苍灰君王
恶魔区域: 钟楼
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
你的行动速度无法被减速至基础以下
你的移动速度加成不会让你减速至基础速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
monster slain experience +% [100]
unique monster guarantee one rare [1]
你的行动速度无法被减速至基础以下
你的移动速度加成不会让你减速至基础速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
Lord of the Grey
| 幽魂 | |
|---|---|
| 地区 | 钟楼 |
| 标签 | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
生命
340%
异常状态临界值
340%
抗性
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
6 秒
伤害分布
±5%
经验值
200%
Model Size
100%
类型
KitavaMap
Metadata
Kitava1Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
77
生命
2,180,772
护甲
58,245
闪避值
6,448
伤害
1,451
法术伤害
2,166
命中
824
攻击间隔
4.02
经验值
134,112
召唤物生命
437,382
召唤物伤害
1,197
异常状态临界值
1,090,386
冰缓
3,448
Shock
3,448
Brittle
19,506
Scorch
3,448
Sap
9,526
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMap
攻击
基本伤害: 2736—3024
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
攻击
基本伤害: 2736—3024
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
攻击
基本伤害: 2736—3024
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
攻击
基本伤害: 2736—3024
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
攻击
基本伤害: 2736—3024
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
攻击
基本伤害: 2736—3024
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
伤害总降 80%
无法造成暴击
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
攻击
基本伤害: 2736—3024
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
伤害总降 80%
无法造成暴击
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
攻击, 投射物, ProjectilesNotFromUser
基本伤害: 2736—3024
暴击几率: 5%
攻击伤害: 62.5%
攻击间隔: 6 秒
冷却时间: 7 秒
攻击伤害总降 37.5%
伤害总降 40%
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
攻击, 投射物, ProjectilesNotFromUser
基本伤害: 2736—3024
暴击几率: 5%
攻击伤害: 62.5%
攻击间隔: 6 秒
冷却时间: 7 秒
攻击伤害总降 37.5%
伤害总降 40%
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
攻击
基本伤害: 2736—3024
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
攻击
基本伤害: 2736—3024
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
update_max_entity_size = true
}
Pathfinding
{
immobile = true
}
Stats
{
set_cannot_be_knocked_back = 1
set_immune_vaal_lighting_warp = 1
set_item_drop_slots = 0
set_monster_no_drops = 1
set_monster_has_second_form = 1
set_curse_orb_additional_height = -500
set_curse_orb_additional_radius = 200
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1Map"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Grey",
life = 3.4,
damage = 2,
damageSpread = 0.05,
attackTime = 6,
attackRange = 6,
accuracy = 1,
skillList = {
"KitavaSwipeRight",
"KitavaSwipeLeft",
"KitavaSlamMiddleMap",
"KitavaSlamRightMap",
"KitavaSlamLeftMap",
"KitavaSlamMiddleRightMap",
"KitavaSlamMiddleLeftMap",
"KitavaSlamRightNoConeMap",
"KitavaSlamLeftNoConeMap",
"KitavaThrowDebrisLeftMap",
"KitavaThrowDebrisRightMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
name = "KitavaSwipeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
name = "KitavaSwipeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMap"] = {
name = "KitavaSlamMiddleMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMap"] = {
name = "KitavaSlamRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMap"] = {
name = "KitavaSlamLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMap"] = {
name = "KitavaSlamMiddleRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMap"] = {
name = "KitavaSlamMiddleLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMap"] = {
name = "KitavaSlamRightNoConeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMap"] = {
name = "KitavaSlamLeftNoConeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeftMap"] = {
name = "KitavaThrowDebrisLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"is_area_damage",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRightMap"] = {
name = "KitavaThrowDebrisRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"is_area_damage",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
你的行动速度无法被减速至基础以下
你的移动速度加成不会让你减速至基础速度以下
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
免疫晕眩
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.cannot_be_knocked_back
1
Stats.immune_vaal_lighting_warp
1
Stats.monster_no_drops
1
Stats.monster_has_second_form
1
Stats.curse_orb_additional_height
-500
Stats.curse_orb_additional_radius
200
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.update_max_entity_size
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2
Actor.slow_animations_go_to_idle
true
Pathfinding.immobile
true
Life.corpse_usable
false
苍灰君王
恶魔monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
你的行动速度无法被减速至基础以下
你的移动速度加成不会让你减速至基础速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
monster slain experience +% [100]
unique monster guarantee one rare [1]
你的行动速度无法被减速至基础以下
你的移动速度加成不会让你减速至基础速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
Lord of the Grey
| 幽魂 | |
|---|---|
| 标签 | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
生命
340%
异常状态临界值
340%
抗性
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
6 秒
伤害分布
±5%
经验值
200%
Model Size
100%
类型
KitavaMap
Metadata
Kitava1MapElder
Object Type
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Positioned
{
update_max_entity_size = true
}
Pathfinding
{
immobile = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1MapElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Grey",
life = 3.4,
damage = 2,
damageSpread = 0.05,
attackTime = 6,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
你的行动速度无法被减速至基础以下
你的移动速度加成不会让你减速至基础速度以下
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
免疫晕眩
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
苍灰君王
恶魔monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
你的行动速度无法被减速至基础以下
你的移动速度加成不会让你减速至基础速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
monster slain experience +% [100]
unique monster guarantee one rare [1]
你的行动速度无法被减速至基础以下
你的移动速度加成不会让你减速至基础速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
Lord of the Grey
| 幽魂 | |
|---|---|
| 标签 | bludgeoning_weapon, 施法, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
生命
340%
异常状态临界值
340%
抗性
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
6 秒
伤害分布
±5%
经验值
200%
Model Size
100%
类型
KitavaMap
Metadata
Kitava2Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
473,778
护甲
28,790
闪避值
4,739
伤害
851
法术伤害
1,270
命中
580
攻击间隔
4.02
经验值
112,805
召唤物生命
102,767
召唤物伤害
680
异常状态临界值
298,480
冰缓
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMap
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMap
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMap
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMap
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMap
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
伤害总降 80%
无法造成暴击
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
伤害总降 80%
无法造成暴击
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMap
法术
施放间隔: 3 秒
冷却时间: 18 秒
每秒造成 393.9 点基础物理伤害
基础持续时间为 6 秒
基础额外效果持续时间 3 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMap
法术
施放间隔: 3 秒
冷却时间: 18 秒
每秒造成 393.9 点基础物理伤害
基础持续时间为 6 秒
基础额外效果持续时间 3 秒
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinal
法术
施放间隔: 2.5 秒
冷却时间: 10 秒
造成 799.4 - 977 物理伤害
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeftMap
攻击, 投射物, ProjectilesNotFromUser
基本伤害: 1605—1774
暴击几率: 5%
攻击伤害: 62.5%
攻击间隔: 6 秒
冷却时间: 7 秒
攻击伤害总降 37.5%
伤害总降 40%
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRightMap
攻击, 投射物, ProjectilesNotFromUser
基本伤害: 1605—1774
暴击几率: 5%
攻击伤害: 62.5%
攻击间隔: 6 秒
冷却时间: 7 秒
攻击伤害总降 37.5%
伤害总降 40%
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoConeMap
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMap
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
update_max_entity_size = true
}
Pathfinding
{
immobile = true
}
Stats
{
set_cannot_be_knocked_back = 1
set_immune_vaal_lighting_warp = 1
set_curse_orb_additional_height = -500
set_curse_orb_additional_radius = 200
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava2Map"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Grey",
life = 3.4,
damage = 2,
damageSpread = 0.05,
attackTime = 6,
attackRange = 6,
accuracy = 1,
skillList = {
"KitavaXBlastFinal",
"KitavaSwipeRight",
"KitavaSwipeLeft",
"KitavaSlamMiddleMap",
"KitavaSlamRightMap",
"KitavaSlamLeftMap",
"KitavaSlamMiddleRightMap",
"KitavaSlamMiddleLeftMap",
"KitavaSlamRightNoConeMap",
"KitavaSlamLeftNoConeMap",
"KitavaDevouringDarknessRightMap",
"KitavaDevouringDarknessLeftMap",
"KitavaThrowDebrisLeftMap",
"KitavaThrowDebrisRightMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaXBlastFinal"] = {
name = "KitavaXBlastFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
name = "KitavaSwipeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
name = "KitavaSwipeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMap"] = {
name = "KitavaSlamMiddleMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMap"] = {
name = "KitavaSlamRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMap"] = {
name = "KitavaSlamLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMap"] = {
name = "KitavaSlamMiddleRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMap"] = {
name = "KitavaSlamMiddleLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMap"] = {
name = "KitavaSlamRightNoConeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMap"] = {
name = "KitavaSlamLeftNoConeMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
},
levels = {
[1] = {-53, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaDevouringDarknessRightMap"] = {
name = "KitavaDevouringDarknessRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaDevouringDarknessLeftMap"] = {
name = "KitavaDevouringDarknessLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {1.0199999809265, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeftMap"] = {
name = "KitavaThrowDebrisLeftMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"is_area_damage",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRightMap"] = {
name = "KitavaThrowDebrisRightMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesNotFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"is_area_damage",
"projectile_uses_contact_position",
},
levels = {
[1] = {50, -40, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
你的行动速度无法被减速至基础以下
你的移动速度加成不会让你减速至基础速度以下
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
免疫晕眩
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.cannot_be_knocked_back
1
Stats.immune_vaal_lighting_warp
1
Stats.curse_orb_additional_height
-500
Stats.curse_orb_additional_radius
200
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.update_max_entity_size
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance1, ChangeToStance2
Actor.slow_animations_go_to_idle
true
Pathfinding.immobile
true
Life.corpse_usable
false
苍灰君王
恶魔monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
你的行动速度无法被减速至基础以下
你的移动速度加成不会让你减速至基础速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
monster slain experience +% [100]
unique monster guarantee one rare [1]
你的行动速度无法被减速至基础以下
你的移动速度加成不会让你减速至基础速度以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
免疫晕眩
Lord of the Grey
| 幽魂 | |
|---|---|
| 标签 | bludgeoning_weapon, 施法, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
生命
340%
异常状态临界值
340%
抗性
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
6 秒
伤害分布
±5%
经验值
200%
Model Size
50%
类型
KitavaMapStandalone
Metadata
Kitava2MapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
473,778
护甲
28,790
闪避值
4,739
伤害
851
法术伤害
1,270
命中
580
攻击间隔
4.02
经验值
112,805
召唤物生命
102,767
召唤物伤害
680
异常状态临界值
298,480
冰缓
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddleMapStandalone
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRightMapStandalone
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftMapStandalone
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRightMapStandalone
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeftMapStandalone
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRightStandalone
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
伤害总降 80%
无法造成暴击
无法闪避
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeftStandalone
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
伤害总降 80%
无法造成暴击
无法闪避
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRightMapStandalone
法术
施放间隔: 3 秒
冷却时间: 18 秒
每秒造成 393.9 点基础物理伤害
基础持续时间为 6 秒
基础额外效果持续时间 3 秒
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeftMapStandalone
法术
施放间隔: 3 秒
冷却时间: 18 秒
每秒造成 393.9 点基础物理伤害
基础持续时间为 6 秒
基础额外效果持续时间 3 秒
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlastFinalStandalone
法术
施放间隔: 2.5 秒
冷却时间: 5 秒
造成 799.4 - 977 物理伤害
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSlamRightNoConeMapStandalone
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoConeMapStandalone
攻击
基本伤害: 1605—1774
暴击几率: 5%
攻击间隔: 6 秒
伤害总降 53%
无法造成暴击
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FaceLastTarget
面对最后目标
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Positioned
{
update_max_entity_size = true
}
Stats
{
set_curse_orb_additional_height = -250
set_curse_orb_additional_radius = 100
}
StateMachine
{
define_shared_state = "blood_pool;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava2MapStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Grey",
life = 3.4,
damage = 2,
damageSpread = 0.05,
attackTime = 6,
attackRange = 6,
accuracy = 1,
skillList = {
"FaceLastTarget",
"KitavaXBlastFinalStandalone",
"KitavaSwipeRightStandalone",
"KitavaSwipeLeftStandalone",
"KitavaSlamMiddleMapStandalone",
"KitavaSlamRightMapStandalone",
"KitavaSlamLeftMapStandalone",
"KitavaSlamMiddleRightMapStandalone",
"KitavaSlamMiddleLeftMapStandalone",
"KitavaSlamRightNoConeMapStandalone",
"KitavaSlamLeftNoConeMapStandalone",
"KitavaDevouringDarknessRightMapStandalone",
"KitavaDevouringDarknessLeftMapStandalone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaXBlastFinalStandalone"] = {
name = "KitavaXBlastFinalStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRightStandalone"] = {
name = "KitavaSwipeRightStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
"action_do_not_face_target",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeftStandalone"] = {
name = "KitavaSwipeLeftStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_always_hit",
"global_cannot_crit",
"cannot_stun",
"action_do_not_face_target",
},
levels = {
[1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleMapStandalone"] = {
name = "KitavaSlamMiddleMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightMapStandalone"] = {
name = "KitavaSlamRightMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftMapStandalone"] = {
name = "KitavaSlamLeftMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRightMapStandalone"] = {
name = "KitavaSlamMiddleRightMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeftMapStandalone"] = {
name = "KitavaSlamMiddleLeftMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoConeMapStandalone"] = {
name = "KitavaSlamRightNoConeMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoConeMapStandalone"] = {
name = "KitavaSlamLeftNoConeMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_cannot_crit",
"action_do_not_face_target",
},
levels = {
[1] = {-53, -50, -50, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
[2] = {-53, -50, -50, levelRequirement = 75, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaDevouringDarknessRightMapStandalone"] = {
name = "KitavaDevouringDarknessRightMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_do_not_face_target",
},
levels = {
[1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KitavaDevouringDarknessLeftMapStandalone"] = {
name = "KitavaDevouringDarknessLeftMapStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_do_not_face_target",
},
levels = {
[1] = {1.0199999809265, 6000, 3000, -50, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
你的行动速度无法被减速至基础以下
你的移动速度加成不会让你减速至基础速度以下
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
免疫晕眩
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
Stats.monster_uses_map_boss_difficulty_scaling
1
Stats.curse_orb_additional_height
-250
Stats.curse_orb_additional_radius
100
Positioned.update_max_entity_size
true
StateMachine.define_shared_state
blood_pool;
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























