMap", "KitavaSlamMiddleRightMap", "KitavaSlamMiddleLeftMap", "KitavaSlamRightNoConeMap", "KitavaSlamLeftNoConeMap", "KitavaDevouringDarknessRightMap", "KitavaDevouringDarknessLeftMap", "KitavaThrowDebrisLeftMap", "KitavaThrowDebrisRightMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlastFinal"] = { name = "KitavaXBlastFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRight"] = { name = "KitavaSwipeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeft"] = { name = "KitavaSwipeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleMap"] = { name = "KitavaSlamMiddleMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightMap"] = { name = "KitavaSlamRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftMap"] = { name = "KitavaSlamLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRightMap"] = { name = "KitavaSlamMiddleRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeftMap"] = { name = "KitavaSlamMiddleLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoConeMap"] = { name = "KitavaSlamRightNoConeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoConeMap"] = { name = "KitavaSlamLeftNoConeMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessRightMap"] = { name = "KitavaDevouringDarknessRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessLeftMap"] = { name = "KitavaDevouringDarknessLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisLeftMap"] = { name = "KitavaThrowDebrisLeftMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisRightMap"] = { name = "KitavaThrowDebrisRightMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -40, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
苍灰君王
恶魔
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
掉落的物品稀有度提高 15000%
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
Lord of the Grey
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
生命
340%
异常状态临界值
340%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
6 秒
伤害分布
±5%
经验值
200%
Model Size
50%
类型
KitavaMapStandalone
Metadata
Kitava2MapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
473,778
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
851
法术伤害
1,270
命中
290
攻击间隔
4.02
经验值
112,805
异常状态临界值
298,480
冰缓
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMapStandalone
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMapStandalone
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMapStandalone
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMapStandalone
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMapStandalone
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRightStandalone
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
无法造成暴击
伤害总降 80%
无法闪避
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
无法造成暴击
伤害总降 80%
无法闪避
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeftStandalone
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
无法造成暴击
伤害总降 80%
无法闪避
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
无法造成暴击
伤害总降 80%
无法闪避
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMapStandalone
法术
施放间隔: 3 秒
冷却时间: 18 秒
每秒造成 419.2 点基础物理伤害
基础持续时间为 6 秒
基础额外效果持续时间 3 秒
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
基础持续时间为 6 秒
基础额外效果持续时间 3 秒
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMapStandalone
法术
施放间隔: 3 秒
冷却时间: 18 秒
每秒造成 419.2 点基础物理伤害
基础持续时间为 6 秒
基础额外效果持续时间 3 秒
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
基础持续时间为 6 秒
基础额外效果持续时间 3 秒
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinalStandalone
法术
施放间隔: 2.5 秒
冷却时间: 5 秒
造成 850.8 - 1040 物理伤害
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSlamRightNoConeMapStandalone
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMapStandalone
攻击
基本伤害: 1605–1774
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
伤害总降 53%
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FaceLastTarget
面对最后目标
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Positioned { update_max_entity_size = true } Stats { set_curse_orb_additional_height = -250 set_curse_orb_additional_radius = 100 } StateMachine { define_shared_state = "blood_pool;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { selection_height_override = 300.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );" } StateMachine { on_state_blood_pool_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadeout );" on_state_blood_pool_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadein ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop ); " create_state_blood_pool_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava2MapStandalone"] = { name = "Lord of the Grey", life = 3.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "FaceLastTarget", "KitavaXBlastFinalStandalone", "KitavaSwipeRightStandalone", "KitavaSwipeLeftStandalone", "KitavaSlamMiddleMapStandalone", "KitavaSlamRightMapStandalone", "KitavaSlamLeftMapStandalone", "KitavaSlamMiddleRightMapStandalone", "KitavaSlamMiddleLeftMapStandalone", "KitavaSlamRightNoConeMapStandalone", "KitavaSlamLeftNoConeMapStandalone", "KitavaDevouringDarknessRightMapStandalone", "KitavaDevouringDarknessLeftMapStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlastFinalStandalone"] = { name = "KitavaXBlastFinalStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRightStandalone"] = { name = "KitavaSwipeRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeftStandalone"] = { name = "KitavaSwipeLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleMapStandalone"] = { name = "KitavaSlamMiddleMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightMapStandalone"] = { name = "KitavaSlamRightMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftMapStandalone"] = { name = "KitavaSlamLeftMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRightMapStandalone"] = { name = "KitavaSlamMiddleRightMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeftMapStandalone"] = { name = "KitavaSlamMiddleLeftMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoConeMapStandalone"] = { name = "KitavaSlamRightNoConeMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoConeMapStandalone"] = { name = "KitavaSlamLeftNoConeMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_cannot_crit", "action_do_not_face_target", }, levels = { [1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessRightMapStandalone"] = { name = "KitavaDevouringDarknessRightMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessLeftMapStandalone"] = { name = "KitavaDevouringDarknessLeftMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
免疫晕眩
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.